Player Matchup

Athena
Athena
Silver I
Kpizzle35
Athena
Silver I
Level 129
God Stats
27W - 11L
1,783 SR
Queue Stats
92W - 74L
1,634 MMR
Solo
Fafnir
Fafnir
Platinum I
MVP_ASSASS1N_76
Fafnir
Platinum I
Level 154
God Stats
11W - 14L
1,730 SR
Queue Stats
168W - 160L
1,634 MMR
Solo
Hel
Hel
Gold III
MoronicTryHard
Hel
Gold III
Level 140
God Stats
7W - 3L
1,596 SR
Queue Stats
51W - 42L
1,701 MMR
Party 1
Amaterasu
Amaterasu
Gold II
MxS Jonathan
Amaterasu
Gold II
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
350W - 343L
1,608 MMR
Solo
Artemis
Artemis
Gold V
theblackbutler5
Artemis
Gold V
Level 129
God Stats
4W - 1L
1,619 SR
Queue Stats
127W - 119L
1,523 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,646 SR
1,620 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,589 SR
1,621 MMR
Cthulhu
Cthulhu
Platinum V
AssassinMatiARG
Cthulhu
Platinum V
Level 145
God Stats
5W - 4L
1,957 SR
Queue Stats
188W - 185L
1,628 MMR
Solo
Chronos
Chronos
Platinum IV
ElitexLucifer
Chronos
Platinum IV
Level 146
God Stats
18W - 12L
1,815 SR
Queue Stats
411W - 399L
1,640 MMR
Solo
Apollo
Apollo
Bronze III
IsoBricksZay
Apollo
Bronze III
Level 101
God Stats
0W - 1L
1,217 SR
Queue Stats
2W - 4L
1,600 MMR
Solo
Odin
Odin
Gold I
LowerNorth645
Odin
Gold I
Level 108
God Stats
0W - 5L
1,456 SR
Queue Stats
278W - 265L
1,731 MMR
Party 2
Osiris
Osiris
Silver II
Sacagaweaism
Osiris
Silver II
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,505 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Kpizzle35
Athena
20
12 / 3 / 11
15,204
563
28,600
27,126
17,085
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
1 / 2 / 19
13,786
511
17,600
28,333
42,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 3 / 10
15,247
565
17,375
17,376
11,832
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
MxS Jonathan
Amaterasu
20
3 / 6 / 13
14,364
532
11,644
29,959
30,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 2 / 9
15,638
579
23,334
17,732
9,071
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
SetDanzaburouScyllaCu ChulainnGuan Yu

VS

Bans
Nu WaHeimdallrNemesisTsukuyomiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 6
11,334
420
21,658
21,617
23,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
20
3 / 10 / 5
12,858
476
18,375
28,541
12,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
17
3 / 3 / 3
11,084
411
8,377
20,901
8,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
1 / 5 / 3
12,152
450
15,318
22,250
21,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
18
5 / 9 / 6
12,251
454
11,006
29,933
23,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
38
29
Kills
15
16
Deaths
29
62
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
2
6
3
L
Chronos
3
10
5
0.55
L
Apollo
3
3
3
1.5
W
Athena
Kpizzle35
Athena
12
3
11
5.83
L
1
5
3
0.5
W
1
2
19
5.25
W
8
3
10
4.33
W
Amaterasu
MxS Jonathan
Amaterasu
3
6
13
1.58
L
Osiris
5
9
6
0.89
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,553
Damage
74,734
120,526
Taken
123,242
111,050
Mitigated
89,322
62,479
Healing
23,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,658
841
844
2,496
21,617
23,782
0
11,655
9,591
52,133
0
L
Chronos
18,375
7,344
0
7,106
28,541
12,822
0
16,548
11,661
97,017
6,007
L
Apollo
8,377
4,221
0
7,327
20,901
8,042
0
6,823
13,998
0
70,884
W
Athena
Kpizzle35
Athena
28,600
9,043
0
9,851
27,126
17,085
1,651
9,136
17,990
113,141
0
L
15,318
3,511
0
2,527
22,250
21,107
510
10,312
11,365
0
92,846
W
17,600
5,760
0
9,143
28,333
42,938
1,417
10,217
18,116
36,043
0
W
17,375
1,212
17,809
10,822
17,376
11,832
1,573
7,791
9,585
110,762
0
W
Amaterasu
MxS Jonathan
Amaterasu
11,644
4,917
0
8,921
29,959
30,124
3,979
10,361
19,598
0
73,944
L
Osiris
11,006
3,889
0
3,254
29,933
23,569
0
16,489
13,052
0
82,713
W
23,334
12,681
0
5,933
17,732
9,071
7,526
5,672
12,060
0
112,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,239
Gold Earned
59,679
646
Minions Killed
622
0
Camps Cleared
0
2,669,337
Distance Traveled
2,438,846
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,334
420
51
2
0
483,278
4
L
Chronos
12,858
476
154
6
0
420,794
5
L
Apollo
11,084
411
110
4
0
509,716
3
W
Athena
15,204
563
142
5
0
634,288
3
L
Odin
12,152
450
185
7
0
529,809
1
W
Fafnir
13,786
511
38
1
0
505,410
9
W
Hel
15,247
565
162
6
0
532,098
6
W
Amaterasu
14,364
532
136
5
0
489,786
3
L
Osiris
12,251
454
122
5
0
495,249
2
W
Artemis
15,638
579
168
6
0
507,755
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role