Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
InfernoAzrael
Tsukuyomi
Level 107
God Stats
1W - 0L
1,510 SR
Queue Stats
161W - 154L
1,509 Elo+
Party 1
Apollo
Apollo
Jester Kami
Apollo
Level 154
God Stats
23W - 14L
1,642 SR
Queue Stats
737W - 591L
1,707 Elo+
Party 1
Cthulhu
Cthulhu
Ouchmyback5892
Cthulhu
Level 28
God Stats
13W - 4L
1,610 SR
Queue Stats
151W - 172L
1,525 Elo+
Party 1
Ratatoskr
Ratatoskr
SMC Nati
Ratatoskr
Level 122
God Stats
8W - 2L
1,881 SR
Queue Stats
190W - 173L
1,613 Elo+
Party 1
Team Averages
Level 108
1,628 SR
1,571 Elo+

VS

Team Averages
Level 40
1,566 SR
1,462 Elo+
Mulan
Mulan
Andrea_Vamt
Mulan
Level 49
God Stats
13W - 18L
1,393 SR
Queue Stats
237W - 290L
1,327 Elo+
Party 2
Anubis
Anubis
Me llamo Tom
Anubis
Level 15
God Stats
36W - 17L
1,835 SR
Queue Stats
301W - 255L
1,631 Elo+
Party 3
Nox
Nox
Povesti
Nox
Level 46
God Stats
1W - 2L
1,256 SR
Queue Stats
143W - 131L
1,483 Elo+
Party 3
Fenrir
Fenrir
Tohsaka Mai
Fenrir
Level 61
God Stats
2W - 5L
1,732 SR
Queue Stats
486W - 412L
1,484 Elo+
Party 3
Izanami
Izanami
zeus2700
Izanami
Level 28
God Stats
7W - 10L
1,614 SR
Queue Stats
104W - 134L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
3 / 0 / 1
6,205
621
3,494
3,328
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
InfernoAzrael
Tsukuyomi
12
6 / 0 / 3
6,580
658
4,307
5,361
1,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
10
4 / 0 / 3
6,180
618
4,116
5,533
1,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 0 / 5
5,310
531
2,394
4,601
1,924
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ratatoskr
SMC Nati
Ratatoskr
10
4 / 1 / 1
5,890
589
4,546
5,618
2,814
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,577
458
2,611
6,609
3,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
8
0 / 3 / 0
4,435
444
2,376
5,094
2,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nox
8
0 / 3 / 0
4,237
424
1,356
4,320
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
8
1 / 1 / 0
4,959
496
973
5,117
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
zeus2700
Izanami
7
0 / 6 / 0
4,290
429
3,315
7,288
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
17
Kills
1
1
Deaths
17
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
0
1
3.5
L
0
4
0
0
W
Tsukuyomi
InfernoAzrael
Tsukuyomi
6
0
3
7.5
W
Apollo
4
0
3
5.5
L
Anubis
0
3
0
0
W
0
0
5
2.5
L
Nox
0
3
0
0
W
Ratatoskr
SMC Nati
Ratatoskr
4
1
1
4.5
L
Fenrir
1
1
0
1
L
Izanami
zeus2700
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,857
Damage
10,631
24,441
Taken
28,428
9,795
Mitigated
10,376
12,251
Healing
6,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,494
454
75
2,081
3,328
1,934
460
622
2,564
28,342
0
L
2,611
553
0
1,638
6,609
3,308
46
772
5,637
0
18,308
W
Tsukuyomi
InfernoAzrael
Tsukuyomi
4,307
1,781
0
3,094
5,361
1,794
546
422
4,913
0
34,061
W
Apollo
4,116
2,885
0
3,705
5,533
1,329
1,717
1,759
3,774
0
33,874
L
Anubis
2,376
472
0
967
5,094
2,275
35
504
4,590
16,643
0
W
2,394
44
112
1,327
4,601
1,924
62
741
3,815
12,598
0
L
Nox
1,356
99
0
519
4,320
1,542
0
2,709
1,351
12,577
0
W
Ratatoskr
SMC Nati
Ratatoskr
4,546
1,356
0
1,857
5,618
2,814
0
0
5,443
0
28,562
L
Fenrir
973
204
0
1,964
5,117
1,520
0
990
4,057
0
18,396
L
Izanami
zeus2700
Izanami
3,315
2,007
99
1,008
7,288
1,731
180
625
6,580
0
21,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,165
Gold Earned
22,498
306
Minions Killed
176
0
Camps Cleared
0
972,783
Distance Traveled
880,617
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,205
621
62
6
0
183,733
4
L
Mulan
4,577
458
28
3
0
185,715
0
W
Tsukuyomi
6,580
658
83
8
0
236,003
0
W
Apollo
6,180
618
66
7
0
174,705
1
L
Anubis
4,435
444
36
4
0
167,511
1
W
Cthulhu
5,310
531
26
3
0
185,091
3
L
Nox
4,237
424
30
3
0
174,502
3
W
Ratatoskr
5,890
589
69
7
0
193,251
4
L
Fenrir
4,959
496
44
4
0
182,065
0
L
Izanami
4,290
429
38
4
0
170,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role