Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MVPxOcelot
Medusa
Level 103
God Stats
4W - 12L
1,184 SR
Queue Stats
227W - 275L
1,321 Elo+
Solo
Hou Yi
Hou Yi
Modosw
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,337 Elo+
Solo
Awilix
Awilix
monkeyescape
Awilix
Level 64
God Stats
1W - 2L
1,676 SR
Queue Stats
14W - 15L
1,346 Elo+
Solo
Bacchus
Bacchus
uNRANGER
Bacchus
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 7L
1,349 Elo+
Solo
Team Averages
Level 70
1,515 SR
1,370 Elo+

VS

Team Averages
Level 73
1,440 SR
1,316 Elo+
Hera
Hera
 
Hera
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
FadeinTime
Nox
Level 41
God Stats
3W - 0L
1,290 SR
Queue Stats
33W - 37L
997 Elo+
Solo
Eset
Eset
bloodeye622
Eset
Level 139
God Stats
7W - 1L
1,595 SR
Queue Stats
188W - 180L
1,399 Elo+
Solo
Xbalanque
Xbalanque
mrblue075
Xbalanque
Level 121
God Stats
3W - 2L
1,318 SR
Queue Stats
204W - 214L
1,347 Elo+
Solo
Khepri
Khepri
reDD_OPPz
Khepri
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 66L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
2 / 7 / 18
10,172
782
4,145
17,577
25,712
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
MVPxOcelot
Medusa
18
10 / 6 / 7
11,612
893
13,938
15,390
7,187
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
Modosw
Hou Yi
17
8 / 8 / 10
10,891
838
14,142
15,415
7,006
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
14
3 / 8 / 12
9,545
734
10,151
12,634
5,091
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
uNRANGER
Bacchus
14
0 / 6 / 16
8,871
682
6,812
13,872
15,722
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
5 / 6 / 23
10,648
819
12,413
11,763
6,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 6 / 20
10,994
846
12,182
9,842
5,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
11 / 3 / 14
12,106
931
13,449
9,911
5,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
mrblue075
Xbalanque
18
7 / 4 / 19
10,992
846
15,256
11,635
6,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
reDD_OPPz
Khepri
18
7 / 4 / 21
10,853
835
8,101
13,494
14,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
132
23
Kills
35
35
Deaths
23
63
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
7
18
1.57
W
Hera
 
Hera
5
6
23
2.75
W
5
6
20
2.5
L
Medusa
MVPxOcelot
Medusa
10
6
7
2.25
L
Hou Yi
Modosw
Hou Yi
8
8
10
1.63
W
11
3
14
6
L
Awilix
3
8
12
1.13
W
Xbalanque
mrblue075
Xbalanque
7
4
19
4.13
W
Khepri
reDD_OPPz
Khepri
7
4
21
4.38
L
Bacchus
uNRANGER
Bacchus
0
6
16
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,188
Damage
61,401
74,888
Taken
56,645
60,718
Mitigated
38,974
10,970
Healing
12,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,145
1,003
867
1,263
17,577
25,712
131
9,048
8,529
9,871
0
W
Hera
 
Hera
12,413
4,176
1,422
2,237
11,763
6,238
739
2,590
9,173
24,625
0
W
12,182
854
962
1,063
9,842
5,755
1,143
2,200
7,642
24,453
0
L
Medusa
MVPxOcelot
Medusa
13,938
5,569
339
4,175
15,390
7,187
876
9,947
5,443
0
37,708
L
Hou Yi
Modosw
Hou Yi
14,142
5,688
697
1,801
15,415
7,006
1,194
11,032
4,383
0
27,280
W
13,449
815
1,023
2,120
9,911
5,586
343
2,205
7,706
23,872
0
L
Awilix
10,151
3,704
255
571
12,634
5,091
696
7,683
4,951
0
16,691
W
Xbalanque
mrblue075
Xbalanque
15,256
8,914
1,232
2,452
11,635
6,913
2,807
1,131
10,504
0
32,621
W
Khepri
reDD_OPPz
Khepri
8,101
793
0
16
13,494
14,482
521
2,831
10,663
16,659
0
L
Bacchus
uNRANGER
Bacchus
6,812
441
270
732
13,872
15,722
260
8,435
5,437
13,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,091
Gold Earned
55,593
96
Minions Killed
119
0
Camps Cleared
0
954,803
Distance Traveled
1,054,401
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,172
782
7
1
0
156,061
0
W
Hera
10,648
819
35
3
0
196,710
0
W
Nox
10,994
846
16
1
0
220,906
0
L
Medusa
11,612
893
38
3
0
200,070
2
L
Hou Yi
10,891
838
26
2
0
164,364
0
W
Eset
12,106
931
19
1
0
220,745
0
L
Awilix
9,545
734
7
1
0
188,855
1
W
Xbalanque
10,992
846
36
3
0
193,128
0
W
Khepri
10,853
835
13
1
0
222,912
1
L
Bacchus
8,871
682
18
1
0
245,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role