Player Matchup

Skadi
Skadi
LilithsDragon
Skadi
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 98L
1,485 Elo+
Solo
Ra
Ra
Only_Morpheus
Ra
Level 67
God Stats
6W - 4L
1,537 SR
Queue Stats
18W - 30L
1,379 Elo+
Solo
Agni
Agni
ShadowFangDark
Agni
Level 91
God Stats
0W - 1L
1,263 SR
Queue Stats
68W - 80L
1,441 Elo+
Solo
Team Averages
Level 88
1,434 SR
1,435 Elo+

VS

Team Averages
Level 87
1,536 SR
1,506 Elo+
Ra
Ra
Heathen Witch
Ra
Level 56
God Stats
4W - 6L
1,658 SR
Queue Stats
471W - 461L
1,510 Elo+
Party 1
Terra
Terra
aguyinatie
Terra
Level 124
God Stats
1W - 2L
1,265 SR
Queue Stats
1,106W - 1,231L
1,447 Elo+
Solo
Artemis
Artemis
xXTigersEyeXx0
Artemis
Level 81
God Stats
45W - 37L
1,685 SR
Queue Stats
962W - 999L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,955
596
4,474
5,327
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 0
6,226
623
1,801
4,143
1,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 0
6,294
629
3,854
5,886
1,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 5
6,557
656
2,498
4,350
1,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Terra
10
1 / 0 / 4
7,457
746
3,485
6,520
4,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
4 / 0 / 1
7,466
747
6,375
7,091
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
5
5
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
L
0
2
0
0
L
0
1
0
0
L
0
2
0
0
W
Terra
1
0
4
3
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,129
Damage
12,358
15,356
Taken
17,961
4,611
Mitigated
8,443
2,183
Healing
9,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,498
98
1,359
1,941
4,350
1,553
0
1,477
2,843
30,967
0
L
4,474
1,019
0
930
5,327
1,599
0
2,639
2,688
0
19,972
L
1,801
128
276
977
4,143
1,303
0
1,143
3,000
18,048
0
L
3,854
160
0
0
5,886
1,709
0
2,277
3,609
25,459
0
W
Terra
3,485
364
1,237
3,400
6,520
4,075
0
1,730
4,674
12,533
0
W
6,375
2,473
0
1,651
7,091
2,815
0
2,262
4,735
0
29,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,475
Gold Earned
21,480
127
Minions Killed
124
0
Camps Cleared
0
551,502
Distance Traveled
559,347
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,557
656
50
5
0
181,169
0
L
Skadi
5,955
596
27
3
0
182,159
1
L
Ra
6,226
623
49
5
0
194,554
4
L
Agni
6,294
629
51
5
0
174,789
2
W
Terra
7,457
746
30
3
0
205,468
1
W
Artemis
7,466
747
44
4
0
172,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role