Player Matchup

Bakasura
Bakasura
Kooters
Bakasura
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 180L
1,601 Elo+
Solo
Bellona
Bellona
M4RTYMCFLYGUY
Bellona
Level 125
God Stats
77W - 70L
1,631 SR
Queue Stats
334W - 323L
1,531 Elo+
Party 2
Athena
Athena
SacredJade
Athena
Level 88
God Stats
3W - 3L
1,404 SR
Queue Stats
20W - 18L
1,476 Elo+
Solo
Ra
Ra
TBUCKMAN01
Ra
Level 126
God Stats
27W - 26L
1,589 SR
Queue Stats
430W - 432L
1,580 Elo+
Party 2
Anhur
Anhur
sterben589
Anhur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 112
1,525 SR
1,537 Elo+

VS

Team Averages
Level 115
1,560 SR
1,490 Elo+
Cu Chulainn
Cu Chulainn
Cdog0515
Cu Chulainn
Level 148
God Stats
3W - 3L
1,575 SR
Queue Stats
214W - 192L
1,486 Elo+
Solo
He Bo
He Bo
Im2dandy4andy
He Bo
Level 134
God Stats
9W - 7L
1,446 SR
Queue Stats
232W - 208L
1,520 Elo+
Party 1
Artio
Artio
ImBurntToast
Artio
Level 109
God Stats
20W - 23L
1,549 SR
Queue Stats
375W - 413L
1,470 Elo+
Party 1
Sol
Sol
RekageUltra
Sol
Level 59
God Stats
6W - 6L
1,730 SR
Queue Stats
248W - 244L
1,470 Elo+
Solo
Eset
Eset
xGlassCityxPROx
Eset
Level 124
God Stats
8W - 3L
1,500 SR
Queue Stats
783W - 736L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kooters
Bakasura
13
2 / 5 / 0
8,020
472
7,980
13,318
6,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
13
0 / 2 / 1
7,659
451
4,223
15,742
13,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
SacredJade
Athena
12
0 / 5 / 3
7,284
428
4,144
15,688
10,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 5 / 1
8,015
471
5,714
10,250
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
12
2 / 5 / 0
7,444
438
5,320
11,956
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cdog0515
Cu Chulainn
15
3 / 2 / 3
9,227
543
11,557
13,608
9,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
12 / 0 / 2
10,551
621
13,277
6,266
1,961
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 13
7,652
450
5,259
10,719
6,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
3 / 1 / 8
9,484
558
12,340
11,706
3,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 1 / 7
8,173
481
6,720
8,428
2,759
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
5
Kills
22
22
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Cdog0515
Cu Chulainn
3
2
3
2.25
W
12
0
2
13
W
2
1
13
8.5
L
Bakasura
Kooters
Bakasura
2
5
0
0.4
L
Bellona
0
2
1
0.25
W
3
1
8
7
L
Athena
SacredJade
Athena
0
5
3
0.3
L
1
5
1
0.3
L
Anhur
2
5
0
0.4
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,381
Damage
49,153
66,954
Taken
50,727
37,742
Mitigated
24,211
18,579
Healing
20,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Cdog0515
Cu Chulainn
11,557
2,090
0
2,754
13,608
9,165
418
1,811
11,250
158
57,679
W
13,277
885
0
2,654
6,266
1,961
180
1,508
4,758
76,553
0
W
5,259
726
1,144
4,107
10,719
6,848
0
2,696
7,593
18,890
0
L
Bakasura
Kooters
Bakasura
7,980
4,887
0
3,274
13,318
6,336
0
7,444
5,874
0
43,673
L
Bellona
4,223
1,385
0
4,334
15,742
13,191
1,102
3,434
12,308
0
44,755
W
12,340
3,040
0
6,837
11,706
3,478
1,664
2,622
8,729
71,802
0
L
Athena
SacredJade
Athena
4,144
1,160
0
2,366
15,688
10,332
0
10,606
5,082
22,378
0
L
5,714
292
2,441
3,015
10,250
4,024
943
7,618
2,632
50,643
0
L
Anhur
5,320
2,477
0
3,149
11,956
3,859
0
8,616
3,340
0
41,100
W
6,720
934
1,277
1,569
8,428
2,759
0
1,221
6,892
52,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,422
Gold Earned
45,087
421
Minions Killed
490
0
Camps Cleared
0
1,628,485
Distance Traveled
1,686,644
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,227
543
116
7
0
331,342
4
W
He Bo
10,551
621
125
7
0
330,933
4
W
Artio
7,652
450
21
1
0
369,916
4
L
Bakasura
8,020
472
88
5
0
337,083
7
L
Bellona
7,659
451
102
6
0
335,616
1
W
Sol
9,484
558
129
8
0
309,606
4
L
Athena
7,284
428
40
2
0
323,058
1
L
Ra
8,015
471
109
6
0
333,397
5
L
Anhur
7,444
438
82
5
0
299,331
2
W
Eset
8,173
481
99
6
0
344,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role