Player Matchup

Anhur
Anhur
Suimasen
Anhur
Level 144
God Stats
13W - 21L
1,190 SR
Queue Stats
57W - 71L
1,347 Elo+
Party 1
Cthulhu
Cthulhu
Tk So Saucy
Cthulhu
Level 122
God Stats
3W - 3L
1,307 SR
Queue Stats
340W - 359L
1,453 Elo+
Party 1
Ymir
Ymir
awesomedavid234
Ymir
Level 109
God Stats
44W - 27L
1,678 SR
Queue Stats
156W - 165L
1,525 Elo+
Party 1
Chang'e
Chang'e
denzelyouknow
Chang'e
Level 109
God Stats
68W - 59L
1,580 SR
Queue Stats
123W - 116L
1,491 Elo+
Solo
Ne Zha
Ne Zha
xFatboyTrae
Ne Zha
Level 154
God Stats
8W - 9L
1,544 SR
Queue Stats
474W - 475L
1,486 Elo+
Party 1
Team Averages
Level 128
1,460 SR
1,461 Elo+

VS

Team Averages
Level 83
1,553 SR
1,415 Elo+
Hera
Hera
AshenEternal
Hera
Level 108
God Stats
13W - 5L
1,771 SR
Queue Stats
126W - 119L
1,458 Elo+
Solo
Guan Yu
Guan Yu
MatiGorbaran04
Guan Yu
Level 105
God Stats
3W - 1L
1,686 SR
Queue Stats
247W - 250L
1,401 Elo+
Solo
Cu Chulainn
Cu Chulainn
TmDr_DeStRoYeR_5
Cu Chulainn
Level 69
God Stats
21W - 18L
1,525 SR
Queue Stats
91W - 110L
1,347 Elo+
Solo
Tsukuyomi
Tsukuyomi
YRN_Greens
Tsukuyomi
Level 63
God Stats
0W - 4L
1,284 SR
Queue Stats
44W - 36L
1,437 Elo+
Party 2
Freya
Freya
challenger0437
Freya
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 32L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Suimasen
Anhur
8
2 / 0 / 3
4,830
604
1,459
2,684
659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Tk So Saucy
Cthulhu
7
1 / 1 / 2
4,299
537
904
3,131
1,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 1 / 0
4,811
601
2,555
4,728
3,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
9
4 / 0 / 0
5,578
697
1,731
4,042
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
10
3 / 1 / 1
5,539
692
1,629
4,699
1,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,455
182
0
0
0
2
0 / 1 / 0
3,079
385
0
723
121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Boots

Boots

+6%
Movement Speed

Cu Chulainn
TmDr_DeStRoYeR_5
Cu Chulainn
8
1 / 2 / 0
4,515
564
2,456
5,518
2,418
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tsukuyomi
YRN_Greens
Tsukuyomi
7
0 / 3 / 1
4,213
527
1,968
4,306
1,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

4
0 / 5 / 0
3,412
427
803
3,915
960
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
11
Kills
1
3
Deaths
11
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
1
0
0
W
Anhur
Suimasen
Anhur
2
0
3
3.5
W
Cthulhu
Tk So Saucy
Cthulhu
1
1
2
2
L
Cu Chulainn
TmDr_DeStRoYeR_5
Cu Chulainn
1
2
0
0.5
L
Tsukuyomi
YRN_Greens
Tsukuyomi
0
3
1
0.17
W
1
1
0
1
L
0
5
0
0
W
Chang'e
4
0
0
4
W
Ne Zha
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,278
Damage
5,227
19,284
Taken
14,462
8,034
Mitigated
4,543
6,137
Healing
3,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
723
121
0
169
554
0
455
W
Anhur
Suimasen
Anhur
1,459
624
0
1,189
2,684
659
1,634
67
2,617
0
14,341
W
Cthulhu
Tk So Saucy
Cthulhu
904
132
0
275
3,131
1,615
588
155
2,976
9,509
0
L
Cu Chulainn
TmDr_DeStRoYeR_5
Cu Chulainn
2,456
860
0
1,469
5,518
2,418
408
2,440
3,078
0
19,171
L
Tsukuyomi
YRN_Greens
Tsukuyomi
1,968
844
0
1,355
4,306
1,044
0
1,313
2,993
0
13,986
W
2,555
579
0
0
4,728
3,139
419
0
4,728
19,558
0
L
803
324
0
547
3,915
960
0
1,268
2,647
4,268
0
W
Chang'e
1,731
147
162
2,028
4,042
1,178
444
581
3,461
22,942
0
W
Ne Zha
1,629
199
0
2,483
4,699
1,443
504
0
4,699
0
30,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,057
Gold Earned
16,674
217
Minions Killed
83
0
Camps Cleared
0
653,940
Distance Traveled
392,291
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
1,455
182
0
0
0
0
0
L
Guan Yu
3,079
385
3
0
0
18,376
0
W
Anhur
4,830
604
41
5
0
127,437
0
W
Cthulhu
4,299
537
28
4
0
126,787
1
L
Cu Chulainn
4,515
564
36
5
0
120,269
0
L
Tsukuyomi
4,213
527
37
5
0
156,851
0
W
Ymir
4,811
601
38
5
0
120,339
0
L
Freya
3,412
427
7
1
0
96,795
0
W
Chang'e
5,578
697
45
6
0
134,809
0
W
Ne Zha
5,539
692
65
8
0
144,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role