Player Matchup

Discordia
Discordia
 
Discordia
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Nova__SHOK
Cthulhu
Level 20
God Stats
32W - 26L
1,479 SR
Queue Stats
266W - 299L
1,483 Elo+
Solo
Danzaburou
Danzaburou
OriginalDonDadda
Danzaburou
Level 28
God Stats
67W - 62L
1,608 SR
Queue Stats
318W - 323L
1,490 Elo+
Solo
Xbalanque
Xbalanque
Zeferin
Xbalanque
Level 27
God Stats
11W - 8L
1,699 SR
Queue Stats
288W - 312L
1,521 Elo+
Party 3
Fenrir
Fenrir
daric92_gaming
Fenrir
Level 10
God Stats
4W - 5L
1,500 SR
Queue Stats
7W - 9L
1,270 Elo+
Solo
Team Averages
Level 22
1,557 SR
1,453 Elo+

VS

Team Averages
Level 16
1,572 SR
1,517 Elo+
Chang'e
Chang'e
ItsBior
Chang'e
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 51L
1,618 Elo+
Party 1
Medusa
Medusa
Purrsephonee
Medusa
Level 27
God Stats
11W - 1L
1,988 SR
Queue Stats
164W - 167L
1,405 Elo+
Party 2
Nike
Nike
lexballa
Nike
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,764 Elo+
Party 1
Aphrodite
Aphrodite
mikeythekween
Aphrodite
Level 26
God Stats
15W - 24L
1,374 SR
Queue Stats
66W - 74L
1,370 Elo+
Party 2
Thanatos
Thanatos
roca2003
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
7 / 1 / 12
12,763
1,064
8,975
7,139
3,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Nova__SHOK
Cthulhu
18
2 / 4 / 16
11,399
950
12,228
26,787
27,608
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
OriginalDonDadda
Danzaburou
20
10 / 3 / 17
14,559
1,213
27,753
16,469
6,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xbalanque
Zeferin
Xbalanque
19
13 / 4 / 11
13,769
1,147
23,572
12,598
4,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
3 / 1 / 17
11,905
992
7,163
13,173
7,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ItsBior
Chang'e
18
8 / 7 / 4
14,312
1,193
24,438
23,141
14,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Medusa
18
2 / 10 / 7
11,876
990
15,428
22,553
9,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
14
0 / 1 / 0
9,127
761
417
835
252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
mikeythekween
Aphrodite
19
2 / 4 / 7
12,047
1,004
15,868
22,700
14,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Thanatos
roca2003
Thanatos
16
1 / 13 / 3
10,153
846
8,186
17,451
7,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
34
35
Kills
13
13
Deaths
35
73
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
1
12
13
L
Chang'e
ItsBior
Chang'e
8
7
4
1.43
W
Cthulhu
Nova__SHOK
Cthulhu
2
4
16
2.5
W
Danzaburou
OriginalDonDadda
Danzaburou
10
3
17
6.17
L
Medusa
2
10
7
0.55
W
Xbalanque
Zeferin
Xbalanque
13
4
11
4.63
W
3
1
17
11.5
L
Nike
0
1
0
0
L
Aphrodite
mikeythekween
Aphrodite
2
4
7
1.38
L
Thanatos
roca2003
Thanatos
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,691
Damage
64,337
76,166
Taken
86,680
49,823
Mitigated
45,821
15,616
Healing
18,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,975
321
622
737
7,139
3,034
0
4,438
2,631
23,539
0
L
Chang'e
ItsBior
Chang'e
24,438
1,575
1,860
4,921
23,141
14,294
0
3,451
19,690
52,613
0
W
Cthulhu
Nova__SHOK
Cthulhu
12,228
552
805
5,036
26,787
27,608
0
7,779
17,421
32,852
0
W
Danzaburou
OriginalDonDadda
Danzaburou
27,753
13,197
0
4,706
16,469
6,996
0
11,117
5,064
0
54,690
L
Medusa
15,428
6,474
0
1,266
22,553
9,658
0
4,877
17,676
0
38,665
W
Xbalanque
Zeferin
Xbalanque
23,572
15,980
0
787
12,598
4,982
0
7,459
4,895
0
51,478
W
7,163
2,543
1,094
1,829
13,173
7,203
0
8,284
4,551
138
18,036
L
Nike
417
0
0
0
835
252
0
106
729
0
1,581
L
Aphrodite
mikeythekween
Aphrodite
15,868
2,062
1,186
6,974
22,700
14,304
0
7,160
15,540
40,468
0
L
Thanatos
roca2003
Thanatos
8,186
1,921
0
2,672
17,451
7,313
0
5,747
11,704
0
16,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,395
Gold Earned
57,515
242
Minions Killed
193
11
Camps Cleared
5
1,066,780
Distance Traveled
817,561
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,763
1,064
42
4
1
213,761
1
L
Chang'e
14,312
1,193
71
6
4
241,464
2
W
Cthulhu
11,399
950
55
5
0
221,968
0
W
Danzaburou
14,559
1,213
57
5
5
186,192
0
L
Medusa
11,876
990
54
5
1
188,949
0
W
Xbalanque
13,769
1,147
57
5
4
199,529
0
W
Fenrir
11,905
992
31
3
1
245,330
2
L
Nike
9,127
761
0
0
0
23,007
0
L
Aphrodite
12,047
1,004
58
5
0
215,030
0
L
Thanatos
10,153
846
10
1
0
149,111
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role