Player Matchup

Bellona
Bellona
Gold I
IrishRanger210
Bellona
Gold I
Level 103
God Stats
2W - 4L
1,428 SR
Queue Stats
467W - 462L
1,678 MMR
Solo
Kali
Kali
Gold V
Maxen05taxen
Kali
Gold V
Level 128
God Stats
8W - 6L
1,616 SR
Queue Stats
17W - 19L
1,551 MMR
Party 1
Cupid
Cupid
Gold I
STHLM666
Cupid
Gold I
Level 127
God Stats
13W - 12L
1,592 SR
Queue Stats
193W - 186L
1,640 MMR
Solo
Geb
Geb
Gold III
YcE Radical
Geb
Gold III
Level 132
God Stats
6W - 9L
1,446 SR
Queue Stats
102W - 100L
1,608 MMR
Solo
Nu Wa
Nu Wa
Gold I
rickelt001
Nu Wa
Gold I
Level 146
God Stats
4W - 8L
1,616 SR
Queue Stats
41W - 41L
1,831 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,539 SR
1,661 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 108
1,595 SR
1,661 MMR
Chang'e
Chang'e
Platinum V
B-Pr3dAtOr-97
Chang'e
Platinum V
Level 117
God Stats
11W - 5L
1,749 SR
Queue Stats
111W - 105L
1,685 MMR
Solo
Aphrodite
Aphrodite
Gold III
Kalazh_Tsar
Aphrodite
Gold III
Level 121
God Stats
40W - 27L
1,761 SR
Queue Stats
159W - 163L
1,586 MMR
Solo
Neith
Neith
Gold V
LeGeek06
Neith
Gold V
Level 89
God Stats
5W - 3L
1,461 SR
Queue Stats
34W - 38L
1,577 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
RoyalzIV
Baron Samedi
Platinum III
Level 109
God Stats
2W - 7L
1,225 SR
Queue Stats
131W - 124L
1,672 MMR
Party 2
Fenrir
Fenrir
Platinum IV
xSharDz--
Fenrir
Platinum IV
Level 104
God Stats
9W - 6L
1,777 SR
Queue Stats
367W - 355L
1,783 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 8 / 3
11,975
479
9,245
25,664
22,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 9 / 0
11,770
471
9,075
24,537
11,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cupid
STHLM666
Cupid
20
4 / 4 / 2
12,770
511
16,093
19,660
8,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 6 / 4
10,430
417
12,925
24,300
28,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
18
3 / 3 / 5
11,473
459
29,875
12,865
4,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SetScyllaTiamatJanusCu Chulainn

VS

Bans
DanzaburouApolloAthenaNemesisKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
19
2 / 3 / 16
12,114
485
17,411
24,672
8,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Kalazh_Tsar
Aphrodite
19
5 / 0 / 14
12,299
492
8,343
22,057
10,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
LeGeek06
Neith
20
3 / 3 / 10
13,685
547
14,867
20,863
8,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
RoyalzIV
Baron Samedi
20
11 / 2 / 11
14,279
571
29,193
21,396
10,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
xSharDz--
Fenrir
19
9 / 5 / 12
13,321
533
10,545
24,099
14,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
93
13
Kills
30
30
Deaths
13
14
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Chang'e
2
3
16
3.33
L
2
8
3
0.44
W
Aphrodite
Kalazh_Tsar
Aphrodite
5
0
14
12
W
Neith
LeGeek06
Neith
3
3
10
2.67
L
4
9
0
0.44
W
Baron Samedi
RoyalzIV
Baron Samedi
11
2
11
8.25
L
Cupid
STHLM666
Cupid
4
4
2
1.25
L
0
6
4
0.33
L
Nu Wa
3
3
5
1.83
W
Fenrir
xSharDz--
Fenrir
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,213
Damage
80,359
107,026
Taken
113,087
75,235
Mitigated
52,117
22,385
Healing
68,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
17,411
533
8,526
9,757
24,672
8,678
1,365
10,926
13,336
96,457
0
L
9,245
1,406
0
5,870
25,664
22,508
0
14,721
10,110
0
81,189
W
Aphrodite
Kalazh_Tsar
Aphrodite
8,343
495
12,118
14,334
22,057
10,056
881
9,939
11,666
63,678
0
W
Neith
LeGeek06
Neith
14,867
5,084
0
6,721
20,863
8,138
5,885
5,501
15,108
0
113,047
L
9,075
4,272
0
4,687
24,537
11,565
0
10,129
14,190
0
96,874
W
Baron Samedi
RoyalzIV
Baron Samedi
29,193
1,326
5,160
8,888
21,396
10,670
1,522
7,216
13,914
94,426
0
L
Cupid
STHLM666
Cupid
16,093
9,288
762
7,186
19,660
8,137
1,509
7,311
12,101
0
116,791
L
12,925
567
0
2,476
24,300
28,027
0
11,924
11,804
41,479
0
L
Nu Wa
29,875
5,755
0
1,404
12,865
4,998
69
8,759
3,874
101,355
0
W
Fenrir
xSharDz--
Fenrir
10,545
1,624
0
2,801
24,099
14,575
921
7,426
16,263
0
77,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,418
Gold Earned
65,698
709
Minions Killed
714
0
Camps Cleared
0
2,175,331
Distance Traveled
2,329,060
30
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,114
485
142
6
0
479,687
2
L
Bellona
11,975
479
174
7
0
442,850
5
W
Aphrodite
12,299
492
127
5
0
459,131
2
W
Neith
13,685
547
183
7
0
429,584
4
L
Kali
11,770
471
127
5
0
432,883
8
W
Baron Samedi
14,279
571
155
6
0
451,354
2
L
Cupid
12,770
511
208
8
0
435,538
5
L
Geb
10,430
417
46
2
0
417,866
6
L
Nu Wa
11,473
459
154
6
0
446,194
6
W
Fenrir
13,321
533
107
4
0
509,304
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role