Player Matchup

Vulcan
Vulcan
Platinum II
Berzerkerss
Vulcan
Platinum II
Level 82
God Stats
12W - 6L
1,500 SR
Queue Stats
645W - 632L
1,945 MMR
Solo
Hachiman
Hachiman
Platinum I
ItzStallonee
Hachiman
Platinum I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum IV
PremiumRex
Khepri
Platinum IV
Level 124
God Stats
1W - 2L
1,624 SR
Queue Stats
49W - 38L
1,950 MMR
Solo
Danzaburou
Danzaburou
Platinum I
TJKarnage
Danzaburou
Platinum I
Level 156
God Stats
14W - 12L
1,673 SR
Queue Stats
207W - 201L
1,958 MMR
Solo
Merlin
Merlin
Platinum II
ïтѕÐιzzγ
Merlin
Platinum II
Level 160
God Stats
6W - 5L
1,726 SR
Queue Stats
132W - 112L
1,947 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,605 SR
1,860 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,574 SR
1,868 MMR
Thor
Thor
Platinum I
CabezaDeBolo90
Thor
Platinum I
Level 96
God Stats
2W - 1L
1,583 SR
Queue Stats
191W - 155L
1,930 MMR
Solo
Thoth
Thoth
Platinum I
Muddycrown
Thoth
Platinum I
Level 122
God Stats
38W - 31L
1,664 SR
Queue Stats
158W - 150L
1,998 MMR
Party 1
Geb
Geb
Platinum IV
PaCroX
Geb
Platinum IV
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 MMR
Solo
Anhur
Anhur
Diamond V
SirLancersAlot
Anhur
Diamond V
Level 160
God Stats
28W - 33L
1,549 SR
Queue Stats
529W - 556L
1,970 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum II
swaqqx
Tsukuyomi
Platinum II
Level 156
God Stats
8W - 6L
1,576 SR
Queue Stats
364W - 352L
1,943 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
0 / 5 / 2
9,946
452
9,821
14,434
6,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
ItzStallonee
Hachiman
19
4 / 3 / 0
11,664
530
10,057
10,880
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
PremiumRex
Khepri
14
0 / 4 / 4
9,043
411
3,673
15,974
17,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
TJKarnage
Danzaburou
17
4 / 5 / 2
10,745
488
11,361
17,129
6,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 6 / 1
9,913
451
6,988
11,304
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TiamatApolloAthenaSetScylla

VS

Bans
Guan YuCu ChulainnJanusKing ArthurPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 9
12,903
587
15,681
16,161
7,309
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thoth
18
7 / 3 / 5
11,754
534
11,329
7,434
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
PaCroX
Geb
16
2 / 3 / 12
10,655
484
6,599
15,975
12,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 1 / 2
12,391
563
8,759
17,239
6,708
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
swaqqx
Tsukuyomi
17
0 / 2 / 10
11,184
508
12,507
13,309
7,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
9
Kills
23
23
Deaths
9
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
5
2
0.2
W
10
0
9
14.5
L
Hachiman
ItzStallonee
Hachiman
4
3
0
1.33
W
Thoth
7
3
5
3.17
W
Geb
PaCroX
Geb
2
3
12
2.67
L
Khepri
PremiumRex
Khepri
0
4
4
0.5
W
4
1
2
5
L
Danzaburou
TJKarnage
Danzaburou
4
5
2
1
W
Tsukuyomi
swaqqx
Tsukuyomi
0
2
10
2.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,900
Damage
54,875
69,721
Taken
70,118
38,951
Mitigated
37,278
12,983
Healing
23,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
9,821
2,659
0
4,540
14,434
6,670
0
2,446
11,908
70,903
0
W
15,681
3,870
0
5,614
16,161
7,309
0
5,102
11,059
0
102,169
L
Hachiman
ItzStallonee
Hachiman
10,057
4,824
0
5,213
10,880
3,244
0
651
10,229
0
85,672
W
Thoth
11,329
353
0
912
7,434
2,978
87
3,078
4,356
79,300
0
W
Geb
PaCroX
Geb
6,599
943
0
1,979
15,975
12,782
0
5,544
10,431
32,170
0
L
Khepri
PremiumRex
Khepri
3,673
216
0
1,072
15,974
17,485
0
7,658
8,316
18,331
0
W
8,759
3,459
0
9,859
17,239
6,708
1,922
1,152
16,087
0
102,072
L
Danzaburou
TJKarnage
Danzaburou
11,361
4,225
0
1,353
17,129
6,698
0
3,581
13,548
0
95,451
W
Tsukuyomi
swaqqx
Tsukuyomi
12,507
1,870
0
5,612
13,309
7,501
188
5,960
7,349
0
84,462
L
6,988
530
0
805
11,304
4,854
0
3,592
7,552
77,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,311
Gold Earned
58,887
623
Minions Killed
645
0
Camps Cleared
0
2,021,438
Distance Traveled
2,217,202
31
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,946
452
136
6
0
430,658
6
W
Thor
12,903
587
150
7
0
502,879
3
L
Hachiman
11,664
530
160
7
0
376,095
8
W
Thoth
11,754
534
143
7
0
414,244
8
W
Geb
10,655
484
47
2
0
454,377
7
L
Khepri
9,043
411
21
1
0
431,575
7
W
Anhur
12,391
563
159
7
0
392,986
6
L
Danzaburou
10,745
488
137
6
0
395,361
2
W
Tsukuyomi
11,184
508
146
7
0
452,716
8
L
Merlin
9,913
451
169
8
0
387,749
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role