Player Matchup

Nemesis
Nemesis
H4WKY099
Nemesis
Level 14
God Stats
15W - 3L
1,973 SR
Queue Stats
41W - 14L
1,867 Elo+
Party 1
Nu Wa
Nu Wa
Omina
Nu Wa
Level 100
God Stats
8W - 1L
1,715 SR
Queue Stats
78W - 36L
1,765 Elo+
Party 1
Odin
Odin
ProphetOfJashin
Odin
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Zenogan
Raijin
Level 138
God Stats
1W - 0L
1,325 SR
Queue Stats
124W - 79L
1,682 Elo+
Party 1
Anhur
Anhur
brannonrpg7
Anhur
Level 118
God Stats
1W - 3L
1,244 SR
Queue Stats
24W - 32L
1,369 Elo+
Solo
Team Averages
Level 87
1,552 SR
1,637 Elo+

VS

Team Averages
Level 44
1,425 SR
1,356 Elo+
Jormungandr
Jormungandr
Jobama95
Jormungandr
Level 36
God Stats
8W - 7L
1,463 SR
Queue Stats
68W - 100L
1,273 Elo+
Party 2
Janus
Janus
Kuhndog96063
Janus
Level 46
God Stats
0W - 2L
1,489 SR
Queue Stats
16W - 26L
1,281 Elo+
Solo
Tiamat
Tiamat
Phourc
Tiamat
Level 44
God Stats
1W - 2L
1,274 SR
Queue Stats
131W - 150L
1,491 Elo+
Solo
Izanami
Izanami
bigblackdingo420
Izanami
Level 29
God Stats
20W - 17L
1,431 SR
Queue Stats
73W - 92L
1,319 Elo+
Party 2
Fenrir
Fenrir
yasho_xdd
Fenrir
Level 63
God Stats
49W - 63L
1,468 SR
Queue Stats
643W - 687L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
H4WKY099
Nemesis
19
20 / 1 / 17
13,278
1,328
22,982
11,568
4,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Omina
Nu Wa
18
2 / 0 / 32
10,654
1,065
13,355
6,075
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
7 / 2 / 28
11,006
1,101
10,983
12,841
12,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Raijin
Zenogan
Raijin
19
14 / 1 / 27
13,011
1,301
25,651
12,240
4,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 2 / 14
10,243
1,024
7,692
8,065
2,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

291

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jobama95
Jormungandr
16
2 / 10 / 2
9,589
959
10,514
20,382
19,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 10 / 2
9,182
918
8,024
14,148
4,725
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Phourc
Tiamat
14
1 / 7 / 2
8,698
870
6,482
12,896
7,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 12 / 1
8,340
834
8,351
19,532
7,685
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
yasho_xdd
Fenrir
15
1 / 11 / 4
9,472
947
9,074
18,428
6,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
17
50
Kills
6
6
Deaths
50
118
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
H4WKY099
Nemesis
20
1
17
28.5
L
Jormungandr
Jobama95
Jormungandr
2
10
2
0.3
L
2
10
2
0.3
W
Nu Wa
Omina
Nu Wa
2
0
32
18
L
Tiamat
Phourc
Tiamat
1
7
2
0.29
W
7
2
28
10.5
W
Raijin
Zenogan
Raijin
14
1
27
27.5
L
0
12
1
0.04
W
7
2
14
7
L
Fenrir
yasho_xdd
Fenrir
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,663
Damage
42,445
50,789
Taken
85,386
25,481
Mitigated
46,504
9,012
Healing
3,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
H4WKY099
Nemesis
22,982
17,198
0
3,024
11,568
4,622
0
4,358
7,055
0
33,161
L
Jormungandr
Jobama95
Jormungandr
10,514
1,848
0
0
20,382
19,712
0
8,855
11,340
37,202
0
L
8,024
592
0
0
14,148
4,725
0
5,953
7,991
28,327
0
W
Nu Wa
Omina
Nu Wa
13,355
2,143
0
749
6,075
1,755
0
2,704
3,251
31,828
0
L
Tiamat
Phourc
Tiamat
6,482
340
318
1,850
12,896
7,503
0
5,929
6,792
12,122
0
W
10,983
2,709
0
1,962
12,841
12,290
0
5,272
6,916
0
22,361
W
Raijin
Zenogan
Raijin
25,651
2,754
0
3,277
12,240
4,335
0
7,098
4,984
48,235
0
L
8,351
4,749
0
509
19,532
7,685
0
7,281
12,017
0
35,524
W
7,692
3,827
0
0
8,065
2,479
0
4,956
3,075
0
15,347
L
Fenrir
yasho_xdd
Fenrir
9,074
1,955
0
951
18,428
6,879
0
9,856
8,240
0
17,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,192
Gold Earned
45,281
186
Minions Killed
170
10
Camps Cleared
3
1,007,391
Distance Traveled
727,334
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,278
1,328
29
3
7
229,174
0
L
Jormungandr
9,589
959
45
5
0
158,632
0
L
Janus
9,182
918
61
6
0
138,568
0
W
Nu Wa
10,654
1,065
47
5
0
215,869
2
L
Tiamat
8,698
870
5
1
0
143,587
0
W
Odin
11,006
1,101
16
2
1
213,794
0
W
Raijin
13,011
1,301
71
7
2
186,236
1
L
Izanami
8,340
834
47
5
0
131,981
0
W
Anhur
10,243
1,024
23
2
0
162,318
0
L
Fenrir
9,472
947
12
1
3
154,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role