Player Matchup

Medusa
Medusa
Baby_DRex
Medusa
Level 6
God Stats
2W - 2L
1,695 SR
Queue Stats
3W - 6L
1,252 Elo+
Party 2
Bakasura
Bakasura
Baziox
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,395 Elo+
Solo
Ratatoskr
Ratatoskr
HughMon
Ratatoskr
Level 4
God Stats
2W - 3L
1,490 SR
Queue Stats
3W - 3L
1,442 Elo+
Party 1
King Arthur
King Arthur
Kappa123413
King Arthur
Level 15
God Stats
0W - 1L
1,086 SR
Queue Stats
1W - 2L
1,442 Elo+
Party 1
Geb
Geb
VikingHonor1
Geb
Level 25
God Stats
1W - 1L
1,695 SR
Queue Stats
12W - 17L
1,306 Elo+
Party 2
Team Averages
Level 11
1,493 SR
1,368 Elo+

VS

Team Averages
Level 12
1,519 SR
1,348 Elo+
Ra
Ra
KingCondiment
Ra
Level 5
God Stats
31W - 27L
1,386 SR
Queue Stats
45W - 52L
1,327 Elo+
Party 3
Zeus
Zeus
SLYtheklown
Zeus
Level 17
God Stats
22W - 12L
1,595 SR
Queue Stats
44W - 47L
1,388 Elo+
Solo
Sol
Sol
Umiki
Sol
Level 15
God Stats
21W - 17L
1,550 SR
Queue Stats
231W - 227L
1,443 Elo+
Party 3
Hel
Hel
bugz500
Hel
Level 16
God Stats
56W - 47L
1,565 SR
Queue Stats
225W - 217L
1,377 Elo+
Solo
Bellona
Bellona
pitoupiteux
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Baby_DRex
Medusa
13
1 / 10 / 1
8,011
890
8,942
14,927
5,784
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Baziox
Bakasura
13
1 / 15 / 3
8,592
955
8,578
22,483
9,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ratatoskr
HughMon
Ratatoskr
13
0 / 10 / 1
7,545
838
4,741
13,783
5,411
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

King Arthur
Kappa123413
King Arthur
12
0 / 1 / 1
7,307
812
615
1,691
951
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 2 / 0
7,855
873
2,142
7,028
4,761
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 19
10,300
1,144
6,876
5,398
2,663
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
8 / 1 / 14
9,464
1,052
13,408
3,625
1,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
Umiki
Sol
17
8 / 0 / 28
10,952
1,217
15,963
6,446
2,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hel
17
6 / 0 / 27
9,616
1,068
7,934
5,020
3,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
pitoupiteux
Bellona
16
8 / 2 / 20
10,242
1,138
10,247
10,963
8,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
146
3
Kills
38
38
Deaths
4
6
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Medusa
Baby_DRex
Medusa
1
10
1
0.15
L
Bakasura
Baziox
Bakasura
1
15
3
0.17
L
Ratatoskr
HughMon
Ratatoskr
0
10
1
0.05
L
King Arthur
Kappa123413
King Arthur
0
1
1
0.5
W
8
1
19
17.5
W
8
1
14
15
W
Sol
Umiki
Sol
8
0
28
22
L
1
2
0
0.5
W
Hel
6
0
27
19.5
W
Bellona
pitoupiteux
Bellona
8
2
20
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,018
Damage
54,428
59,912
Taken
31,452
26,110
Mitigated
18,551
1,184
Healing
18,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Baby_DRex
Medusa
8,942
4,036
0
166
14,927
5,784
0
12,786
2,141
0
14,919
L
Bakasura
Baziox
Bakasura
8,578
4,549
0
736
22,483
9,203
0
16,476
5,975
0
13,168
L
Ratatoskr
HughMon
Ratatoskr
4,741
1,271
0
0
13,783
5,411
0
10,134
3,649
0
13,186
L
King Arthur
Kappa123413
King Arthur
615
110
0
0
1,691
951
0
485
1,206
0
2,395
W
6,876
1,876
295
119
5,398
2,663
0
184
5,049
25,355
0
W
13,408
902
0
548
3,625
1,076
0
283
2,801
30,329
0
W
Sol
Umiki
Sol
15,963
8,305
0
2,298
6,446
2,812
0
359
6,062
34,306
0
L
2,142
95
0
282
7,028
4,761
0
4,268
2,760
13,360
0
W
Hel
7,934
1,330
9,539
3,547
5,020
3,935
0
408
4,030
14,855
0
W
Bellona
pitoupiteux
Bellona
10,247
3,749
0
2,166
10,963
8,065
0
908
9,119
0
22,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,310
Gold Earned
50,574
73
Minions Killed
190
3
Camps Cleared
5
522,529
Distance Traveled
750,238
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,011
890
14
2
1
113,882
0
L
Bakasura
8,592
955
23
3
0
142,021
3
L
Ratatoskr
7,545
838
11
1
0
132,652
0
L
King Arthur
7,307
812
1
0
1
42,269
0
W
Ra
10,300
1,144
47
5
0
117,056
0
W
Zeus
9,464
1,052
49
5
1
163,520
2
W
Sol
10,952
1,217
49
5
0
154,517
0
L
Geb
7,855
873
24
3
1
91,705
0
W
Hel
9,616
1,068
20
2
1
154,453
2
W
Bellona
10,242
1,138
25
3
3
160,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role