Player Matchup

Jormungandr
Jormungandr
DaisyDragon54
Jormungandr
Level 27
God Stats
2W - 3L
1,841 SR
Queue Stats
107W - 130L
1,414 Elo+
Solo
Skadi
Skadi
FullBFace
Skadi
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Mariokidkiller5
Pele
Level 5
God Stats
0W - 2L
1,152 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Fenrir
Fenrir
Ultrapie123
Fenrir
Level 17
God Stats
3W - 7L
1,187 SR
Queue Stats
34W - 38L
1,442 Elo+
Solo
Ra
Ra
shaolinbaianor
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,248 Elo+
Solo
Team Averages
Level 11
1,436 SR
1,421 Elo+

VS

Team Averages
Level 30
1,343 SR
1,381 Elo+
Fenrir
Fenrir
Rocco2604
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 60L
1,508 Elo+
Solo
Neith
Neith
kappakookie
Neith
Level 27
God Stats
44W - 61L
1,415 SR
Queue Stats
96W - 113L
1,393 Elo+
Solo
Hades
Hades
sebpouliot3
Hades
Level 67
God Stats
6W - 6L
1,422 SR
Queue Stats
16W - 25L
1,313 Elo+
Party 1
Kuzenbo
Kuzenbo
tion14
Kuzenbo
Level 5
God Stats
1W - 2L
1,185 SR
Queue Stats
5W - 6L
1,544 Elo+
Party 1
Mulan
Mulan
xTk Sinx
Mulan
Level 24
God Stats
1W - 3L
1,195 SR
Queue Stats
3W - 6L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaisyDragon54
Jormungandr
16
3 / 3 / 3
10,159
484
7,064
14,255
12,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Skadi
FullBFace
Skadi
13
1 / 12 / 1
8,304
395
5,381
14,524
5,296
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

13
1 / 9 / 0
8,170
389
4,145
14,895
5,491
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
15
7 / 5 / 2
10,437
497
15,980
16,908
7,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 10 / 1
8,403
400
6,822
10,563
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Rocco2604
Fenrir
20
16 / 3 / 1
12,985
618
13,912
17,943
9,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
6 / 2 / 13
11,407
543
14,188
11,634
5,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

18
10 / 2 / 5
11,469
546
13,796
18,048
10,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
tion14
Kuzenbo
16
6 / 1 / 13
9,928
473
9,012
12,740
15,365
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
xTk Sinx
Mulan
15
0 / 5 / 1
9,498
452
2,939
13,991
14,282
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
71
13
Kills
38
39
Deaths
13
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DaisyDragon54
Jormungandr
3
3
3
1.5
L
Skadi
FullBFace
Skadi
1
12
1
0.13
L
1
9
0
0.11
W
Fenrir
Rocco2604
Fenrir
16
3
1
5.5
L
Fenrir
7
5
2
1.6
W
6
2
13
6.25
W
10
2
5
6.25
L
1
10
1
0.15
W
Kuzenbo
tion14
Kuzenbo
6
1
13
12.5
W
Mulan
xTk Sinx
Mulan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,392
Damage
53,847
71,145
Taken
74,356
34,620
Mitigated
55,358
10,256
Healing
30,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DaisyDragon54
Jormungandr
7,064
949
0
3,408
14,255
12,370
624
6,271
7,984
53,667
0
L
Skadi
FullBFace
Skadi
5,381
3,273
0
0
14,524
5,296
510
4,908
9,616
0
32,224
L
4,145
1,069
0
675
14,895
5,491
186
3,637
11,258
0
34,177
W
Fenrir
Rocco2604
Fenrir
13,912
3,359
0
9,712
17,943
9,809
309
2,842
14,972
0
111,144
L
Fenrir
15,980
5,716
0
5,252
16,908
7,691
0
3,670
13,238
0
57,225
W
14,188
5,419
1,060
4,721
11,634
5,179
1,520
1,803
9,759
0
75,674
W
13,796
1,567
1,175
7,873
18,048
10,723
1,777
5,085
12,591
58,176
0
L
6,822
1,549
56
865
10,563
3,772
431
4,918
5,645
42,628
0
W
Kuzenbo
tion14
Kuzenbo
9,012
3,357
1,095
2,127
12,740
15,365
238
2,627
9,641
18,267
0
W
Mulan
xTk Sinx
Mulan
2,939
781
0
2,864
13,991
14,282
600
2,981
10,790
0
56,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,473
Gold Earned
55,287
375
Minions Killed
510
0
Camps Cleared
0
1,718,708
Distance Traveled
1,796,185
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,159
484
102
5
0
398,372
0
L
Skadi
8,304
395
66
3
0
293,983
1
L
Pele
8,170
389
49
2
0
317,297
0
W
Fenrir
12,985
618
148
7
0
413,499
5
L
Fenrir
10,437
497
70
3
0
376,786
3
W
Neith
11,407
543
149
7
0
353,737
3
W
Hades
11,469
546
96
5
0
354,625
0
L
Ra
8,403
400
88
4
0
332,270
3
W
Kuzenbo
9,928
473
14
1
0
348,593
0
W
Mulan
9,498
452
103
5
0
325,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role