Player Matchup

Fafnir
Fafnir
BicyclicNote541
Fafnir
Level 8
God Stats
1W - 1L
1,285 SR
Queue Stats
7W - 16L
1,246 Elo+
Solo
Zhong Kui
Zhong Kui
Im Jund
Zhong Kui
Level 18
God Stats
5W - 6L
1,472 SR
Queue Stats
42W - 37L
1,386 Elo+
Party 2
Da Ji
Da Ji
Im Nolt
Da Ji
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
271W - 308L
1,417 Elo+
Party 2
Nu Wa
Nu Wa
SkarletSinch
Nu Wa
Level 27
God Stats
11W - 10L
1,402 SR
Queue Stats
190W - 214L
1,461 Elo+
Solo
Izanami
Izanami
ibjayy
Izanami
Level 17
God Stats
10W - 4L
1,788 SR
Queue Stats
78W - 65L
1,413 Elo+
Party 2
Team Averages
Level 19
1,489 SR
1,384 Elo+

VS

Team Averages
Level 15
1,540 SR
1,338 Elo+
Ra
Ra
Ale20172
Ra
Level 20
God Stats
11W - 6L
1,758 SR
Queue Stats
12W - 7L
1,561 Elo+
Solo
Yemoja
Yemoja
CanadasNorthCole
Yemoja
Level 8
God Stats
1W - 2L
1,398 SR
Queue Stats
6W - 9L
1,150 Elo+
Solo
Guan Yu
Guan Yu
IIV CAM
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,137 Elo+
Solo
Odin
Odin
Reilly968
Odin
Level 25
God Stats
27W - 25L
1,444 SR
Queue Stats
238W - 250L
1,430 Elo+
Party 1
Fenrir
Fenrir
chrisssnakepit
Fenrir
Level 18
God Stats
31W - 24L
1,599 SR
Queue Stats
249W - 258L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,550
505
1,662
3,547
2,483
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Im Jund
Zhong Kui
10
4 / 0 / 5
6,504
591
3,502
5,579
4,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Im Nolt
Da Ji
8
2 / 1 / 2
5,379
489
2,336
4,468
1,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
6 / 1 / 1
7,016
638
6,129
2,947
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ibjayy
Izanami
10
6 / 1 / 4
6,750
614
5,547
5,827
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,653
514
1,390
7,010
1,786
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

6
1 / 8 / 0
4,812
437
1,697
8,069
1,811
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
IIV CAM
Guan Yu
5
0 / 7 / 2
4,458
405
1,670
6,829
2,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
11
0 / 0 / 1
6,240
567
1,606
3,715
2,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
3 / 0 / 0
6,101
555
728
4,619
1,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
18
Kills
4
4
Deaths
20
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
0
1
0
0
L
1
8
0
0.13
L
Guan Yu
IIV CAM
Guan Yu
0
7
2
0.14
W
Zhong Kui
Im Jund
Zhong Kui
4
0
5
6.5
W
Da Ji
Im Nolt
Da Ji
2
1
2
3
L
Odin
0
0
1
0.5
W
6
1
1
6.5
L
3
0
0
3
W
Izanami
ibjayy
Izanami
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,176
Damage
7,091
22,368
Taken
30,242
10,733
Mitigated
10,379
7,507
Healing
4,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,390
162
137
1,101
7,010
1,786
374
3,498
3,302
32,597
0
W
1,662
354
0
1,027
3,547
2,483
0
0
3,397
15,246
0
L
1,697
1,141
157
84
8,069
1,811
431
3,211
4,635
9,855
0
L
Guan Yu
IIV CAM
Guan Yu
1,670
724
94
575
6,829
2,775
147
2,030
4,676
0
6,871
W
Zhong Kui
Im Jund
Zhong Kui
3,502
1,217
0
3,064
5,579
4,179
1,092
1,476
4,078
22,678
0
W
Da Ji
Im Nolt
Da Ji
2,336
537
0
370
4,468
1,626
264
575
3,843
0
15,813
L
Odin
1,606
61
0
825
3,715
2,278
617
845
2,809
0
30,493
W
6,129
2,065
0
889
2,947
822
528
815
2,082
39,051
0
L
728
83
0
1,290
4,619
1,729
0
975
3,527
0
30,790
W
Izanami
ibjayy
Izanami
5,547
4,388
0
2,157
5,827
1,623
1,367
221
5,531
0
41,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,199
Gold Earned
27,264
245
Minions Killed
221
0
Camps Cleared
0
994,576
Distance Traveled
889,707
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,653
514
58
5
0
192,310
0
W
Fafnir
5,550
505
33
3
0
184,716
2
L
Yemoja
4,812
437
11
1
0
123,505
0
L
Guan Yu
4,458
405
11
1
0
186,047
1
W
Zhong Kui
6,504
591
47
4
0
171,656
0
W
Da Ji
5,379
489
26
2
0
226,237
1
L
Odin
6,240
567
72
7
0
174,256
0
W
Nu Wa
7,016
638
72
7
0
198,650
0
L
Fenrir
6,101
555
69
6
0
213,589
0
W
Izanami
6,750
614
67
6
0
213,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role