Player Matchup

Tsukuyomi
Tsukuyomi
Abaxity
Tsukuyomi
Level 9
God Stats
29W - 28L
1,161 SR
Queue Stats
53W - 63L
1,312 Elo+
Party 1
Ymir
Ymir
Niftey50
Ymir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,100 Elo+
Solo
Thoth
Thoth
PureAlphaLife
Thoth
Level 27
God Stats
3W - 4L
1,512 SR
Queue Stats
73W - 90L
1,404 Elo+
Party 1
Achilles
Achilles
SynK Addy
Achilles
Level 15
God Stats
24W - 14L
1,453 SR
Queue Stats
237W - 221L
1,377 Elo+
Party 1
Cupid
Cupid
lilkermit123456
Cupid
Level 29
God Stats
14W - 7L
1,610 SR
Queue Stats
34W - 31L
1,416 Elo+
Solo
Team Averages
Level 17
1,447 SR
1,322 Elo+

VS

Team Averages
Level 18
1,288 SR
1,346 Elo+
Neith
Neith
CHi11yme
Neith
Level 24
God Stats
2W - 6L
1,081 SR
Queue Stats
40W - 60L
1,381 Elo+
Solo
Anubis
Anubis
FerrousOWl225
Anubis
Level 28
God Stats
52W - 40L
1,158 SR
Queue Stats
170W - 190L
1,207 Elo+
Party 2
Loki
Loki
Malati03
Loki
Level 6
God Stats
0W - 2L
1,527 SR
Queue Stats
1W - 4L
1,397 Elo+
Party 3
Amaterasu
Amaterasu
Spandalf
Amaterasu
Level 6
God Stats
0W - 3L
1,442 SR
Queue Stats
1W - 5L
1,397 Elo+
Party 3
Scylla
Scylla
StormPegasus513
Scylla
Level 28
God Stats
7W - 4L
1,233 SR
Queue Stats
86W - 100L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Abaxity
Tsukuyomi
20
7 / 1 / 2
14,064
563
7,891
13,746
8,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
16
1 / 9 / 3
10,695
428
2,391
14,754
6,463
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

19
2 / 4 / 2
12,998
520
6,274
11,061
3,726
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
SynK Addy
Achilles
19
2 / 2 / 5
11,869
475
9,809
18,969
19,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
21 / 2 / 4
15,414
617
31,515
21,120
8,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CHi11yme
Neith
19
4 / 8 / 3
12,495
500
10,229
15,107
5,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 11 / 2
10,851
434
12,152
19,636
7,018
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
17
8 / 5 / 1
11,356
454
8,668
14,440
5,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
Spandalf
Amaterasu
17
1 / 6 / 3
10,577
423
10,513
21,460
14,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
1 / 3 / 5
12,168
487
5,781
13,540
5,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
33
Kills
18
18
Deaths
33
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Abaxity
Tsukuyomi
7
1
2
8
L
Neith
CHi11yme
Neith
4
8
3
0.69
L
4
11
2
0.45
L
Loki
8
5
1
1.7
W
Ymir
1
9
3
0.28
W
2
4
2
0.75
L
Amaterasu
Spandalf
Amaterasu
1
6
3
0.42
L
1
3
5
1.17
W
Achilles
SynK Addy
Achilles
2
2
5
2.25
W
21
2
4
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,880
Damage
47,343
79,650
Taken
84,183
46,883
Mitigated
38,199
19,932
Healing
19,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Abaxity
Tsukuyomi
7,891
1,601
0
1,786
13,746
8,664
4,804
1,900
11,820
0
108,725
L
Neith
CHi11yme
Neith
10,229
4,501
0
3,784
15,107
5,824
1,356
412
14,695
0
79,112
L
12,152
587
0
5,271
19,636
7,018
1,435
1,946
17,690
60,517
0
L
Loki
8,668
2,087
0
2,898
14,440
5,675
793
1,600
12,840
0
65,841
W
Ymir
2,391
758
0
348
14,754
6,463
0
2,946
11,794
37,167
0
W
6,274
97
0
1,163
11,061
3,726
1,719
4,220
6,609
89,850
0
L
Amaterasu
Spandalf
Amaterasu
10,513
6,218
0
5,746
21,460
14,575
453
2,049
19,411
0
53,556
L
5,781
146
0
1,397
13,540
5,107
1,049
3,469
10,071
80,628
0
W
Achilles
SynK Addy
Achilles
9,809
3,217
0
4,684
18,969
19,416
1,576
1,618
17,299
0
68,246
W
31,515
19,051
691
11,260
21,120
8,614
4,067
6,925
14,195
0
107,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,040
Gold Earned
57,447
676
Minions Killed
591
0
Camps Cleared
0
2,204,219
Distance Traveled
2,110,725
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,064
563
154
6
0
514,788
2
L
Neith
12,495
500
123
5
0
371,311
0
L
Anubis
10,851
434
95
4
0
376,497
0
L
Loki
11,356
454
114
5
0
510,420
0
W
Ymir
10,695
428
68
3
0
315,681
2
W
Thoth
12,998
520
179
7
0
425,900
2
L
Amaterasu
10,577
423
86
3
0
454,675
0
L
Scylla
12,168
487
173
7
0
397,822
1
W
Achilles
11,869
475
116
5
0
488,193
0
W
Cupid
15,414
617
159
6
0
459,657
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role