Player Matchup

Heimdallr
Heimdallr
Adamedm
Heimdallr
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 27L
1,498 Elo+
Party 2
Ratatoskr
Ratatoskr
Blurr3d
Ratatoskr
Level 3
God Stats
0W - 5L
1,296 SR
Queue Stats
0W - 5L
1,254 Elo+
Party 2
Amaterasu
Amaterasu
RICOREXE2
Amaterasu
Level 146
God Stats
2W - 3L
1,393 SR
Queue Stats
61W - 62L
1,514 Elo+
Party 2
Ah Puch
Ah Puch
ScarletEnvee
Ah Puch
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 95L
1,519 Elo+
Party 2
Ganesha
Ganesha
TheHaraken
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,241 Elo+
Party 2
Team Averages
Level 58
1,438 SR
1,405 Elo+

VS

Team Averages
Level 25
1,609 SR
1,468 Elo+
Janus
Janus
ElXinoFarmer
Janus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 39L
1,473 Elo+
Solo
Horus
Horus
ErRomi
Horus
Level 40
God Stats
5W - 2L
1,767 SR
Queue Stats
21W - 23L
1,479 Elo+
Party 1
Danzaburou
Danzaburou
HideOrDie
Danzaburou
Level 26
God Stats
9W - 7L
1,778 SR
Queue Stats
30W - 21L
1,472 Elo+
Solo
Artio
Artio
pureginger12
Artio
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 60L
1,453 Elo+
Solo
Hun Batz
Hun Batz
reymuerte
Hun Batz
Level 18
God Stats
10W - 8L
1,500 SR
Queue Stats
49W - 55L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Adamedm
Heimdallr
18
4 / 11 / 3
12,203
488
12,912
22,220
8,171
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
Blurr3d
Ratatoskr
17
5 / 5 / 11
11,397
456
14,649
17,357
8,026
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
RICOREXE2
Amaterasu
17
10 / 5 / 11
12,352
494
20,857
32,333
22,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Puch
ScarletEnvee
Ah Puch
18
6 / 5 / 10
12,883
515
17,964
16,071
6,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
TheHaraken
Ganesha
14
0 / 11 / 11
10,164
407
6,866
25,362
21,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 8
12,499
500
11,721
12,821
4,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
ErRomi
Horus
19
6 / 6 / 16
12,903
516
14,888
25,609
30,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
HideOrDie
Danzaburou
20
19 / 5 / 7
15,803
632
39,184
25,736
12,444
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
4 / 2 / 20
12,930
517
11,341
29,744
35,736
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
reymuerte
Hun Batz
18
2 / 8 / 11
11,842
474
10,893
19,958
8,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
98
25
Kills
36
37
Deaths
27
46
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Adamedm
Heimdallr
4
11
3
0.5
L
Ratatoskr
Blurr3d
Ratatoskr
5
5
11
2.1
W
5
6
8
1.5
W
Horus
ErRomi
Horus
6
6
16
2.33
W
Danzaburou
HideOrDie
Danzaburou
19
5
7
4.5
L
Amaterasu
RICOREXE2
Amaterasu
10
5
11
3.1
L
Ah Puch
ScarletEnvee
Ah Puch
6
5
10
2.2
L
Ganesha
TheHaraken
Ganesha
0
11
11
0.5
W
4
2
20
7
W
Hun Batz
reymuerte
Hun Batz
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,248
Damage
88,027
113,343
Taken
113,868
66,477
Mitigated
91,172
22,942
Healing
48,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Adamedm
Heimdallr
12,912
7,471
0
5,792
22,220
8,171
2,386
5,821
16,204
0
75,325
L
Ratatoskr
Blurr3d
Ratatoskr
14,649
3,434
0
820
17,357
8,026
0
2,999
14,206
0
61,821
W
11,721
933
204
1,680
12,821
4,376
644
3,655
9,166
68,479
0
W
Horus
ErRomi
Horus
14,888
5,573
3,783
10,564
25,609
30,424
666
6,580
19,029
8,415
43,269
W
Danzaburou
HideOrDie
Danzaburou
39,184
20,130
0
13,450
25,736
12,444
5,322
6,613
19,123
0
149,758
L
Amaterasu
RICOREXE2
Amaterasu
20,857
9,090
0
11,964
32,333
22,689
825
6,762
25,060
617
63,080
L
Ah Puch
ScarletEnvee
Ah Puch
17,964
1,353
0
3,374
16,071
6,443
728
5,110
10,724
80,922
0
L
Ganesha
TheHaraken
Ganesha
6,866
1,089
0
992
25,362
21,148
299
5,487
19,737
25,725
0
W
11,341
2,388
1,813
11,159
29,744
35,736
22
8,321
21,423
47,163
0
W
Hun Batz
reymuerte
Hun Batz
10,893
626
0
5,742
19,958
8,192
264
3,617
16,341
0
74,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,999
Gold Earned
65,977
467
Minions Killed
558
0
Camps Cleared
0
2,248,420
Distance Traveled
2,422,221
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,203
488
149
6
0
391,313
0
L
Ratatoskr
11,397
456
94
4
0
532,140
0
W
Janus
12,499
500
112
4
0
416,627
5
W
Horus
12,903
516
84
3
0
489,209
1
W
Danzaburou
15,803
632
179
7
0
466,568
1
L
Amaterasu
12,352
494
81
3
0
464,567
3
L
Ah Puch
12,883
515
133
5
0
424,956
1
L
Ganesha
10,164
407
10
0
0
435,444
3
W
Artio
12,930
517
60
2
0
566,273
7
W
Hun Batz
11,842
474
123
5
0
483,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role