Player Matchup

Hercules
Hercules
 
Hercules
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
ButterBurst
Bacchus
Level 55
God Stats
15W - 27L
1,519 SR
Queue Stats
46W - 63L
1,442 Elo+
Solo
Merlin
Merlin
Darkenswift
Merlin
Level 68
God Stats
1W - 7L
1,370 SR
Queue Stats
215W - 231L
1,464 Elo+
Solo
Da Ji
Da Ji
eagcba
Da Ji
Level 145
God Stats
4W - 8L
1,511 SR
Queue Stats
1,001W - 1,006L
1,441 Elo+
Solo
Izanami
Izanami
vogatlol
Izanami
Level 106
God Stats
2W - 4L
1,328 SR
Queue Stats
50W - 54L
1,377 Elo+
Party 3
Team Averages
Level 99
1,445 SR
1,445 Elo+

VS

Team Averages
Level 94
1,474 SR
1,530 Elo+
Raijin
Raijin
Cree8TvT
Raijin
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,483 Elo+
Party 2
Freya
Freya
DankSabbath
Freya
Level 103
God Stats
2W - 6L
1,159 SR
Queue Stats
133W - 94L
1,581 Elo+
Party 1
King Arthur
King Arthur
VAN3R_23
King Arthur
Level 125
God Stats
47W - 36L
1,604 SR
Queue Stats
198W - 179L
1,490 Elo+
Solo
Da Ji
Da Ji
noahwareness
Da Ji
Level 66
God Stats
76W - 56L
1,452 SR
Queue Stats
290W - 274L
1,506 Elo+
Party 2
Athena
Athena
therightsandwich
Athena
Level 122
God Stats
11W - 8L
1,656 SR
Queue Stats
56W - 32L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 2 / 0
6,147
559
3,335
7,206
6,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bacchus
ButterBurst
Bacchus
8
0 / 2 / 0
5,174
470
2,571
6,295
3,126
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
10
1 / 2 / 0
6,064
551
2,278
4,585
1,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
eagcba
Da Ji
11
6 / 3 / 1
6,866
624
5,041
7,409
2,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
vogatlol
Izanami
11
2 / 1 / 0
6,313
574
5,510
6,741
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Cree8TvT
Raijin
10
1 / 3 / 2
6,154
559
3,204
4,915
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 0 / 1
5,568
506
3,309
6,780
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
VAN3R_23
King Arthur
12
2 / 1 / 2
6,660
605
6,269
10,226
4,682
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
6 / 3 / 1
6,645
604
4,159
6,779
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 2 / 6
5,911
537
2,904
8,370
3,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
9
Kills
10
10
Deaths
9
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
0
0
L
Bacchus
ButterBurst
Bacchus
0
2
0
0
W
Raijin
Cree8TvT
Raijin
1
3
2
0.67
W
0
0
1
0.5
L
Merlin
1
2
0
0.5
W
King Arthur
VAN3R_23
King Arthur
2
1
2
3
L
Da Ji
eagcba
Da Ji
6
3
1
2.17
W
6
3
1
2.17
W
1
2
6
2
L
Izanami
vogatlol
Izanami
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,735
Damage
19,845
32,236
Taken
37,070
15,314
Mitigated
13,649
10,852
Healing
13,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,335
2,024
0
2,926
7,206
6,472
0
476
6,730
0
33,087
L
Bacchus
ButterBurst
Bacchus
2,571
160
223
1,498
6,295
3,126
0
2,575
3,704
9,938
0
W
Raijin
Cree8TvT
Raijin
3,204
224
0
200
4,915
1,363
825
1,649
3,266
29,933
0
W
3,309
974
0
3,900
6,780
1,820
0
302
6,478
33,306
0
L
Merlin
2,278
405
0
655
4,585
1,438
0
1,291
3,160
36,053
0
W
King Arthur
VAN3R_23
King Arthur
6,269
1,073
0
4,441
10,226
4,682
124
199
9,769
0
41,111
L
Da Ji
eagcba
Da Ji
5,041
1,081
0
2,166
7,409
2,458
0
1,105
6,304
0
30,991
W
4,159
1,154
0
2,330
6,779
2,139
0
905
5,849
0
24,227
W
2,904
1,053
0
2,272
8,370
3,645
297
1,794
6,576
17,102
0
L
Izanami
vogatlol
Izanami
5,510
4,119
0
3,384
6,741
1,820
910
3,710
2,921
0
46,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,564
Gold Earned
30,938
323
Minions Killed
313
0
Camps Cleared
0
989,699
Distance Traveled
1,036,303
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,147
559
82
7
0
165,117
0
L
Bacchus
5,174
470
16
1
0
224,476
3
W
Raijin
6,154
559
82
7
0
213,786
1
W
Freya
5,568
506
76
7
0
196,726
4
L
Merlin
6,064
551
64
6
0
194,694
6
W
King Arthur
6,660
605
82
7
0
201,903
0
L
Da Ji
6,866
624
63
6
0
230,951
1
W
Da Ji
6,645
604
48
4
0
218,302
2
W
Athena
5,911
537
25
2
0
205,586
3
L
Izanami
6,313
574
98
9
0
174,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role