Player Matchup

Skadi
Skadi
DogMeat5506
Skadi
Level 24
God Stats
0W - 2L
1,274 SR
Queue Stats
12W - 9L
1,357 Elo+
Party 1
Hun Batz
Hun Batz
Galu10
Hun Batz
Level 25
God Stats
1W - 2L
1,534 SR
Queue Stats
454W - 254L
1,606 Elo+
Solo
Sobek
Sobek
JoelDoHotDog
Sobek
Level 24
God Stats
1W - 2L
1,754 SR
Queue Stats
10W - 9L
1,357 Elo+
Party 1
Achilles
Achilles
MarcusXD
Achilles
Level 27
God Stats
17W - 12L
1,727 SR
Queue Stats
90W - 77L
1,513 Elo+
Solo
Tiamat
Tiamat
lucas_cxt019
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,566 Elo+
Solo
Team Averages
Level 26
1,558 SR
1,480 Elo+

VS

Team Averages
Level 15
1,530 SR
1,533 Elo+
Tyr
Tyr
LuzbelitoSQ
Tyr
Level 8
God Stats
36W - 22L
1,309 SR
Queue Stats
122W - 98L
1,567 Elo+
Solo
Neith
Neith
MacacoHunter
Neith
Level 16
God Stats
8W - 5L
1,454 SR
Queue Stats
56W - 60L
1,498 Elo+
Solo
Anubis
Anubis
TravisScxxT
Anubis
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
253W - 272L
1,404 Elo+
Solo
Hel
Hel
biel32980
Hel
Level 16
God Stats
9W - 6L
1,888 SR
Queue Stats
21W - 21L
1,514 Elo+
Solo
Susano
Susano
eelfee
Susano
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 15L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 5 / 1
6,134
511
4,438
7,387
1,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Galu10
Hun Batz
12
3 / 1 / 0
6,561
547
4,988
8,489
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 5
5,500
458
2,792
7,149
4,744
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
MarcusXD
Achilles
10
0 / 3 / 0
5,114
426
2,658
6,078
2,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
7
2 / 2 / 1
5,118
427
3,355
3,912
2,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 1
8,218
685
6,085
6,362
4,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 2 / 4
6,832
569
6,607
7,830
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
11
2 / 3 / 1
6,756
563
4,151
7,172
3,362
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 3
5,227
436
1,454
5,034
1,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
eelfee
Susano
11
4 / 2 / 2
6,738
562
4,535
5,256
1,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
10
Kills
13
13
Deaths
10
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
L
Hun Batz
Galu10
Hun Batz
3
1
0
3
L
0
2
5
1.25
W
4
0
1
4.5
W
3
2
4
2.5
L
Achilles
MarcusXD
Achilles
0
3
0
0
W
Anubis
2
3
1
0.83
W
0
3
3
0.5
W
Susano
eelfee
Susano
4
2
2
2.5
L
Tiamat
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,231
Damage
22,832
33,015
Taken
31,654
13,860
Mitigated
12,959
7,896
Healing
12,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,438
1,767
0
940
7,387
1,642
408
437
6,950
0
26,795
L
Hun Batz
Galu10
Hun Batz
4,988
1,901
0
3,478
8,489
2,594
0
1,739
6,750
0
40,471
L
2,792
283
0
1,190
7,149
4,744
135
1,404
5,745
8,350
0
W
6,085
899
0
3,695
6,362
4,251
0
140
6,222
0
51,013
W
6,607
2,601
0
2,870
7,830
2,627
1,189
1,608
6,222
0
36,641
L
Achilles
MarcusXD
Achilles
2,658
624
0
1,944
6,078
2,739
0
0
6,078
0
17,438
W
Anubis
4,151
140
0
2,423
7,172
3,362
864
2,309
4,863
32,890
0
W
1,454
211
2,062
1,485
5,034
1,197
307
1,460
3,574
10,718
0
W
Susano
eelfee
Susano
4,535
1,338
0
0
5,256
1,522
247
630
4,626
0
35,054
L
Tiamat
3,355
366
0
344
3,912
2,141
0
2,025
1,887
15,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,427
Gold Earned
33,771
198
Minions Killed
321
0
Camps Cleared
0
1,065,847
Distance Traveled
1,170,681
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,134
511
51
4
0
194,960
0
L
Hun Batz
6,561
547
80
7
0
247,728
0
L
Sobek
5,500
458
10
1
0
248,540
0
W
Tyr
8,218
685
111
9
0
261,975
3
W
Neith
6,832
569
61
5
0
206,447
1
L
Achilles
5,114
426
35
3
0
216,623
3
W
Anubis
6,756
563
74
6
0
186,933
2
W
Hel
5,227
436
18
2
0
258,226
6
W
Susano
6,738
562
57
5
0
257,100
1
L
Tiamat
5,118
427
22
2
0
157,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role