Player Matchup

Fenrir
Fenrir
DHG x Dreamz
Fenrir
Level 25
God Stats
1W - 2L
1,284 SR
Queue Stats
87W - 119L
1,137 Elo+
Party 1
Xbalanque
Xbalanque
GOTModeloDHG
Xbalanque
Level 65
God Stats
1W - 2L
1,436 SR
Queue Stats
43W - 49L
1,304 Elo+
Party 1
Cthulhu
Cthulhu
RoCazanova
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,053 Elo+
Solo
Team Averages
Level 32
1,406 SR
1,165 Elo+

VS

Team Averages
Level 11
1,389 SR
1,085 Elo+
Bakasura
Bakasura
ShadowedVoid388
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,016 Elo+
Party 2
Tiamat
Tiamat
XHAZARDKILLERX
Tiamat
Level 17
God Stats
0W - 2L
1,322 SR
Queue Stats
0W - 4L
1,016 Elo+
Party 2
Loki
Loki
haileyboo420
Loki
Level 10
God Stats
11W - 15L
1,343 SR
Queue Stats
11W - 21L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
6 / 4 / 7
13,969
665
10,262
16,787
7,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
GOTModeloDHG
Xbalanque
18
11 / 3 / 6
14,992
714
23,600
19,750
8,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
RoCazanova
Cthulhu
16
4 / 2 / 9
12,831
611
12,871
22,817
28,588
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
1 / 10 / 5
12,210
581
9,023
20,427
8,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 4 / 4
12,516
596
16,019
19,493
14,292
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 7 / 2
12,937
616
15,461
23,126
9,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
21
Kills
7
9
Deaths
21
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
4
7
2.38
W
Xbalanque
GOTModeloDHG
Xbalanque
11
3
6
4.67
W
Cthulhu
RoCazanova
Cthulhu
4
2
9
4.25
L
Bakasura
1
10
5
0.35
L
2
4
4
1
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,733
Damage
40,503
59,354
Taken
63,046
44,275
Mitigated
32,422
12,276
Healing
14,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,262
4,556
462
3,254
16,787
7,035
0
4,122
12,560
0
43,933
W
Xbalanque
GOTModeloDHG
Xbalanque
23,600
10,633
1,035
6,535
19,750
8,652
3,690
7,477
12,118
0
92,762
W
Cthulhu
RoCazanova
Cthulhu
12,871
954
0
990
22,817
28,588
215
5,426
16,191
40,680
0
L
Bakasura
9,023
6,590
0
2,686
20,427
8,909
110
4,352
16,075
0
32,981
L
16,019
1,083
902
6,656
19,493
14,292
413
5,952
13,541
45,641
0
L
15,461
3,941
707
3,752
23,126
9,221
464
2,648
20,478
0
61,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,792
Gold Earned
37,663
194
Minions Killed
153
0
Camps Cleared
0
1,104,294
Distance Traveled
1,119,606
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,969
665
49
2
0
402,297
1
W
Xbalanque
14,992
714
107
5
0
296,390
4
W
Cthulhu
12,831
611
38
2
0
405,607
0
L
Bakasura
12,210
581
69
3
0
352,909
1
L
Tiamat
12,516
596
43
2
0
370,355
0
L
Loki
12,937
616
41
2
0
396,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role