Player Matchup

Freya
Freya
Cachitas
Freya
Level 29
God Stats
7W - 10L
1,367 SR
Queue Stats
68W - 91L
1,377 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ElRojo1027
Tsukuyomi
Level 25
God Stats
3W - 0L
1,715 SR
Queue Stats
42W - 53L
1,379 Elo+
Party 2
Cerberus
Cerberus
JohnPorrison
Cerberus
Level 28
God Stats
12W - 8L
1,667 SR
Queue Stats
73W - 103L
1,389 Elo+
Party 2
Skadi
Skadi
Vitroceramica
Skadi
Level 29
God Stats
30W - 26L
1,431 SR
Queue Stats
80W - 101L
1,416 Elo+
Party 2
Scylla
Scylla
kinjusticia27
Scylla
Level 36
God Stats
6W - 6L
1,362 SR
Queue Stats
86W - 125L
1,423 Elo+
Party 2
Team Averages
Level 29
1,508 SR
1,397 Elo+

VS

Team Averages
Level 14
1,541 SR
1,417 Elo+
Anubis
Anubis
Astiiiras
Anubis
Level 29
God Stats
7W - 5L
1,707 SR
Queue Stats
35W - 41L
1,465 Elo+
Solo
Medusa
Medusa
GizmoOnFire
Medusa
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 11L
1,298 Elo+
Party 1
Merlin
Merlin
Holoemiter
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,522 Elo+
Solo
Guan Yu
Guan Yu
Wululul
Guan Yu
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
XaafDev
Thor
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Cachitas
Freya
18
3 / 3 / 4
12,398
539
10,059
12,793
4,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
ElRojo1027
Tsukuyomi
18
6 / 8 / 4
12,059
524
10,070
17,572
6,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
JohnPorrison
Cerberus
16
2 / 3 / 15
11,084
482
5,704
19,370
19,640
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
13 / 2 / 7
13,745
598
15,008
11,815
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 7 / 7
11,633
506
8,831
13,011
4,193
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Astiiiras
Anubis
15
8 / 4 / 1
10,144
441
12,711
11,315
5,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
17
6 / 4 / 6
11,232
488
16,046
11,783
4,780
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Holoemiter
Merlin
12
1 / 9 / 4
8,278
360
4,726
11,785
8,989
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Wululul
Guan Yu
18
6 / 1 / 3
11,566
503
8,579
18,634
24,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thor
XaafDev
Thor
14
0 / 10 / 6
8,984
391
5,932
17,795
5,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
41
27
Kills
21
23
Deaths
28
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
Astiiiras
Anubis
8
4
1
2.13
W
Freya
Cachitas
Freya
3
3
4
1.67
W
Tsukuyomi
ElRojo1027
Tsukuyomi
6
8
4
1
L
Medusa
6
4
6
2.25
L
Merlin
Holoemiter
Merlin
1
9
4
0.33
W
Cerberus
JohnPorrison
Cerberus
2
3
15
3.17
W
13
2
7
8.25
L
Guan Yu
Wululul
Guan Yu
6
1
3
7.5
L
Thor
XaafDev
Thor
0
10
6
0.3
W
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,672
Damage
47,994
74,561
Taken
71,312
38,701
Mitigated
50,541
16,724
Healing
15,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Astiiiras
Anubis
12,711
444
0
3,882
11,315
5,896
490
2,172
9,143
55,611
0
W
Freya
Cachitas
Freya
10,059
3,226
0
6,340
12,793
4,177
1,482
1,846
10,672
63,858
0
W
Tsukuyomi
ElRojo1027
Tsukuyomi
10,070
2,710
0
4,323
17,572
6,228
1,197
2,098
15,349
0
78,468
L
Medusa
16,046
8,224
0
0
11,783
4,780
0
3,995
7,788
0
52,458
L
Merlin
Holoemiter
Merlin
4,726
911
0
692
11,785
8,989
0
4,470
7,315
24,544
0
W
Cerberus
JohnPorrison
Cerberus
5,704
307
0
2,891
19,370
19,640
361
6,121
13,199
33,035
0
W
15,008
8,515
0
2,896
11,815
4,463
8,236
3,582
8,233
0
91,398
L
Guan Yu
Wululul
Guan Yu
8,579
949
675
5,686
18,634
24,904
0
9,990
8,644
0
57,696
L
Thor
XaafDev
Thor
5,932
904
0
4,259
17,795
5,972
0
3,967
13,828
0
50,142
W
8,831
1,477
0
274
13,011
4,193
1,274
3,790
9,196
59,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,919
Gold Earned
50,204
566
Minions Killed
412
0
Camps Cleared
0
1,973,187
Distance Traveled
1,855,704
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,144
441
90
4
0
263,060
5
W
Freya
12,398
539
136
6
0
377,434
5
W
Tsukuyomi
12,059
524
115
5
0
408,846
6
L
Medusa
11,232
488
93
4
0
408,595
0
L
Merlin
8,278
360
27
1
0
333,642
5
W
Cerberus
11,084
482
84
4
0
410,742
2
W
Skadi
13,745
598
128
6
0
377,851
0
L
Guan Yu
11,566
503
125
5
0
457,091
4
L
Thor
8,984
391
77
3
0
393,316
0
W
Scylla
11,633
506
103
4
0
398,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role