Player Matchup

Cernunnos
Cernunnos
LaerteKy
Cernunnos
Level 29
God Stats
2W - 6L
1,048 SR
Queue Stats
18W - 26L
1,352 Elo+
Party 1
Bellona
Bellona
Michel_Aloy
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,675 Elo+
Solo
Thanatos
Thanatos
Rafamaxz
Thanatos
Level 18
God Stats
0W - 2L
1,208 SR
Queue Stats
9W - 9L
1,461 Elo+
Party 1
Ymir
Ymir
RedBrenono
Ymir
Level 23
God Stats
21W - 16L
1,491 SR
Queue Stats
121W - 123L
1,437 Elo+
Solo
Scylla
Scylla
Wenixy
Scylla
Level 8
God Stats
2W - 3L
1,456 SR
Queue Stats
10W - 9L
1,468 Elo+
Solo
Team Averages
Level 16
1,340 SR
1,479 Elo+

VS

Team Averages
Level 19
1,440 SR
1,511 Elo+
Tiamat
Tiamat
Shima2313
Tiamat
Level 18
God Stats
8W - 4L
1,698 SR
Queue Stats
92W - 40L
1,751 Elo+
Solo
Bellona
Bellona
SirGatosor
Bellona
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 64L
1,539 Elo+
Solo
Apollo
Apollo
YanBR-97
Apollo
Level 24
God Stats
7W - 11L
1,268 SR
Queue Stats
188W - 205L
1,466 Elo+
Solo
Aphrodite
Aphrodite
jumurilo
Aphrodite
Level 7
God Stats
3W - 7L
1,236 SR
Queue Stats
5W - 8L
1,374 Elo+
Solo
Pele
Pele
lalujo737
Pele
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 124L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LaerteKy
Cernunnos
19
3 / 7 / 12
12,796
457
22,232
22,150
8,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
Michel_Aloy
Bellona
15
1 / 15 / 4
10,099
361
4,221
24,276
18,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
Rafamaxz
Thanatos
20
8 / 3 / 6
14,870
531
21,307
22,564
13,880
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 5 / 7
15,271
545
13,800
24,097
31,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Wenixy
Scylla
8
2 / 5 / 1
8,710
311
3,402
5,211
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Shima2313
Tiamat
18
10 / 6 / 6
13,693
489
19,809
16,237
10,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
SirGatosor
Bellona
20
8 / 3 / 5
14,930
533
17,948
29,915
30,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
YanBR-97
Apollo
19
3 / 6 / 9
12,433
444
12,377
17,638
6,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
jumurilo
Aphrodite
18
2 / 3 / 11
13,202
472
13,390
19,320
19,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
20
11 / 4 / 7
15,121
540
13,325
19,900
8,461
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
72
22
Kills
34
35
Deaths
22
30
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
LaerteKy
Cernunnos
3
7
12
1.29
L
Bellona
Michel_Aloy
Bellona
1
15
4
0.2
L
Thanatos
Rafamaxz
Thanatos
8
3
6
3.67
L
8
5
7
2.3
W
Tiamat
Shima2313
Tiamat
10
6
6
2.17
W
Bellona
SirGatosor
Bellona
8
3
5
3.5
L
Scylla
Wenixy
Scylla
2
5
1
0.5
W
Apollo
YanBR-97
Apollo
3
6
9
1.25
W
Aphrodite
jumurilo
Aphrodite
2
3
11
2.5
W
Pele
11
4
7
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,962
Damage
76,849
98,298
Taken
103,010
73,955
Mitigated
75,845
23,287
Healing
44,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
LaerteKy
Cernunnos
22,232
7,902
0
6,363
22,150
8,649
2,586
8,675
13,356
0
73,243
L
Bellona
Michel_Aloy
Bellona
4,221
1,506
0
883
24,276
18,871
872
8,126
15,733
0
29,253
L
Thanatos
Rafamaxz
Thanatos
21,307
5,255
0
15,341
22,564
13,880
268
5,626
16,826
0
92,075
L
13,800
1,804
0
490
24,097
31,044
394
5,970
17,887
50,029
0
W
Tiamat
Shima2313
Tiamat
19,809
1,877
98
4,605
16,237
10,633
2,366
4,918
10,940
80,414
0
W
Bellona
SirGatosor
Bellona
17,948
6,087
0
6,901
29,915
30,528
2,043
2,319
27,596
0
110,100
L
Scylla
Wenixy
Scylla
3,402
799
0
210
5,211
1,511
0
3,592
1,297
15,713
0
W
Apollo
YanBR-97
Apollo
12,377
7,607
1,199
2,586
17,638
6,915
4,557
3,193
14,445
0
67,889
W
Aphrodite
jumurilo
Aphrodite
13,390
1,621
9,807
10,989
19,320
19,308
1,606
3,803
15,517
61,758
0
W
Pele
13,325
3,450
0
8,077
19,900
8,461
1,709
2,572
17,310
0
101,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,746
Gold Earned
69,379
416
Minions Killed
683
0
Camps Cleared
0
2,066,059
Distance Traveled
2,535,483
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,796
457
116
4
0
445,457
0
L
Bellona
10,099
361
41
1
0
456,936
2
L
Thanatos
14,870
531
147
5
0
493,130
0
L
Ymir
15,271
545
83
3
0
500,194
0
W
Tiamat
13,693
489
152
5
0
448,645
1
W
Bellona
14,930
533
165
6
0
538,434
0
L
Scylla
8,710
311
29
1
0
170,342
0
W
Apollo
12,433
444
100
4
0
505,916
0
W
Aphrodite
13,202
472
98
4
0
485,654
0
W
Pele
15,121
540
168
6
0
556,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role