Player Matchup

Neith
Neith
AMM1223
Neith
Level 6
God Stats
25W - 28L
1,484 SR
Queue Stats
25W - 31L
1,270 Elo+
Solo
Eset
Eset
Jahuzzz
Eset
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,098 Elo+
Solo
Thanatos
Thanatos
drealyaga
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
mdvpower11
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
vos5001
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 4
1,497 SR
1,373 Elo+

VS

Team Averages
Level 18
1,407 SR
1,322 Elo+
Izanami
Izanami
A Plus Trash
Izanami
Level 12
God Stats
3W - 11L
1,219 SR
Queue Stats
3W - 13L
1,113 Elo+
Party 2
Merlin
Merlin
ItsGenetic12
Merlin
Level 26
God Stats
8W - 12L
1,432 SR
Queue Stats
403W - 415L
1,385 Elo+
Party 1
Baron Samedi
Baron Samedi
KrillinsDad
Baron Samedi
Level 27
God Stats
10W - 12L
1,449 SR
Queue Stats
406W - 462L
1,377 Elo+
Party 1
Janus
Janus
UninstallFetus
Janus
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
240W - 272L
1,544 Elo+
Party 1
Fenrir
Fenrir
the lonebread49
Fenrir
Level 15
God Stats
8W - 15L
1,434 SR
Queue Stats
79W - 93L
1,193 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AMM1223
Neith
11
3 / 7 / 1
6,975
498
6,743
11,304
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Jahuzzz
Eset
10
5 / 9 / 4
7,490
535
10,242
11,215
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
drealyaga
Thanatos
8
0 / 4 / 1
5,358
383
1,119
9,018
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 15 / 2
5,367
383
4,424
11,163
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
vos5001
Cthulhu
9
3 / 16 / 5
6,584
470
5,412
18,134
12,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
A Plus Trash
Izanami
13
15 / 3 / 21
9,197
657
13,476
8,698
2,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
12
5 / 1 / 1
7,479
534
3,770
7,267
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
KrillinsDad
Baron Samedi
13
13 / 3 / 16
8,945
639
9,295
7,818
3,200
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
7 / 3 / 17
8,063
576
11,030
6,667
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
10 / 2 / 18
8,390
599
7,905
11,706
4,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
123
12
Kills
50
51
Deaths
12
13
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Izanami
A Plus Trash
Izanami
15
3
21
8.5
L
Neith
AMM1223
Neith
3
7
1
0.5
W
Merlin
5
1
1
5.5
L
Eset
Jahuzzz
Eset
5
9
4
0.78
W
Baron Samedi
KrillinsDad
Baron Samedi
13
3
16
7
W
7
3
17
5.17
L
Thanatos
drealyaga
Thanatos
0
4
1
0.13
L
1
15
2
0.13
W
10
2
18
9.5
L
Cthulhu
vos5001
Cthulhu
3
16
5
0.34

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,940
Damage
45,476
60,834
Taken
42,156
25,764
Mitigated
13,822
9,988
Healing
15,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
A Plus Trash
Izanami
13,476
10,992
0
2,499
8,698
2,569
2,807
5,135
3,072
0
40,502
L
Neith
AMM1223
Neith
6,743
2,628
0
3,175
11,304
3,671
641
6,291
4,611
0
36,498
W
Merlin
3,770
348
0
3,360
7,267
2,022
1,791
1,987
5,176
32,981
0
L
Eset
Jahuzzz
Eset
10,242
681
505
868
11,215
3,642
475
5,075
5,873
22,765
0
W
Baron Samedi
KrillinsDad
Baron Samedi
9,295
1,392
496
3,183
7,818
3,200
962
3,983
3,447
28,757
0
W
11,030
2,022
0
0
6,667
1,939
1,649
2,948
3,375
29,778
0
L
Thanatos
drealyaga
Thanatos
1,119
285
0
3,852
9,018
2,452
0
2,397
6,499
0
14,616
L
4,424
1,058
334
639
11,163
3,201
257
2,883
8,120
16,789
0
W
7,905
2,462
573
5,200
11,706
4,092
918
4,166
7,008
0
30,670
L
Cthulhu
vos5001
Cthulhu
5,412
1,263
0
615
18,134
12,798
198
6,108
11,636
11,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,774
Gold Earned
42,074
188
Minions Killed
269
0
Camps Cleared
0
1,191,063
Distance Traveled
1,197,247
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,197
657
56
4
0
238,721
0
L
Neith
6,975
498
67
5
0
212,732
0
W
Merlin
7,479
534
64
5
0
196,205
3
L
Eset
7,490
535
36
3
0
234,839
0
W
Baron Samedi
8,945
639
53
4
0
233,513
4
W
Janus
8,063
576
54
4
0
231,415
0
L
Thanatos
5,358
383
39
3
0
264,563
3
L
Ra
5,367
383
31
2
0
241,004
1
W
Fenrir
8,390
599
42
3
0
297,393
1
L
Cthulhu
6,584
470
15
1
0
237,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role