Player Matchup

Mercury
Mercury
EliasDsmiry1
Mercury
Level 15
God Stats
15W - 18L
1,529 SR
Queue Stats
19W - 26L
1,507 Elo+
Solo
Sylvanus
Sylvanus
NozaPanda
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Jormungandr
Jormungandr
TKSketch
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,367 Elo+
Party 2
Fenrir
Fenrir
guddumpling
Fenrir
Level 29
God Stats
1W - 4L
1,284 SR
Queue Stats
20W - 16L
1,581 Elo+
Solo
Hades
Hades
octo21
Hades
Level 28
God Stats
1W - 2L
1,541 SR
Queue Stats
52W - 40L
1,487 Elo+
Party 2
Team Averages
Level 21
1,471 SR
1,488 Elo+

VS

Team Averages
Level 24
1,507 SR
1,465 Elo+
Discordia
Discordia
Baljeet666
Discordia
Level 27
God Stats
10W - 6L
1,819 SR
Queue Stats
262W - 240L
1,519 Elo+
Party 1
Janus
Janus
JigglyWigglyJay
Janus
Level 23
God Stats
14W - 21L
1,376 SR
Queue Stats
96W - 87L
1,433 Elo+
Solo
Nemesis
Nemesis
Kalkanosss
Nemesis
Level 16
God Stats
1W - 2L
1,204 SR
Queue Stats
13W - 16L
1,424 Elo+
Solo
Osiris
Osiris
SnailMan21
Osiris
Level 26
God Stats
9W - 9L
1,406 SR
Queue Stats
195W - 203L
1,423 Elo+
Solo
Sobek
Sobek
bobjones666
Sobek
Level 27
God Stats
13W - 5L
1,734 SR
Queue Stats
189W - 144L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EliasDsmiry1
Mercury
16
0 / 6 / 0
10,005
435
3,527
14,823
4,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
NozaPanda
Sylvanus
3
0 / 0 / 0
6,069
264
0
606
139
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jormungandr
TKSketch
Jormungandr
16
2 / 7 / 6
10,321
449
11,616
17,696
13,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
19
9 / 7 / 3
12,398
539
7,325
20,062
8,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
octo21
Hades
16
4 / 7 / 4
9,946
432
17,491
22,673
12,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Baljeet666
Discordia
20
12 / 0 / 5
13,108
570
18,317
8,921
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 5 / 12
11,704
509
10,798
11,553
4,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Kalkanosss
Nemesis
20
9 / 5 / 5
13,328
579
16,025
19,468
12,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
SnailMan21
Osiris
19
2 / 3 / 4
12,388
539
9,552
12,998
11,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 2 / 14
11,249
489
4,790
14,960
15,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
15
Kills
27
27
Deaths
15
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Discordia
Baljeet666
Discordia
12
0
5
14.5
L
Mercury
EliasDsmiry1
Mercury
0
6
0
0
W
3
5
12
1.8
W
Nemesis
Kalkanosss
Nemesis
9
5
5
2.3
L
Sylvanus
NozaPanda
Sylvanus
0
0
0
0
W
Osiris
SnailMan21
Osiris
2
3
4
1.33
L
Jormungandr
TKSketch
Jormungandr
2
7
6
0.71
W
1
2
14
4
L
Fenrir
9
7
3
1.5
L
Hades
octo21
Hades
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,959
Damage
59,482
75,860
Taken
67,900
40,303
Mitigated
46,538
16,046
Healing
13,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Baljeet666
Discordia
18,317
3,285
1,782
3,716
8,921
3,242
2,256
3,882
5,039
86,976
0
L
Mercury
EliasDsmiry1
Mercury
3,527
2,131
0
2,236
14,823
4,939
2,595
6,253
8,276
0
64,810
W
10,798
533
0
750
11,553
4,029
1,775
3,971
7,582
77,771
0
W
Nemesis
Kalkanosss
Nemesis
16,025
9,722
0
1,974
19,468
12,552
3,117
6,827
12,641
0
102,515
L
Sylvanus
NozaPanda
Sylvanus
0
0
0
0
606
139
0
401
125
1,155
0
W
Osiris
SnailMan21
Osiris
9,552
3,140
0
2,312
12,998
11,522
1,493
6,484
6,514
0
65,614
L
Jormungandr
TKSketch
Jormungandr
11,616
1,963
0
2,027
17,696
13,892
0
7,421
9,383
52,057
0
W
4,790
356
0
3,450
14,960
15,193
805
8,270
6,690
14,278
0
L
Fenrir
7,325
1,382
0
5,395
20,062
8,566
0
6,357
13,253
0
75,798
L
Hades
octo21
Hades
17,491
1,591
0
6,388
22,673
12,767
0
11,660
10,297
51,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,739
Gold Earned
61,777
382
Minions Killed
564
0
Camps Cleared
0
1,582,685
Distance Traveled
2,208,882
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,108
570
156
7
0
407,502
1
L
Mercury
10,005
435
128
6
0
390,729
0
W
Janus
11,704
509
133
6
0
429,139
2
W
Nemesis
13,328
579
130
6
0
435,918
5
L
Sylvanus
6,069
264
0
0
0
25,359
0
W
Osiris
12,388
539
125
5
0
449,055
0
L
Jormungandr
10,321
449
59
3
0
378,044
0
W
Sobek
11,249
489
20
1
0
487,268
6
L
Fenrir
12,398
539
115
5
0
425,894
1
L
Hades
9,946
432
80
3
0
362,659
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role