Player Matchup

Xbalanque
Xbalanque
MainKali
Xbalanque
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 33L
1,895 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SenpaiTea
Kumbhakarna
Level 125
God Stats
2W - 0L
1,978 SR
Queue Stats
56W - 21L
1,776 Elo+
Party 1
Janus
Janus
Westlie
Janus
Level 31
God Stats
3W - 0L
1,995 SR
Queue Stats
38W - 12L
1,810 Elo+
Party 1
Hun Batz
Hun Batz
uwunyaa
Hun Batz
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 15L
1,753 Elo+
Party 1
Chaac
Chaac
yxngplague
Chaac
Level 85
God Stats
21W - 21L
1,572 SR
Queue Stats
324W - 283L
1,562 Elo+
Solo
Team Averages
Level 83
1,709 SR
1,759 Elo+

VS

Team Averages
Level 85
1,685 SR
1,555 Elo+
Loki
Loki
B4NKS
Loki
Level 129
God Stats
8W - 3L
1,841 SR
Queue Stats
403W - 391L
1,533 Elo+
Party 2
Mulan
Mulan
Joetaco112
Mulan
Level 46
God Stats
5W - 5L
1,707 SR
Queue Stats
91W - 116L
1,595 Elo+
Solo
Thoth
Thoth
LuÐArc
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Rushh13
Sobek
Level 47
God Stats
2W - 3L
1,652 SR
Queue Stats
207W - 158L
1,608 Elo+
Solo
Danzaburou
Danzaburou
Yedy13killerPR
Danzaburou
Level 42
God Stats
5W - 3L
1,727 SR
Queue Stats
296W - 294L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MainKali
Xbalanque
20
6 / 3 / 3
13,831
601
21,454
20,258
8,296
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
SenpaiTea
Kumbhakarna
17
3 / 0 / 12
11,402
496
7,961
20,023
15,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Westlie
Janus
17
4 / 4 / 8
11,481
499
15,759
9,875
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
uwunyaa
Hun Batz
20
7 / 1 / 8
12,703
552
12,020
18,236
7,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
20
3 / 2 / 3
13,313
579
21,008
23,440
28,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
B4NKS
Loki
18
2 / 2 / 1
11,153
485
12,882
20,122
17,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
16
1 / 6 / 1
9,772
425
9,093
18,297
12,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
LuÐArc
Thoth
18
3 / 4 / 1
12,809
557
10,652
13,606
5,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Rushh13
Sobek
14
1 / 7 / 2
9,254
402
10,034
26,659
31,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Yedy13killerPR
Danzaburou
18
3 / 4 / 0
11,761
511
17,211
22,303
13,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
23
Kills
10
10
Deaths
23
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
B4NKS
Loki
2
2
1
1.25
L
Mulan
1
6
1
0.25
L
Thoth
LuÐArc
Thoth
3
4
1
0.88
W
Xbalanque
MainKali
Xbalanque
6
3
3
2.5
L
Sobek
Rushh13
Sobek
1
7
2
0.29
W
Kumbhakarna
SenpaiTea
Kumbhakarna
3
0
12
9
W
Janus
Westlie
Janus
4
4
8
2
L
Danzaburou
Yedy13killerPR
Danzaburou
3
4
0
0.75
W
Hun Batz
uwunyaa
Hun Batz
7
1
8
11
W
Chaac
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,202
Damage
59,872
91,832
Taken
100,987
62,762
Mitigated
80,198
34,677
Healing
25,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
B4NKS
Loki
12,882
3,290
0
3,206
20,122
17,961
0
1,393
18,696
65
87,236
L
Mulan
9,093
2,135
0
6,723
18,297
12,196
0
5,403
12,644
0
69,610
L
Thoth
LuÐArc
Thoth
10,652
561
0
925
13,606
5,332
0
5,661
7,647
78,770
0
W
Xbalanque
MainKali
Xbalanque
21,454
11,098
0
11,485
20,258
8,296
4,881
1,966
18,292
0
131,994
L
Sobek
Rushh13
Sobek
10,034
2,052
0
6,505
26,659
31,537
0
8,957
17,320
24,143
0
W
Kumbhakarna
SenpaiTea
Kumbhakarna
7,961
1,364
0
3,999
20,023
15,069
412
7,550
12,473
35,981
0
W
Janus
Westlie
Janus
15,759
2,039
0
1,536
9,875
3,357
590
4,076
5,799
69,468
0
L
Danzaburou
Yedy13killerPR
Danzaburou
17,211
8,357
0
7,772
22,303
13,172
31
1,555
20,748
0
104,937
W
Hun Batz
uwunyaa
Hun Batz
12,020
4,513
0
8,500
18,236
7,782
641
4,204
14,032
0
117,528
W
Chaac
21,008
5,605
0
9,157
23,440
28,258
1,566
2,955
20,485
222
112,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,730
Gold Earned
54,749
787
Minions Killed
635
0
Camps Cleared
0
2,336,836
Distance Traveled
2,182,615
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,153
485
162
7
0
465,445
0
L
Mulan
9,772
425
119
5
0
481,126
5
L
Thoth
12,809
557
163
7
0
400,653
3
W
Xbalanque
13,831
601
225
10
0
419,765
2
L
Sobek
9,254
402
23
1
0
427,950
7
W
Kumbhakarna
11,402
496
25
1
0
506,673
6
W
Janus
11,481
499
161
7
0
409,392
1
L
Danzaburou
11,761
511
168
7
0
407,441
3
W
Hun Batz
12,703
552
179
8
0
541,388
8
W
Chaac
13,313
579
197
9
0
459,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role