Player Matchup

Ganesha
Ganesha
Hawkzero71
Ganesha
Level 59
God Stats
7W - 4L
1,821 SR
Queue Stats
45W - 52L
1,358 Elo+
Solo
Tiamat
Tiamat
ParkGuest
Tiamat
Level 119
God Stats
12W - 6L
1,656 SR
Queue Stats
135W - 100L
1,597 Elo+
Party 1
Heimdallr
Heimdallr
natobah
Heimdallr
Level 122
God Stats
5W - 3L
1,890 SR
Queue Stats
125W - 91L
1,668 Elo+
Party 1
Chaac
Chaac
pdxwarrior14
Chaac
Level 65
God Stats
1W - 1L
1,266 SR
Queue Stats
16W - 6L
1,532 Elo+
Solo
Cthulhu
Cthulhu
ravendragon93
Cthulhu
Level 68
God Stats
38W - 27L
1,533 SR
Queue Stats
268W - 288L
1,525 Elo+
Solo
Team Averages
Level 87
1,633 SR
1,536 Elo+

VS

Team Averages
Level 97
1,480 SR
1,449 Elo+
Hou Yi
Hou Yi
Aigniza
Hou Yi
Level 105
God Stats
0W - 4L
1,613 SR
Queue Stats
114W - 160L
1,372 Elo+
Solo
Hades
Hades
Cpt_Hines_2
Hades
Level 64
God Stats
5W - 3L
1,552 SR
Queue Stats
38W - 43L
1,444 Elo+
Solo
Izanami
Izanami
MotherOfAshs
Izanami
Level 48
God Stats
59W - 53L
1,364 SR
Queue Stats
409W - 405L
1,450 Elo+
Solo
Anubis
Anubis
bbubblebicxt
Anubis
Level 123
God Stats
135W - 152L
1,457 SR
Queue Stats
1,641W - 1,696L
1,449 Elo+
Solo
Skadi
Skadi
lSixxiSl
Skadi
Level 147
God Stats
8W - 7L
1,414 SR
Queue Stats
286W - 301L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Hawkzero71
Ganesha
17
0 / 3 / 17
10,700
1,070
2,922
11,752
13,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tiamat
ParkGuest
Tiamat
17
3 / 1 / 14
10,547
1,055
17,172
8,733
7,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
natobah
Heimdallr
19
17 / 3 / 7
14,560
1,456
25,524
10,111
4,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 2 / 15
10,761
1,076
14,138
15,726
16,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
17
2 / 2 / 18
10,281
1,028
8,572
13,015
6,883
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

243

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Aigniza
Hou Yi
16
3 / 7 / 6
10,451
1,045
10,653
15,882
7,930
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 5 / 6
9,937
994
14,137
17,933
9,877
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
MotherOfAshs
Izanami
16
2 / 7 / 6
10,216
1,022
10,656
13,588
5,504
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
15
1 / 3 / 5
9,226
923
9,270
11,726
4,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
lSixxiSl
Skadi
15
3 / 4 / 2
9,938
994
10,258
13,559
4,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
36
26
Kills
11
11
Deaths
26
71
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Aigniza
Hou Yi
3
7
6
0.86
L
2
5
6
1
W
Ganesha
Hawkzero71
Ganesha
0
3
17
2.83
L
Izanami
MotherOfAshs
Izanami
2
7
6
0.71
W
Tiamat
ParkGuest
Tiamat
3
1
14
10
L
Anubis
1
3
5
1.17
L
Skadi
lSixxiSl
Skadi
3
4
2
1
W
Heimdallr
natobah
Heimdallr
17
3
7
6.83
W
4
2
15
5.75
W
Cthulhu
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,328
Damage
54,974
59,337
Taken
72,688
48,601
Mitigated
33,062
15,707
Healing
8,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Aigniza
Hou Yi
10,653
4,548
713
840
15,882
7,930
0
4,940
10,496
0
31,887
L
14,137
1,191
626
4,429
17,933
9,877
0
6,008
11,596
25,693
0
W
Ganesha
Hawkzero71
Ganesha
2,922
579
1,599
2,092
11,752
13,678
0
3,972
7,780
7,747
0
L
Izanami
MotherOfAshs
Izanami
10,656
7,911
287
388
13,588
5,504
0
4,642
8,732
0
34,975
W
Tiamat
ParkGuest
Tiamat
17,172
388
234
2,228
8,733
7,280
0
4,149
4,584
28,217
0
L
Anubis
9,270
90
0
1,051
11,726
4,949
0
5,788
5,626
12,495
0
L
Skadi
lSixxiSl
Skadi
10,258
5,549
0
0
13,559
4,802
0
6,155
7,015
0
35,730
W
Heimdallr
natobah
Heimdallr
25,524
16,925
0
1,922
10,111
4,291
0
3,849
6,262
0
68,818
W
14,138
2,424
0
5,732
15,726
16,469
0
5,094
10,632
0
29,822
W
Cthulhu
8,572
0
1,294
606
13,015
6,883
0
6,343
6,672
25,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,849
Gold Earned
49,768
213
Minions Killed
189
11
Camps Cleared
4
996,813
Distance Traveled
951,849
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,451
1,045
43
4
1
201,080
1
L
Hades
9,937
994
26
3
1
155,131
0
W
Ganesha
10,700
1,070
1
0
0
164,364
0
L
Izanami
10,216
1,022
62
6
1
215,513
0
W
Tiamat
10,547
1,055
32
3
3
223,792
0
L
Anubis
9,226
923
3
0
0
191,168
1
L
Skadi
9,938
994
55
6
1
188,957
0
W
Heimdallr
14,560
1,456
101
10
8
187,060
2
W
Chaac
10,761
1,076
50
5
0
205,569
0
W
Cthulhu
10,281
1,028
29
3
0
216,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role