Player Matchup

Tiamat
Tiamat
Gold III
Ayomah
Tiamat
Gold III
Level 69
God Stats
1W - 1L
1,957 SR
Queue Stats
65W - 44L
1,762 MMR
Party 2
Tyr
Tyr
Gold I
BerGerr
Tyr
Gold I
Level 159
God Stats
16W - 7L
1,838 SR
Queue Stats
32W - 19L
1,908 MMR
Party 2
Nemesis
Nemesis
Platinum III
Cliandelan
Nemesis
Platinum III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum V
DaSushiMan
Anhur
Platinum V
Level 110
God Stats
3W - 5L
1,658 SR
Queue Stats
181W - 180L
1,831 MMR
Solo
Ares
Ares
Platinum IV
theyoungburns
Ares
Platinum IV
Level 97
God Stats
3W - 1L
1,500 SR
Queue Stats
258W - 248L
1,749 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,691 SR
1,750 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,693 SR
1,719 MMR
Thor
Thor
Platinum II
Berzerkerss
Thor
Platinum II
Level 82
God Stats
15W - 15L
1,781 SR
Queue Stats
645W - 632L
1,899 MMR
Solo
Xing Tian
Xing Tian
Platinum II
BookieCookie
Xing Tian
Platinum II
Level 154
God Stats
13W - 8L
1,875 SR
Queue Stats
470W - 462L
1,793 MMR
Solo
Chiron
Chiron
Platinum I
JalukarD
Chiron
Platinum I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Platinum I
KGein
Chronos
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Platinum IV
PremiumRex
Nu Wa
Platinum IV
Level 124
God Stats
24W - 8L
1,809 SR
Queue Stats
49W - 38L
1,904 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ayomah
Tiamat
11
2 / 6 / 2
6,926
495
7,184
8,351
4,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
12
1 / 4 / 0
7,358
526
3,386
13,156
5,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Cliandelan
Nemesis
12
1 / 2 / 2
7,181
513
6,121
10,558
4,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
11
0 / 6 / 0
6,501
464
4,689
10,043
2,887
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 9 / 2
6,798
486
7,160
14,686
8,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
DanzaburouScyllaApolloGuan YuSet

VS

Bans
JanusSun WukongCu ChulainnKing ArthurNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 4
8,828
631
5,129
8,902
3,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
BookieCookie
Xing Tian
12
4 / 0 / 10
8,262
590
5,394
10,165
7,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
JalukarD
Chiron
16
7 / 0 / 2
9,330
666
6,861
8,146
2,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
KGein
Chronos
16
5 / 0 / 2
9,321
666
12,487
9,184
5,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
14
4 / 4 / 11
8,541
610
10,814
8,506
2,810
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
6
Kills
27
27
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Ayomah
Tiamat
2
6
2
0.5
L
Tyr
1
4
0
0.25
W
7
2
4
4.5
W
Xing Tian
BookieCookie
Xing Tian
4
0
10
9
L
Nemesis
Cliandelan
Nemesis
1
2
2
1
L
Anhur
0
6
0
0
W
Chiron
JalukarD
Chiron
7
0
2
8
W
Chronos
KGein
Chronos
5
0
2
6
W
Nu Wa
4
4
11
2.38
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,540
Damage
40,685
56,794
Taken
44,903
26,428
Mitigated
20,949
10,519
Healing
15,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Ayomah
Tiamat
7,184
1,220
0
1,310
8,351
4,832
0
4,752
3,599
39,513
0
L
Tyr
3,386
883
0
4,754
13,156
5,835
468
8,114
4,592
0
44,704
W
5,129
657
0
3,426
8,902
3,093
0
2,802
5,984
0
54,842
W
Xing Tian
BookieCookie
Xing Tian
5,394
644
0
1,732
10,165
7,464
0
3,249
6,732
20,592
0
L
Nemesis
Cliandelan
Nemesis
6,121
2,492
0
1,464
10,558
4,306
0
4,775
5,683
0
49,533
L
Anhur
4,689
1,931
0
1,927
10,043
2,887
0
2,446
7,597
0
41,871
W
Chiron
JalukarD
Chiron
6,861
3,663
821
2,590
8,146
2,565
784
1,618
6,528
0
64,458
W
Chronos
KGein
Chronos
12,487
5,728
0
6,293
9,184
5,017
2,214
1,863
7,313
60,760
0
W
Nu Wa
10,814
3,260
0
665
8,506
2,810
309
4,262
4,002
50,283
0
L
7,160
461
0
1,064
14,686
8,568
0
8,008
6,628
25,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,764
Gold Earned
44,282
387
Minions Killed
453
0
Camps Cleared
0
1,317,781
Distance Traveled
1,372,686
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,926
495
83
6
0
262,455
4
L
Tyr
7,358
526
103
7
0
281,069
3
W
Thor
8,828
631
102
7
0
298,660
3
W
Xing Tian
8,262
590
31
2
0
303,993
7
L
Nemesis
7,181
513
93
7
0
308,838
6
L
Anhur
6,501
464
75
5
0
214,004
7
W
Chiron
9,330
666
121
9
0
257,677
3
W
Chronos
9,321
666
108
8
0
244,198
1
W
Nu Wa
8,541
610
91
7
0
268,158
3
L
Ares
6,798
486
33
2
0
251,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role