Player Matchup

Yemoja
Yemoja
Gold IV
BallonSpiderIRL
Yemoja
Gold IV
Level 129
God Stats
4W - 2L
2,072 SR
Queue Stats
24W - 20L
1,602 MMR
Party 2
King Arthur
King Arthur
Gold IV
Calywaly
King Arthur
Gold IV
Level 129
God Stats
8W - 5L
1,614 SR
Queue Stats
34W - 24L
1,638 MMR
Party 2
Hachiman
Hachiman
Gold IV
Dplayerone
Hachiman
Gold IV
Level 102
God Stats
1W - 2L
1,123 SR
Queue Stats
37W - 40L
1,608 MMR
Solo
Fenrir
Fenrir
Gold II
TheNoobishNoob
Fenrir
Gold II
Level 159
God Stats
10W - 7L
1,961 SR
Queue Stats
202W - 194L
1,637 MMR
Solo
Anubis
Anubis
Gold V
Undependent
Anubis
Gold V
Level 127
God Stats
27W - 14L
1,677 SR
Queue Stats
47W - 31L
1,636 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,689 SR
1,624 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,636 SR
1,624 MMR
Anhur
Anhur
Gold III
Bunevelza
Anhur
Gold III
Level 81
God Stats
10W - 17L
1,640 SR
Queue Stats
206W - 196L
1,604 MMR
Solo
Rama
Rama
Gold III
Merase
Rama
Gold III
Level 128
God Stats
9W - 7L
1,692 SR
Queue Stats
95W - 89L
1,769 MMR
Party 1
Janus
Janus
Platinum III
MontyMonk
Janus
Platinum III
Level 129
God Stats
9W - 8L
1,695 SR
Queue Stats
190W - 185L
1,608 MMR
Solo
Athena
Athena
Bronze III
dinopoeper
Athena
Bronze III
Level 66
God Stats
3W - 4L
1,823 SR
Queue Stats
121W - 115L
1,506 MMR
Party 1
Jormungandr
Jormungandr
Silver I
netro32
Jormungandr
Silver I
Level 142
God Stats
2W - 1L
1,330 SR
Queue Stats
70W - 57L
1,634 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
7,973
532
2,688
6,565
3,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Calywaly
King Arthur
13
0 / 3 / 1
7,442
496
9,157
17,947
9,402
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Dplayerone
Hachiman
14
1 / 1 / 2
8,123
542
7,922
10,061
3,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

14
6 / 1 / 6
8,702
580
9,284
11,233
4,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
16
7 / 0 / 7
9,863
658
12,993
9,521
4,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
SetDanzaburouTsukuyomiTiamatApollo

VS

Bans
CupidIzanamiGuan YuHeimdallrChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bunevelza
Anhur
13
2 / 3 / 1
7,556
504
6,751
10,917
3,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
Merase
Rama
12
1 / 2 / 1
7,014
468
3,943
9,765
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
MontyMonk
Janus
12
0 / 6 / 0
6,880
459
7,270
8,227
1,809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Athena
dinopoeper
Athena
10
1 / 4 / 1
6,550
437
5,512
13,520
6,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jormungandr
netro32
Jormungandr
14
2 / 1 / 1
7,923
528
10,627
15,452
9,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
16
Kills
6
6
Deaths
16
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Anhur
Bunevelza
Anhur
2
3
1
0.83
W
King Arthur
Calywaly
King Arthur
0
3
1
0.17
W
Hachiman
Dplayerone
Hachiman
1
1
2
2
L
Rama
Merase
Rama
1
2
1
0.75
L
Janus
MontyMonk
Janus
0
6
0
0
W
6
1
6
9
W
Anubis
7
0
7
10.5
L
Athena
dinopoeper
Athena
1
4
1
0.38
L
Jormungandr
netro32
Jormungandr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,044
Damage
34,103
55,327
Taken
57,881
26,630
Mitigated
23,654
29,041
Healing
11,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,688
1,038
1,612
2,929
6,565
3,474
32
2,858
3,682
20,177
0
L
Anhur
Bunevelza
Anhur
6,751
2,150
0
2,457
10,917
3,434
0
2,524
8,393
0
50,143
W
King Arthur
Calywaly
King Arthur
9,157
860
0
5,665
17,947
9,402
0
9,323
8,042
0
50,747
W
Hachiman
Dplayerone
Hachiman
7,922
4,481
0
5,421
10,061
3,846
798
1,429
8,632
0
65,260
L
Rama
Merase
Rama
3,943
3,454
0
3,723
9,765
2,491
0
524
9,241
0
36,343
L
Janus
MontyMonk
Janus
7,270
180
0
240
8,227
1,809
0
4,459
3,768
50,853
0
W
9,284
3,255
0
5,409
11,233
4,939
0
3,286
7,922
0
56,044
W
Anubis
12,993
756
0
8,005
9,521
4,969
128
5,881
3,640
78,137
0
L
Athena
dinopoeper
Athena
5,512
1,777
0
1,580
13,520
6,399
0
5,191
8,329
22,733
0
L
Jormungandr
netro32
Jormungandr
10,627
3,044
0
3,829
15,452
9,521
0
2,983
12,469
53,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,103
Gold Earned
35,923
481
Minions Killed
432
0
Camps Cleared
0
1,431,752
Distance Traveled
1,385,801
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,973
532
32
2
0
317,677
5
L
Anhur
7,556
504
93
6
0
272,199
3
W
King Arthur
7,442
496
88
6
0
290,434
3
W
Hachiman
8,123
542
119
8
0
263,560
5
L
Rama
7,014
468
81
5
0
257,801
3
L
Janus
6,880
459
96
6
0
276,531
2
W
Fenrir
8,702
580
89
6
0
291,845
6
W
Anubis
9,863
658
153
10
0
268,236
2
L
Athena
6,550
437
49
3
0
299,584
5
L
Jormungandr
7,923
528
113
8
0
279,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role