Player Matchup

Ares
Ares
Crimson-_-Beast
Ares
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
349W - 329L
1,311 Elo+
Party 1
Janus
Janus
HiTo_ElBrayan
Janus
Level 21
God Stats
13W - 20L
1,478 SR
Queue Stats
205W - 201L
1,337 Elo+
Party 1
Merlin
Merlin
LuvEquality1
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 72L
1,389 Elo+
Solo
Neith
Neith
MancillaBW
Neith
Level 4
God Stats
8W - 5L
1,500 SR
Queue Stats
280W - 315L
1,129 Elo+
Party 1
Bakasura
Bakasura
zahmed4
Bakasura
Level 18
God Stats
9W - 7L
1,563 SR
Queue Stats
143W - 118L
1,448 Elo+
Solo
Team Averages
Level 17
1,508 SR
1,323 Elo+

VS

Team Averages
Level 20
1,462 SR
1,373 Elo+
Osiris
Osiris
CPT_HiNDSiiGHT
Osiris
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
78W - 76L
1,523 Elo+
Solo
Hades
Hades
IamJoeLeader
Hades
Level 26
God Stats
8W - 11L
1,500 SR
Queue Stats
260W - 288L
1,514 Elo+
Solo
Artemis
Artemis
SmokeyTheBizear
Artemis
Level 29
God Stats
1W - 1L
1,356 SR
Queue Stats
51W - 50L
1,402 Elo+
Solo
Ymir
Ymir
SunsOutGunsOut5
Ymir
Level 24
God Stats
16W - 14L
1,457 SR
Queue Stats
384W - 398L
1,394 Elo+
Solo
Fenrir
Fenrir
eitaniko
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,031 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
8,459
403
5,082
15,407
12,542
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
0 / 9 / 4
10,114
482
6,336
15,764
6,015
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
15
0 / 4 / 3
9,266
441
4,370
10,788
5,619
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
11
0 / 6 / 2
7,414
353
2,960
7,955
3,029
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
zahmed4
Bakasura
17
12 / 4 / 0
11,768
560
16,589
18,001
7,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 5
11,270
537
10,043
15,921
14,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
16 / 2 / 6
13,744
654
22,825
14,369
9,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 6 / 3
9,810
467
8,857
11,796
3,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 10
9,994
476
7,593
19,846
17,599
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
eitaniko
Fenrir
5
0 / 4 / 0
6,450
307
517
3,081
738

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
13
Kills
27
27
Deaths
16
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
1
4
3
0.63
L
0
9
4
0.22
W
16
2
6
9.5
L
Merlin
0
4
3
0.38
L
Neith
0
6
2
0.17
W
4
6
3
0.92
W
2
3
10
2.33
W
Fenrir
eitaniko
Fenrir
0
4
0
0
L
Bakasura
zahmed4
Bakasura
12
4
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,337
Damage
49,835
67,915
Taken
65,013
34,622
Mitigated
45,497
11,900
Healing
19,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,043
4,109
0
4,810
15,921
14,479
618
4,441
11,480
0
66,508
L
5,082
790
267
942
15,407
12,542
204
6,948
8,459
36,579
0
L
6,336
132
98
1,796
15,764
6,015
918
8,248
7,516
69,493
0
W
22,825
400
881
7,839
14,369
9,110
787
3,370
10,009
107,759
0
L
Merlin
4,370
846
195
1,638
10,788
5,619
2,132
3,767
7,021
44,646
0
L
Neith
2,960
1,830
0
0
7,955
3,029
207
4,199
3,756
0
15,031
W
8,857
5,119
0
2,564
11,796
3,571
2,808
1,952
8,147
0
46,981
W
7,593
1,280
0
3,708
19,846
17,599
130
5,731
12,471
37,956
0
W
Fenrir
eitaniko
Fenrir
517
331
0
34
3,081
738
218
294
2,787
0
3,858
L
Bakasura
zahmed4
Bakasura
16,589
9,271
0
6,964
18,001
7,417
0
7,256
10,745
0
49,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,021
Gold Earned
51,268
377
Minions Killed
423
0
Camps Cleared
0
1,716,172
Distance Traveled
1,561,135
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,270
537
96
5
0
400,706
2
L
Ares
8,459
403
52
2
0
356,464
4
L
Janus
10,114
482
121
6
0
341,120
2
W
Hades
13,744
654
186
9
0
414,830
1
L
Merlin
9,266
441
73
3
0
343,574
6
L
Neith
7,414
353
27
1
0
281,948
1
W
Artemis
9,810
467
73
3
0
307,742
0
W
Ymir
9,994
476
52
2
0
333,635
1
W
Fenrir
6,450
307
16
1
0
104,222
2
L
Bakasura
11,768
560
104
5
0
393,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role