Player Matchup

Jormungandr
Jormungandr
DevilRift
Jormungandr
Level 146
God Stats
5W - 4L
1,736 SR
Queue Stats
31W - 22L
1,724 Elo+
Party 2
Skadi
Skadi
Pndawan
Skadi
Level 103
God Stats
3W - 3L
1,615 SR
Queue Stats
118W - 95L
1,621 Elo+
Party 1
Heimdallr
Heimdallr
TheSmiteFellow
Heimdallr
Level 155
God Stats
2W - 3L
1,705 SR
Queue Stats
34W - 33L
1,763 Elo+
Party 2
Nike
Nike
XxYukiteruxX
Nike
Level 108
God Stats
3W - 2L
1,710 SR
Queue Stats
370W - 329L
1,676 Elo+
Party 1
Athena
Athena
xXxYunoGasaixXx
Athena
Level 104
God Stats
6W - 12L
1,441 SR
Queue Stats
181W - 159L
1,640 Elo+
Party 1
Team Averages
Level 123
1,641 SR
1,685 Elo+

VS

Team Averages
Level 144
1,637 SR
1,598 Elo+
Tsukuyomi
Tsukuyomi
Arcannx
Tsukuyomi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
LordRiccc
Scylla
Level 160
God Stats
1W - 2L
1,673 SR
Queue Stats
124W - 95L
1,616 Elo+
Party 3
Sobek
Sobek
kkreo
Sobek
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 69L
1,670 Elo+
Solo
Bakasura
Bakasura
spyspy
Bakasura
Level 158
God Stats
5W - 1L
1,749 SR
Queue Stats
107W - 83L
1,629 Elo+
Party 3
Anhur
Anhur
xSeyL
Anhur
Level 129
God Stats
4W - 2L
1,765 SR
Queue Stats
25W - 22L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DevilRift
Jormungandr
13
1 / 4 / 2
8,387
419
5,484
13,387
8,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
Pndawan
Skadi
15
2 / 6 / 1
9,340
467
8,958
12,530
4,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
TheSmiteFellow
Heimdallr
17
1 / 2 / 1
9,561
478
6,143
13,391
4,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 5 / 2
10,045
502
8,998
21,870
18,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 3 / 2
9,839
492
8,777
15,060
7,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arcannx
Tsukuyomi
19
4 / 3 / 1
11,490
575
14,152
14,503
12,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
LordRiccc
Scylla
19
6 / 1 / 6
12,003
600
12,281
9,540
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
kkreo
Sobek
15
3 / 1 / 6
8,827
441
5,852
14,165
10,459
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
spyspy
Bakasura
18
4 / 1 / 7
10,856
543
12,974
15,699
6,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
xSeyL
Anhur
18
3 / 2 / 3
10,667
533
8,038
11,355
4,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
8
Kills
20
20
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Arcannx
Tsukuyomi
4
3
1
1.5
L
Jormungandr
DevilRift
Jormungandr
1
4
2
0.5
W
Scylla
LordRiccc
Scylla
6
1
6
9
L
Skadi
Pndawan
Skadi
2
6
1
0.42
L
Heimdallr
TheSmiteFellow
Heimdallr
1
2
1
0.75
L
1
5
2
0.4
W
Sobek
kkreo
Sobek
3
1
6
6
W
Bakasura
spyspy
Bakasura
4
1
7
7.5
W
Anhur
xSeyL
Anhur
3
2
3
2.25
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,360
Damage
53,297
76,238
Taken
65,262
42,177
Mitigated
37,261
17,787
Healing
26,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Arcannx
Tsukuyomi
14,152
3,971
0
4,780
14,503
12,433
0
924
13,579
0
83,043
L
Jormungandr
DevilRift
Jormungandr
5,484
572
0
1,702
13,387
8,019
0
6,058
6,482
28,937
0
W
Scylla
LordRiccc
Scylla
12,281
1,531
180
5,018
9,540
3,639
3,404
2,547
6,993
96,646
0
L
Skadi
Pndawan
Skadi
8,958
3,728
0
1,798
12,530
4,177
0
5,400
6,137
0
69,899
L
Heimdallr
TheSmiteFellow
Heimdallr
6,143
2,384
0
3,674
13,391
4,525
1,058
1,170
11,606
0
76,995
L
8,998
608
0
5,401
21,870
18,392
0
562
20,369
0
72,159
W
Sobek
kkreo
Sobek
5,852
548
693
5,007
14,165
10,459
140
3,935
10,230
25,310
0
W
Bakasura
spyspy
Bakasura
12,974
7,038
0
7,826
15,699
6,600
0
4,390
11,309
0
72,555
W
Anhur
xSeyL
Anhur
8,038
3,134
0
3,232
11,355
4,130
414
2,465
8,890
0
75,005
L
8,777
2,381
0
5,212
15,060
7,064
0
4,407
10,419
66,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,172
Gold Earned
53,843
581
Minions Killed
674
0
Camps Cleared
0
1,931,030
Distance Traveled
2,097,980
30
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,490
575
143
7
0
363,691
5
L
Jormungandr
8,387
419
34
2
0
418,684
13
W
Scylla
12,003
600
189
9
0
390,800
6
L
Skadi
9,340
467
141
7
0
370,462
3
L
Heimdallr
9,561
478
146
7
0
373,808
6
L
Nike
10,045
502
150
8
0
340,370
2
W
Sobek
8,827
441
22
1
0
415,930
9
W
Bakasura
10,856
543
152
8
0
515,799
3
W
Anhur
10,667
533
168
8
0
411,760
6
L
Athena
9,839
492
110
6
0
427,706
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role