Player Matchup

Artemis
Artemis
Astaal
Artemis
Level 93
God Stats
2W - 0L
1,840 SR
Queue Stats
20W - 27L
1,671 Elo+
Party 1
Achilles
Achilles
LemonizedLemons
Achilles
Level 89
God Stats
1W - 1L
1,539 SR
Queue Stats
32W - 28L
1,546 Elo+
Party 1
Zeus
Zeus
XXXGekkyume
Zeus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Team Averages
Level 68
1,626 SR
1,572 Elo+

VS

Team Averages
Level 25
1,414 SR
1,189 Elo+
Neith
Neith
Al3ctr0n
Neith
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 10L
1,144 Elo+
Party 2
Bacchus
Bacchus
SrXanthus
Bacchus
Level 25
God Stats
1W - 6L
1,389 SR
Queue Stats
13W - 31L
1,358 Elo+
Party 2
Tiamat
Tiamat
Таске
Tiamat
Level 24
God Stats
2W - 3L
1,354 SR
Queue Stats
4W - 14L
1,066 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Astaal
Artemis
12
6 / 1 / 10
8,968
815
10,100
6,052
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
12
6 / 2 / 9
8,509
774
3,609
7,724
5,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 1 / 10
8,789
799
10,781
6,249
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Al3ctr0n
Neith
11
1 / 4 / 2
7,122
647
4,004
6,713
2,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
SrXanthus
Bacchus
10
2 / 5 / 2
7,316
665
2,894
11,728
14,809
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
Таске
Tiamat
9
1 / 8 / 2
6,865
624
3,224
10,356
4,044
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
17
Kills
4
4
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
Al3ctr0n
Neith
1
4
2
0.5
W
Artemis
Astaal
Artemis
6
1
10
11
W
Achilles
6
2
9
5.25
L
Bacchus
SrXanthus
Bacchus
2
5
2
0.6
W
5
1
10
10
L
Tiamat
Таске
Tiamat
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,490
Damage
10,122
20,025
Taken
28,797
9,289
Mitigated
21,203
4,456
Healing
2,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Al3ctr0n
Neith
4,004
688
0
1,158
6,713
2,350
0
2,946
3,427
0
22,703
W
Artemis
Astaal
Artemis
10,100
6,825
0
1,702
6,052
2,180
2,147
2,411
3,641
0
42,267
W
Achilles
3,609
611
0
288
7,724
5,179
0
1,960
5,764
0
14,549
L
Bacchus
SrXanthus
Bacchus
2,894
335
0
250
11,728
14,809
0
3,637
7,697
7,662
0
W
10,781
1,019
0
2,466
6,249
1,930
262
1,779
4,470
29,704
0
L
Tiamat
Таске
Tiamat
3,224
373
0
742
10,356
4,044
0
3,435
6,494
13,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,266
Gold Earned
21,303
155
Minions Killed
71
0
Camps Cleared
0
593,194
Distance Traveled
511,557
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,122
647
45
4
0
179,201
1
W
Artemis
8,968
815
63
6
0
190,074
5
W
Achilles
8,509
774
21
2
0
226,962
6
L
Bacchus
7,316
665
6
1
0
162,364
4
W
Zeus
8,789
799
71
6
0
176,158
1
L
Tiamat
6,865
624
20
2
0
169,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role