Player Matchup

Agni
Agni
CannedPeachula
Agni
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,532 Elo+
Party 2
Scylla
Scylla
Fi6534
Scylla
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 5L
1,718 Elo+
Solo
Arachne
Arachne
Gorrasflacas
Arachne
Level 25
God Stats
29W - 12L
1,781 SR
Queue Stats
69W - 55L
1,552 Elo+
Party 2
Thanatos
Thanatos
LuzbelitoSQ
Thanatos
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 98L
1,621 Elo+
Solo
Skadi
Skadi
TheYolooo
Skadi
Level 29
God Stats
5W - 7L
1,865 SR
Queue Stats
123W - 109L
1,537 Elo+
Solo
Team Averages
Level 19
1,629 SR
1,592 Elo+

VS

Team Averages
Level 22
1,574 SR
1,601 Elo+
Arachne
Arachne
CheT0Glam
Arachne
Level 23
God Stats
4W - 3L
1,500 SR
Queue Stats
82W - 76L
1,659 Elo+
Solo
Cernunnos
Cernunnos
DiesFromBanger
Cernunnos
Level 17
God Stats
4W - 0L
1,732 SR
Queue Stats
9W - 8L
1,661 Elo+
Party 1
Nu Wa
Nu Wa
JoziscreidePinto
Nu Wa
Level 27
God Stats
4W - 2L
1,238 SR
Queue Stats
84W - 74L
1,534 Elo+
Solo
Achilles
Achilles
MarcusXD
Achilles
Level 27
God Stats
17W - 12L
1,698 SR
Queue Stats
90W - 77L
1,489 Elo+
Solo
Cerberus
Cerberus
Netherwood
Cerberus
Level 18
God Stats
2W - 0L
1,703 SR
Queue Stats
9W - 8L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,296
486
2,599
7,529
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Fi6534
Scylla
11
0 / 2 / 2
6,303
420
2,602
4,867
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Gorrasflacas
Arachne
10
4 / 3 / 1
7,137
476
3,600
8,180
2,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
LuzbelitoSQ
Thanatos
14
4 / 5 / 0
8,443
563
9,321
13,070
10,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Skadi
TheYolooo
Skadi
12
3 / 2 / 0
6,993
466
5,397
8,346
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CheT0Glam
Arachne
15
9 / 4 / 1
9,663
644
10,530
13,723
4,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
DiesFromBanger
Cernunnos
13
2 / 1 / 2
8,263
551
5,876
7,162
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 1 / 1
10,517
701
7,224
4,300
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
MarcusXD
Achilles
13
1 / 3 / 3
8,089
539
4,990
10,354
4,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Netherwood
Cerberus
11
0 / 3 / 2
7,297
486
3,171
8,125
4,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
12
Kills
17
17
Deaths
12
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Arachne
CheT0Glam
Arachne
9
4
1
2.38
W
Cernunnos
DiesFromBanger
Cernunnos
2
1
2
3
L
Scylla
Fi6534
Scylla
0
2
2
0.5
L
Arachne
Gorrasflacas
Arachne
4
3
1
1.5
W
5
1
1
5.5
L
Thanatos
LuzbelitoSQ
Thanatos
4
5
0
0.8
W
Achilles
MarcusXD
Achilles
1
3
3
0.83
W
Cerberus
Netherwood
Cerberus
0
3
2
0.33
L
Skadi
TheYolooo
Skadi
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,519
Damage
31,791
41,992
Taken
43,664
18,564
Mitigated
17,714
15,673
Healing
13,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,599
256
0
780
7,529
2,111
225
3,050
4,191
39,046
0
W
Arachne
CheT0Glam
Arachne
10,530
7,186
0
3,966
13,723
4,755
725
202
13,505
0
66,519
W
Cernunnos
DiesFromBanger
Cernunnos
5,876
1,864
0
3,567
7,162
2,236
72
1,734
5,188
0
54,676
L
Scylla
Fi6534
Scylla
2,602
41
0
0
4,867
1,169
0
1,948
2,873
20,649
0
L
Arachne
Gorrasflacas
Arachne
3,600
2,780
0
1,924
8,180
2,595
0
1,329
6,683
0
27,842
W
7,224
1,195
0
2,118
4,300
1,377
3,087
827
3,329
71,730
0
L
Thanatos
LuzbelitoSQ
Thanatos
9,321
3,160
0
10,979
13,070
10,446
0
153
12,877
0
48,164
W
Achilles
MarcusXD
Achilles
4,990
1,496
0
2,190
10,354
4,904
1,001
415
9,895
0
33,009
W
Cerberus
Netherwood
Cerberus
3,171
114
0
1,741
8,125
4,442
0
1,411
6,546
16,499
0
L
Skadi
TheYolooo
Skadi
5,397
2,873
0
1,990
8,346
2,243
0
3,249
4,973
0
45,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,172
Gold Earned
43,829
376
Minions Killed
468
0
Camps Cleared
0
1,351,948
Distance Traveled
1,477,517
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,296
486
79
5
0
282,185
1
W
Arachne
9,663
644
105
7
0
326,487
4
W
Cernunnos
8,263
551
115
8
0
261,686
3
L
Scylla
6,303
420
51
3
0
308,633
3
L
Arachne
7,137
476
58
4
0
213,568
2
W
Nu Wa
10,517
701
164
11
0
292,584
8
L
Thanatos
8,443
563
99
7
0
272,831
4
W
Achilles
8,089
539
63
4
0
297,504
5
W
Cerberus
7,297
486
21
1
0
299,256
4
L
Skadi
6,993
466
89
6
0
274,731
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role