Player Matchup

Zeus
Zeus
Dima992
Zeus
Level 29
God Stats
15W - 10L
1,683 SR
Queue Stats
52W - 53L
1,395 Elo+
Solo
Yemoja
Yemoja
MikonPL
Yemoja
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 68L
1,315 Elo+
Solo
Osiris
Osiris
fonzehh
Osiris
Level 28
God Stats
12W - 7L
1,791 SR
Queue Stats
30W - 23L
1,513 Elo+
Solo
Thanatos
Thanatos
pcdeloney
Thanatos
Level 28
God Stats
20W - 18L
1,445 SR
Queue Stats
162W - 160L
1,403 Elo+
Solo
Skadi
Skadi
xFnqn
Skadi
Level 8
God Stats
3W - 1L
1,662 SR
Queue Stats
9W - 14L
1,509 Elo+
Solo
Team Averages
Level 22
1,616 SR
1,427 Elo+

VS

Team Averages
Level 16
1,526 SR
1,397 Elo+
Skadi
Skadi
Ajrod22019
Skadi
Level 8
God Stats
11W - 14L
1,596 SR
Queue Stats
20W - 36L
1,365 Elo+
Solo
Ravana
Ravana
Ithkrul
Ravana
Level 25
God Stats
3W - 4L
1,316 SR
Queue Stats
125W - 145L
1,419 Elo+
Solo
Cerberus
Cerberus
Koan06
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 45L
1,374 Elo+
Solo
Ra
Ra
Lidefa
Ra
Level 16
God Stats
2W - 2L
1,775 SR
Queue Stats
13W - 21L
1,397 Elo+
Party 1
King Arthur
King Arthur
沃特好啊有
King Arthur
Level 18
God Stats
9W - 14L
1,445 SR
Queue Stats
20W - 29L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Dima992
Zeus
15
1 / 6 / 7
9,473
474
12,015
10,162
3,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
MikonPL
Yemoja
14
4 / 5 / 14
9,972
499
7,574
18,859
19,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
fonzehh
Osiris
18
4 / 2 / 6
11,494
575
14,736
13,206
12,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
pcdeloney
Thanatos
19
16 / 3 / 5
12,572
629
15,179
16,638
8,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
xFnqn
Skadi
13
6 / 7 / 10
10,007
500
12,054
12,995
4,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
10 / 7 / 2
10,787
539
13,267
14,051
5,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ravana
Ithkrul
Ravana
16
6 / 6 / 6
10,594
530
9,644
15,457
8,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Koan06
Cerberus
15
0 / 10 / 15
9,824
491
8,217
18,989
13,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ra
17
5 / 3 / 3
11,179
559
9,432
11,302
4,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
沃特好啊有
King Arthur
15
2 / 5 / 4
9,149
457
8,241
22,238
16,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
53
31
Kills
23
23
Deaths
31
42
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Skadi
10
7
2
1.57
W
Zeus
Dima992
Zeus
1
6
7
0.75
L
Ravana
Ithkrul
Ravana
6
6
6
1.5
L
Cerberus
Koan06
Cerberus
0
10
15
0.75
L
Ra
5
3
3
2.17
W
Yemoja
MikonPL
Yemoja
4
5
14
2.2
W
Osiris
fonzehh
Osiris
4
2
6
3.5
W
Thanatos
pcdeloney
Thanatos
16
3
5
6.17
W
Skadi
xFnqn
Skadi
6
7
10
1.57
L
King Arthur
沃特好啊有
King Arthur
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,558
Damage
48,801
71,860
Taken
82,037
48,085
Mitigated
47,969
23,256
Healing
16,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
13,267
9,077
0
2,830
14,051
5,270
3,579
3,712
10,142
0
63,308
W
Zeus
Dima992
Zeus
12,015
2,304
0
1,699
10,162
3,394
1,200
3,328
6,586
47,127
0
L
Ravana
Ithkrul
Ravana
9,644
3,478
0
5,678
15,457
8,275
0
1,755
13,442
0
58,225
L
Cerberus
Koan06
Cerberus
8,217
1,343
0
2,324
18,989
13,684
35
3,655
15,162
31,630
0
L
Ra
9,432
496
944
1,368
11,302
4,535
469
4,437
6,556
63,003
0
W
Yemoja
MikonPL
Yemoja
7,574
2,785
1,961
2,297
18,859
19,647
1,009
3,876
14,768
31,621
0
W
Osiris
fonzehh
Osiris
14,736
6,588
0
3,372
13,206
12,919
3,357
1,977
10,698
0
68,431
W
Thanatos
pcdeloney
Thanatos
15,179
4,859
0
12,977
16,638
8,123
2,066
4,141
12,266
0
77,923
W
Skadi
xFnqn
Skadi
12,054
6,937
0
950
12,995
4,002
1,712
3,689
9,251
0
50,667
L
King Arthur
沃特好啊有
King Arthur
8,241
766
0
3,687
22,238
16,205
332
5,065
16,277
0
38,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,518
Gold Earned
51,533
453
Minions Killed
472
0
Camps Cleared
0
1,644,803
Distance Traveled
1,883,827
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,787
539
120
6
0
334,652
3
W
Zeus
9,473
474
96
5
0
316,933
2
L
Ravana
10,594
530
81
4
0
405,096
7
L
Cerberus
9,824
491
48
2
0
361,987
0
L
Ra
11,179
559
147
7
0
410,807
0
W
Yemoja
9,972
499
34
2
0
304,191
0
W
Osiris
11,494
575
139
7
0
347,213
3
W
Thanatos
12,572
629
117
6
0
405,485
4
W
Skadi
10,007
500
67
3
0
270,981
1
L
King Arthur
9,149
457
76
4
0
371,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role