Player Matchup

Fenrir
Fenrir
BadTumTumm
Fenrir
Level 16
God Stats
17W - 10L
1,658 SR
Queue Stats
66W - 83L
1,585 Elo+
Party 2
Anubis
Anubis
GnorcBoy
Anubis
Level 25
God Stats
4W - 5L
1,280 SR
Queue Stats
17W - 18L
1,371 Elo+
Solo
Ne Zha
Ne Zha
Pacific_NKov11
Ne Zha
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 28L
1,491 Elo+
Solo
Scylla
Scylla
Scale_Plu
Scylla
Level 22
God Stats
16W - 13L
1,621 SR
Queue Stats
197W - 213L
1,476 Elo+
Party 2
Chernobog
Chernobog
jeroentjjeee
Chernobog
Level 25
God Stats
9W - 15L
1,830 SR
Queue Stats
172W - 173L
1,493 Elo+
Party 2
Team Averages
Level 21
1,578 SR
1,483 Elo+

VS

Team Averages
Level 18
1,515 SR
1,581 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
cano7757
Artemis
Level 15
God Stats
4W - 2L
1,628 SR
Queue Stats
24W - 36L
1,426 Elo+
Solo
Hel
Hel
capuche1313
Hel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 92L
1,619 Elo+
Party 1
Hachiman
Hachiman
fab9410
Hachiman
Level 22
God Stats
12W - 7L
1,449 SR
Queue Stats
105W - 47L
1,606 Elo+
Party 1
Amaterasu
Amaterasu
manetao34
Amaterasu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 7L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BadTumTumm
Fenrir
16
5 / 7 / 8
10,500
477
11,262
18,378
7,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
GnorcBoy
Anubis
18
9 / 4 / 6
11,969
544
13,764
12,067
6,009
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 7 / 1
10,949
498
6,592
13,820
5,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Scale_Plu
Scylla
16
3 / 6 / 8
10,643
484
10,774
16,035
5,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
jeroentjjeee
Chernobog
16
3 / 6 / 4
10,230
465
8,787
13,178
4,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
20
13 / 3 / 1
14,380
654
16,329
18,708
7,205
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
cano7757
Artemis
16
1 / 7 / 3
10,399
473
7,307
14,507
4,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 9 / 5
10,570
480
5,695
13,989
5,910
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
fab9410
Hachiman
19
6 / 1 / 6
12,666
576
7,592
12,975
5,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
manetao34
Amaterasu
20
9 / 5 / 9
13,578
617
20,082
21,491
16,254
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
53
25
Kills
29
30
Deaths
25
27
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
13
3
1
4.5
L
Fenrir
BadTumTumm
Fenrir
5
7
8
1.29
L
Anubis
GnorcBoy
Anubis
9
4
6
3
L
5
7
1
0.79
L
Scylla
Scale_Plu
Scylla
3
6
8
1.17
W
Artemis
cano7757
Artemis
1
7
3
0.36
W
0
9
5
0.28
W
Hachiman
fab9410
Hachiman
6
1
6
9
L
Chernobog
jeroentjjeee
Chernobog
3
6
4
0.83
W
Amaterasu
manetao34
Amaterasu
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,179
Damage
57,005
73,478
Taken
81,670
29,873
Mitigated
39,602
12,960
Healing
25,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
16,329
8,058
0
9,335
18,708
7,205
3,164
4,613
14,095
0
98,599
L
Fenrir
BadTumTumm
Fenrir
11,262
2,098
0
3,564
18,378
7,992
1,221
1,605
16,773
0
42,186
L
Anubis
GnorcBoy
Anubis
13,764
450
0
4,067
12,067
6,009
921
1,932
10,135
71,935
0
L
6,592
3,730
183
1,022
13,820
5,697
505
114
13,706
0
60,646
L
Scylla
Scale_Plu
Scylla
10,774
1,997
389
3,369
16,035
5,443
1,189
817
15,218
55,518
0
W
Artemis
cano7757
Artemis
7,307
4,564
0
1,367
14,507
4,542
1,986
2,887
11,620
0
45,787
W
5,695
920
951
1,408
13,989
5,910
102
9,340
4,649
38,909
0
W
Hachiman
fab9410
Hachiman
7,592
5,489
0
4,560
12,975
5,691
2,720
2,657
10,318
0
77,013
L
Chernobog
jeroentjjeee
Chernobog
8,787
6,086
183
183
13,178
4,732
1,471
1,400
11,778
0
46,265
W
Amaterasu
manetao34
Amaterasu
20,082
9,896
0
7,756
21,491
16,254
435
5,211
16,280
0
84,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,291
Gold Earned
61,593
454
Minions Killed
490
0
Camps Cleared
0
1,933,288
Distance Traveled
2,016,475
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,380
654
121
6
0
400,327
0
L
Fenrir
10,500
477
69
3
0
388,957
0
L
Anubis
11,969
544
117
5
0
389,490
4
L
Ne Zha
10,949
498
100
5
0
410,363
0
L
Scylla
10,643
484
80
4
0
378,176
1
W
Artemis
10,399
473
73
3
0
392,967
0
W
Hel
10,570
480
75
3
0
323,963
0
W
Hachiman
12,666
576
112
5
0
437,713
1
L
Chernobog
10,230
465
88
4
0
366,302
4
W
Amaterasu
13,578
617
109
5
0
461,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role