Player Matchup

Artio
Artio
AMD1704
Artio
Level 79
God Stats
7W - 8L
1,257 SR
Queue Stats
95W - 79L
1,511 Elo+
Party 3
King Arthur
King Arthur
HannHann96
King Arthur
Level 60
God Stats
19W - 22L
1,561 SR
Queue Stats
100W - 107L
1,443 Elo+
Party 2
Bellona
Bellona
MB-Sergej-57
Bellona
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
142W - 128L
1,482 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SIR-FERRIS
Tsukuyomi
Level 61
God Stats
9W - 8L
1,626 SR
Queue Stats
368W - 361L
1,414 Elo+
Party 2
Neith
Neith
Steven5150
Neith
Level 36
God Stats
5W - 3L
1,602 SR
Queue Stats
80W - 80L
1,483 Elo+
Party 3
Team Averages
Level 51
1,509 SR
1,467 Elo+

VS

Team Averages
Level 55
1,578 SR
1,473 Elo+
Yemoja
Yemoja
Bernaus21
Yemoja
Level 42
God Stats
6W - 7L
1,653 SR
Queue Stats
37W - 50L
1,368 Elo+
Solo
Odin
Odin
IWisp1
Odin
Level 17
God Stats
2W - 3L
1,669 SR
Queue Stats
381W - 295L
1,597 Elo+
Party 1
Hachiman
Hachiman
SirDragstrip
Hachiman
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 109L
1,418 Elo+
Party 1
Awilix
Awilix
Wolf_Black12345
Awilix
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
isniff_toeees
Sun Wukong
Level 83
God Stats
16W - 17L
1,569 SR
Queue Stats
187W - 168L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AMD1704
Artio
15
3 / 5 / 7
10,072
480
8,527
19,779
24,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
HannHann96
King Arthur
18
3 / 5 / 0
10,729
511
10,901
18,840
17,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
MB-Sergej-57
Bellona
16
3 / 4 / 2
10,240
488
4,575
11,614
9,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
SIR-FERRIS
Tsukuyomi
16
9 / 7 / 3
10,628
506
11,147
16,398
6,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
15
1 / 7 / 3
9,306
443
9,442
12,289
4,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bernaus21
Yemoja
15
0 / 2 / 8
10,029
478
4,406
10,429
8,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Odin
IWisp1
Odin
20
15 / 1 / 6
13,458
641
15,848
10,716
10,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
SirDragstrip
Hachiman
17
9 / 6 / 5
11,156
531
12,203
15,630
5,054
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 9 / 9
9,862
470
6,285
16,740
6,124
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sun Wukong
isniff_toeees
Sun Wukong
18
2 / 2 / 6
11,390
542
7,437
15,762
16,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
62
19
Kills
28
28
Deaths
20
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Artio
AMD1704
Artio
3
5
7
1.3
W
Yemoja
Bernaus21
Yemoja
0
2
8
2
L
King Arthur
HannHann96
King Arthur
3
5
0
0.6
W
Odin
IWisp1
Odin
15
1
6
18
L
Bellona
MB-Sergej-57
Bellona
3
4
2
1
L
Tsukuyomi
SIR-FERRIS
Tsukuyomi
9
7
3
1.5
W
Hachiman
SirDragstrip
Hachiman
9
6
5
1.92
L
Neith
1
7
3
0.36
W
2
9
9
0.72
W
Sun Wukong
isniff_toeees
Sun Wukong
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,592
Damage
46,179
78,920
Taken
69,277
62,292
Mitigated
46,971
20,189
Healing
22,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
AMD1704
Artio
8,527
1,087
750
6,256
19,779
24,091
744
3,092
16,687
37,654
0
W
Yemoja
Bernaus21
Yemoja
4,406
1,199
1,722
3,299
10,429
8,835
44
3,472
6,957
29,864
0
L
King Arthur
HannHann96
King Arthur
10,901
1,370
0
5,706
18,840
17,125
202
1,165
17,675
0
77,249
W
Odin
IWisp1
Odin
15,848
5,595
0
3,749
10,716
10,721
1,070
31
10,685
9,639
79,145
L
Bellona
MB-Sergej-57
Bellona
4,575
1,600
0
734
11,614
9,595
634
405
11,209
0
56,488
L
Tsukuyomi
SIR-FERRIS
Tsukuyomi
11,147
2,834
0
5,385
16,398
6,948
1,260
765
15,633
0
61,011
W
Hachiman
SirDragstrip
Hachiman
12,203
5,919
0
5,512
15,630
5,054
1,865
3,196
12,434
0
62,992
L
Neith
9,442
4,535
99
1,259
12,289
4,533
732
783
11,506
0
58,409
W
6,285
2,782
0
2,165
16,740
6,124
0
1,828
14,912
0
48,358
W
Sun Wukong
isniff_toeees
Sun Wukong
7,437
1,435
0
5,783
15,762
16,237
2,330
0
15,564
0
76,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,975
Gold Earned
55,895
479
Minions Killed
532
0
Camps Cleared
0
1,894,978
Distance Traveled
1,848,935
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,072
480
48
2
0
406,502
0
W
Yemoja
10,029
478
53
3
0
298,069
0
L
King Arthur
10,729
511
131
6
0
363,468
3
W
Odin
13,458
641
152
7
0
409,385
7
L
Bellona
10,240
488
117
6
0
407,622
0
L
Tsukuyomi
10,628
506
92
4
0
393,537
1
W
Hachiman
11,156
531
102
5
0
348,604
2
L
Neith
9,306
443
91
4
0
323,849
1
W
Awilix
9,862
470
74
4
0
390,496
1
W
Sun Wukong
11,390
542
151
7
0
402,381
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role