Player Matchup

Bacchus
Bacchus
AngelofStar
Bacchus
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,333 Elo+
Party 1
Scylla
Scylla
IBB98
Scylla
Level 29
God Stats
27W - 28L
1,572 SR
Queue Stats
476W - 512L
1,470 Elo+
Solo
Izanami
Izanami
MyNameISVayne
Izanami
Level 16
God Stats
6W - 5L
1,402 SR
Queue Stats
14W - 19L
1,291 Elo+
Party 1
Artio
Artio
Nieube
Artio
Level 22
God Stats
35W - 26L
1,473 SR
Queue Stats
260W - 242L
1,467 Elo+
Solo
Discordia
Discordia
melinaw
Discordia
Level 7
God Stats
2W - 2L
1,285 SR
Queue Stats
5W - 12L
1,121 Elo+
Party 1
Team Averages
Level 16
1,446 SR
1,336 Elo+

VS

Team Averages
Level 21
1,366 SR
1,401 Elo+
Anhur
Anhur
Criticalshot7
Anhur
Level 10
God Stats
9W - 12L
1,340 SR
Queue Stats
16W - 22L
1,334 Elo+
Solo
Kumbhakarna
Kumbhakarna
MisterJcreeper
Kumbhakarna
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
105W - 117L
1,500 Elo+
Party 2
Anubis
Anubis
ToughJam5289804
Anubis
Level 7
God Stats
17W - 18L
1,257 SR
Queue Stats
124W - 142L
1,337 Elo+
Solo
Fenrir
Fenrir
krumbly
Fenrir
Level 21
God Stats
10W - 15L
1,450 SR
Queue Stats
122W - 129L
1,336 Elo+
Solo
Artemis
Artemis
murtuv
Artemis
Level 4
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AngelofStar
Bacchus
12
5 / 4 / 7
8,927
595
6,487
9,953
8,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
IBB98
Scylla
12
2 / 3 / 3
7,594
506
2,913
7,815
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
14
9 / 2 / 5
9,015
601
10,253
8,864
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Nieube
Artio
13
6 / 2 / 1
8,152
543
11,459
14,361
10,853
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
melinaw
Discordia
10
2 / 5 / 2
6,789
453
4,904
6,937
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 3
7,799
520
6,123
13,251
3,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
MisterJcreeper
Kumbhakarna
8
1 / 5 / 1
5,788
386
5,672
11,743
6,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
4 / 1 / 0
7,450
497
5,062
6,916
2,679
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
krumbly
Fenrir
12
7 / 5 / 4
8,154
544
8,545
11,185
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
murtuv
Artemis
10
1 / 4 / 0
6,188
413
2,111
6,905
2,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
24
Kills
15
16
Deaths
25
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AngelofStar
Bacchus
5
4
7
2.13
L
2
10
3
0.35
W
Scylla
IBB98
Scylla
2
3
3
1.17
L
Kumbhakarna
MisterJcreeper
Kumbhakarna
1
5
1
0.3
W
Izanami
9
2
5
5.75
W
Artio
Nieube
Artio
6
2
1
3.25
L
4
1
0
4
L
Fenrir
krumbly
Fenrir
7
5
4
1.8
W
Discordia
melinaw
Discordia
2
5
2
0.6
L
Artemis
murtuv
Artemis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,016
Damage
27,513
47,930
Taken
50,000
25,256
Mitigated
18,815
11,094
Healing
9,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AngelofStar
Bacchus
6,487
1,613
0
762
9,953
8,871
136
1,238
8,715
18,652
0
L
6,123
3,164
0
2,586
13,251
3,886
555
2,630
10,541
0
37,491
W
Scylla
IBB98
Scylla
2,913
312
0
1,851
7,815
1,837
324
136
7,679
45,328
0
L
Kumbhakarna
MisterJcreeper
Kumbhakarna
5,672
1,326
186
2,312
11,743
6,122
0
7,873
3,784
15,697
0
W
Izanami
10,253
6,573
0
3,713
8,864
2,045
1,289
945
7,919
0
49,557
W
Artio
Nieube
Artio
11,459
1,370
0
4,768
14,361
10,853
0
5,548
8,813
45,048
0
L
5,062
168
0
2,410
6,916
2,679
246
4,969
1,313
34,078
0
L
Fenrir
krumbly
Fenrir
8,545
1,395
0
1,722
11,185
3,968
0
4,998
6,073
0
39,918
W
Discordia
melinaw
Discordia
4,904
201
0
0
6,937
1,650
298
2,867
4,070
27,271
0
L
Artemis
murtuv
Artemis
2,111
1,253
0
270
6,905
2,160
587
4,379
2,526
0
15,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,477
Gold Earned
35,379
327
Minions Killed
234
0
Camps Cleared
0
1,306,479
Distance Traveled
1,281,068
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,927
595
26
2
0
283,885
4
L
Anhur
7,799
520
60
4
0
244,594
0
W
Scylla
7,594
506
85
6
0
258,953
3
L
Kumbhakarna
5,788
386
18
1
0
296,901
3
W
Izanami
9,015
601
80
5
0
240,333
0
W
Artio
8,152
543
79
5
0
255,139
0
L
Anubis
7,450
497
66
4
0
249,448
1
L
Fenrir
8,154
544
53
4
0
279,178
0
W
Discordia
6,789
453
57
4
0
268,169
0
L
Artemis
6,188
413
37
2
0
210,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role