Player Matchup

Heimdallr
Heimdallr
CanICallYouJimmy
Heimdallr
Level 28
God Stats
20W - 19L
1,545 SR
Queue Stats
243W - 280L
1,509 Elo+
Party 1
Terra
Terra
Orteriatte
Terra
Level 32
God Stats
3W - 3L
1,742 SR
Queue Stats
195W - 255L
1,504 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pixelmgn
Tsukuyomi
Level 47
God Stats
16W - 8L
1,730 SR
Queue Stats
204W - 254L
1,498 Elo+
Party 1
Bellona
Bellona
Spuleg
Bellona
Level 18
God Stats
11W - 12L
1,338 SR
Queue Stats
29W - 34L
1,378 Elo+
Party 1
Nox
Nox
tremarian
Nox
Level 25
God Stats
6W - 12L
1,213 SR
Queue Stats
212W - 250L
1,511 Elo+
Party 1
Team Averages
Level 30
1,514 SR
1,480 Elo+

VS

Team Averages
Level 21
1,518 SR
1,358 Elo+
Loki
Loki
Bryy95
Loki
Level 29
God Stats
24W - 28L
1,505 SR
Queue Stats
207W - 216L
1,388 Elo+
Solo
Baron Samedi
Baron Samedi
Salpy
Baron Samedi
Level 16
God Stats
3W - 1L
1,646 SR
Queue Stats
8W - 10L
1,388 Elo+
Party 2
Achilles
Achilles
Slimar78
Achilles
Level 24
God Stats
7W - 15L
1,314 SR
Queue Stats
52W - 65L
1,408 Elo+
Solo
Athena
Athena
Stelkurin
Athena
Level 6
God Stats
1W - 1L
1,624 SR
Queue Stats
2W - 13L
1,300 Elo+
Solo
Rama
Rama
penevs
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
17
9 / 3 / 2
10,331
544
14,473
13,628
5,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Terra
15
5 / 1 / 9
9,805
516
3,213
10,436
8,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
Pixelmgn
Tsukuyomi
17
7 / 3 / 12
10,643
560
14,459
15,733
6,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Spuleg
Bellona
15
3 / 4 / 9
9,481
499
8,257
12,141
7,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
9 / 0 / 10
10,371
546
12,229
8,222
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Bryy95
Loki
17
4 / 6 / 1
9,881
520
8,255
15,819
6,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Salpy
Baron Samedi
14
1 / 8 / 4
8,693
458
9,047
11,250
5,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Slimar78
Achilles
14
4 / 8 / 2
9,213
485
9,757
15,627
12,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
Stelkurin
Athena
12
1 / 7 / 4
8,560
451
4,993
18,663
9,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
penevs
Rama
12
1 / 4 / 2
7,659
403
4,524
8,561
2,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
24
33
Kills
11
11
Deaths
33
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
Bryy95
Loki
4
6
1
0.75
W
Heimdallr
9
3
2
3.33
W
Terra
5
1
9
9.5
W
Tsukuyomi
Pixelmgn
Tsukuyomi
7
3
12
4.33
L
Baron Samedi
Salpy
Baron Samedi
1
8
4
0.38
L
Achilles
Slimar78
Achilles
4
8
2
0.63
W
Bellona
Spuleg
Bellona
3
4
9
1.88
L
Athena
Stelkurin
Athena
1
7
4
0.43
L
Rama
penevs
Rama
1
4
2
0.5
W
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,631
Damage
36,576
60,160
Taken
69,920
32,646
Mitigated
35,723
16,075
Healing
11,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Bryy95
Loki
8,255
2,590
0
4,826
15,819
6,121
0
1,703
14,116
0
72,112
W
Heimdallr
14,473
8,073
0
3,585
13,628
5,826
1,326
4,240
9,281
0
73,377
W
Terra
3,213
949
1,020
3,307
10,436
8,950
0
2,946
7,410
26,391
0
W
Tsukuyomi
Pixelmgn
Tsukuyomi
14,459
3,207
0
4,398
15,733
6,797
0
2,271
13,234
0
75,362
L
Baron Samedi
Salpy
Baron Samedi
9,047
1,538
432
202
11,250
5,344
390
4,084
7,165
47,876
0
L
Achilles
Slimar78
Achilles
9,757
4,109
0
2,301
15,627
12,306
315
2,625
13,002
0
35,253
W
Bellona
Spuleg
Bellona
8,257
1,848
462
2,467
12,141
7,812
866
677
11,064
579
43,799
L
Athena
Stelkurin
Athena
4,993
1,890
0
2,966
18,663
9,488
275
6,046
12,605
31,239
0
L
Rama
penevs
Rama
4,524
3,244
0
973
8,561
2,464
264
1,498
7,063
0
34,895
W
12,229
1,072
0
836
8,222
3,261
279
3,326
4,481
46,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,631
Gold Earned
44,006
418
Minions Killed
408
0
Camps Cleared
0
1,741,400
Distance Traveled
1,755,472
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,881
520
123
6
0
386,662
3
W
Heimdallr
10,331
544
115
6
0
311,536
4
W
Terra
9,805
516
27
1
0
354,559
2
W
Tsukuyomi
10,643
560
103
5
0
384,022
7
L
Baron Samedi
8,693
458
92
5
0
321,335
4
L
Achilles
9,213
485
62
3
0
299,064
3
W
Bellona
9,481
499
86
5
0
322,737
1
L
Athena
8,560
451
67
4
0
405,058
1
L
Rama
7,659
403
64
3
0
343,353
2
W
Nox
10,371
546
87
5
0
368,546
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role