Player Matchup

Hera
Hera
Farminator
Hera
Level 113
God Stats
3W - 1L
1,672 SR
Queue Stats
140W - 102L
1,597 Elo+
Party 1
Horus
Horus
Wee Brian 16
Horus
Level 120
God Stats
22W - 23L
1,605 SR
Queue Stats
205W - 183L
1,566 Elo+
Party 1
Neith
Neith
taraexena
Neith
Level 34
God Stats
26W - 36L
1,463 SR
Queue Stats
174W - 153L
1,569 Elo+
Party 1
Team Averages
Level 89
1,580 SR
1,577 Elo+

VS

Team Averages
Level 76
1,507 SR
1,522 Elo+
Anhur
Anhur
BiwwyFromKFC
Anhur
Level 17
God Stats
4W - 5L
1,512 SR
Queue Stats
53W - 55L
1,429 Elo+
Party 2
Thanatos
Thanatos
MOULDY_CHEESE-22
Thanatos
Level 106
God Stats
1W - 4L
1,701 SR
Queue Stats
97W - 80L
1,592 Elo+
Party 2
King Arthur
King Arthur
tomm_bomb04
King Arthur
Level 104
God Stats
1W - 2L
1,309 SR
Queue Stats
181W - 153L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 3 / 2
10,709
824
16,660
7,714
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
0 / 1 / 13
9,185
707
4,231
11,265
10,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
taraexena
Neith
12
3 / 4 / 10
8,918
686
6,919
8,237
2,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
7,869
605
3,225
9,052
2,915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 6 / 2
8,372
644
6,055
12,752
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
tomm_bomb04
King Arthur
12
4 / 2 / 2
8,959
689
9,029
13,884
10,878
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
15
Kills
8
8
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
12
3
2
4.33
L
3
6
2
0.67
W
0
1
13
6.5
W
Neith
taraexena
Neith
3
4
10
2
L
King Arthur
tomm_bomb04
King Arthur
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,810
Damage
18,309
27,216
Taken
35,688
16,584
Mitigated
18,201
9,208
Healing
7,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,225
1,353
0
0
9,052
2,915
0
4,697
4,355
0
27,738
W
16,660
4,835
0
750
7,714
3,197
525
4
7,710
47,142
0
L
6,055
935
0
6,658
12,752
4,408
460
7,240
5,512
0
27,160
W
4,231
2,291
3,164
4,701
11,265
10,400
256
0
11,265
0
10,054
W
Neith
taraexena
Neith
6,919
2,075
0
593
8,237
2,987
1,114
0
8,237
0
25,380
L
King Arthur
tomm_bomb04
King Arthur
9,029
1,080
0
540
13,884
10,878
56
4,823
9,061
0
34,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,812
Gold Earned
25,200
117
Minions Killed
133
0
Camps Cleared
0
696,643
Distance Traveled
654,491
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,869
605
51
4
0
196,254
0
W
Hera
10,709
824
66
5
0
215,283
2
L
Thanatos
8,372
644
36
3
0
229,956
4
W
Horus
9,185
707
13
1
0
238,918
2
W
Neith
8,918
686
38
3
0
242,442
1
L
King Arthur
8,959
689
46
4
0
228,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role