Player Matchup

Zhong Kui
Zhong Kui
BobkeDeBouwer
Zhong Kui
Level 84
God Stats
2W - 2L
1,400 SR
Queue Stats
94W - 85L
1,497 Elo+
Party 1
Fenrir
Fenrir
u_Faader
Fenrir
Level 27
God Stats
4W - 7L
1,539 SR
Queue Stats
144W - 182L
1,339 Elo+
Party 1
Sobek
Sobek
zikutomoto
Sobek
Level 55
God Stats
4W - 3L
1,221 SR
Queue Stats
145W - 143L
1,450 Elo+
Party 1
Team Averages
Level 55
1,387 SR
1,428 Elo+

VS

Team Averages
Level 25
1,606 SR
1,363 Elo+
Thoth
Thoth
Adrakian
Thoth
Level 45
God Stats
0W - 1L
1,822 SR
Queue Stats
24W - 27L
1,311 Elo+
Party 2
Yemoja
Yemoja
Buchanick
Yemoja
Level 7
God Stats
1W - 1L
1,685 SR
Queue Stats
6W - 3L
1,503 Elo+
Party 2
Izanami
Izanami
Jirnihomiak
Izanami
Level 23
God Stats
1W - 3L
1,311 SR
Queue Stats
16W - 23L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BobkeDeBouwer
Zhong Kui
13
7 / 1 / 2
9,008
751
13,446
12,486
8,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
u_Faader
Fenrir
11
2 / 1 / 5
8,080
673
3,693
7,292
3,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
12
1 / 1 / 7
8,750
729
4,993
9,535
7,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Adrakian
Thoth
10
1 / 5 / 2
7,167
597
8,376
8,880
3,350
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Buchanick
Yemoja
11
1 / 0 / 2
7,301
608
5,491
7,205
4,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
Jirnihomiak
Izanami
9
1 / 5 / 2
7,122
594
6,937
9,318
3,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
10
Kills
3
3
Deaths
10
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thoth
Adrakian
Thoth
1
5
2
0.4
W
Zhong Kui
BobkeDeBouwer
Zhong Kui
7
1
2
8
L
Yemoja
Buchanick
Yemoja
1
0
2
2
L
Izanami
Jirnihomiak
Izanami
1
5
2
0.4
W
Fenrir
u_Faader
Fenrir
2
1
5
4.5
W
Sobek
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,132
Damage
20,804
29,313
Taken
25,403
19,720
Mitigated
10,954
13,527
Healing
5,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Adrakian
Thoth
8,376
605
0
887
8,880
3,350
0
6,257
2,623
29,417
0
W
Zhong Kui
BobkeDeBouwer
Zhong Kui
13,446
1,620
0
8,880
12,486
8,836
803
6,104
6,382
48,302
0
L
Yemoja
Buchanick
Yemoja
5,491
1,524
3,335
1,085
7,205
4,069
54
5,755
1,450
14,633
0
L
Izanami
Jirnihomiak
Izanami
6,937
5,527
0
372
9,318
3,535
91
6,451
2,867
0
21,353
W
Fenrir
u_Faader
Fenrir
3,693
219
0
927
7,292
3,058
45
3,112
4,180
0
24,823
W
Sobek
4,993
312
0
3,720
9,535
7,826
145
4,686
4,849
15,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,838
Gold Earned
21,590
129
Minions Killed
95
0
Camps Cleared
0
699,650
Distance Traveled
591,143
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,167
597
33
3
0
204,050
3
W
Zhong Kui
9,008
751
69
6
0
224,050
2
L
Yemoja
7,301
608
17
1
0
196,967
0
L
Izanami
7,122
594
45
4
0
190,126
2
W
Fenrir
8,080
673
34
3
0
247,473
2
W
Sobek
8,750
729
26
2
0
228,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role