Player Matchup

Nike
Nike
FarHaze
Nike
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,157 Elo+
Solo
Sylvanus
Sylvanus
HughGRections
Sylvanus
Level 25
God Stats
22W - 24L
1,839 SR
Queue Stats
480W - 492L
1,474 Elo+
Solo
Danzaburou
Danzaburou
JigglyWigglyJay
Danzaburou
Level 23
God Stats
2W - 1L
1,656 SR
Queue Stats
96W - 87L
1,435 Elo+
Solo
Tiamat
Tiamat
JustAGoodTime
Tiamat
Level 25
God Stats
22W - 24L
1,330 SR
Queue Stats
125W - 127L
1,499 Elo+
Solo
Tsukuyomi
Tsukuyomi
justEthan409
Tsukuyomi
Level 28
God Stats
3W - 3L
1,525 SR
Queue Stats
135W - 143L
1,398 Elo+
Solo
Team Averages
Level 21
1,570 SR
1,392 Elo+

VS

Team Averages
Level 15
1,407 SR
1,475 Elo+
Achilles
Achilles
AChillEastBot
Achilles
Level 18
God Stats
46W - 42L
1,408 SR
Queue Stats
277W - 277L
1,764 Elo+
Solo
Yemoja
Yemoja
Adélia
Yemoja
Level 8
God Stats
1W - 2L
1,381 SR
Queue Stats
1W - 3L
1,299 Elo+
Party 1
Bellona
Bellona
DiscountBoxBox
Bellona
Level 28
God Stats
14W - 14L
1,508 SR
Queue Stats
95W - 87L
1,516 Elo+
Solo
Fenrir
Fenrir
Felipe084
Fenrir
Level 16
God Stats
7W - 5L
1,239 SR
Queue Stats
23W - 24L
1,500 Elo+
Solo
Hera
Hera
Sabrinalopezz
Hera
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
12W - 31L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
FarHaze
Nike
5
1 / 1 / 1
3,867
645
1,313
2,296
736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
HughGRections
Sylvanus
7
2 / 0 / 0
4,415
736
1,463
2,950
1,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
JigglyWigglyJay
Danzaburou
6
0 / 1 / 1
3,802
634
782
3,478
765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
4 / 0 / 2
5,116
853
3,001
3,228
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
justEthan409
Tsukuyomi
7
3 / 0 / 0
4,480
747
1,289
3,450
878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AChillEastBot
Achilles
7
1 / 1 / 0
4,288
715
1,704
2,788
1,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Adélia
Yemoja
1
0 / 0 / 0
2,757
460
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 2 / 0
3,967
661
1,888
4,456
2,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Felipe084
Fenrir
5
0 / 4 / 0
3,414
569
440
4,620
1,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
0 / 3 / 0
3,783
631
1,759
3,438
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
10
Kills
2
2
Deaths
10
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
AChillEastBot
Achilles
1
1
0
1
L
Yemoja
Adélia
Yemoja
0
0
0
0
L
1
2
0
0.5
W
Nike
FarHaze
Nike
1
1
1
1.5
L
Fenrir
Felipe084
Fenrir
0
4
0
0
W
Sylvanus
HughGRections
Sylvanus
2
0
0
2
W
Danzaburou
JigglyWigglyJay
Danzaburou
0
1
1
0.5
W
4
0
2
5
L
0
3
0
0
W
Tsukuyomi
justEthan409
Tsukuyomi
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,848
Damage
5,791
15,402
Taken
15,302
5,569
Mitigated
5,664
6,219
Healing
3,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AChillEastBot
Achilles
1,704
469
0
826
2,788
1,495
0
197
2,416
0
14,319
L
Yemoja
Adélia
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
1,888
549
0
1,330
4,456
2,060
0
1,463
2,993
0
16,759
W
Nike
FarHaze
Nike
1,313
100
0
158
2,296
736
0
0
2,171
0
8,855
L
Fenrir
Felipe084
Fenrir
440
100
123
628
4,620
1,191
0
1,044
3,576
0
10,672
W
Sylvanus
HughGRections
Sylvanus
1,463
645
126
1,079
2,950
1,153
686
0
2,950
15,292
0
W
Danzaburou
JigglyWigglyJay
Danzaburou
782
329
0
1,042
3,478
765
95
0
3,478
0
15,704
W
3,001
582
0
2,225
3,228
2,037
533
1,333
1,685
21,827
0
L
1,759
378
0
446
3,438
918
0
1,760
1,653
15,003
0
W
Tsukuyomi
justEthan409
Tsukuyomi
1,289
366
0
1,589
3,450
878
0
202
3,199
0
14,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,680
Gold Earned
18,209
152
Minions Killed
138
0
Camps Cleared
0
631,266
Distance Traveled
455,387
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,288
715
45
8
0
105,431
0
L
Yemoja
2,757
460
0
0
0
0
0
L
Bellona
3,967
661
36
6
0
124,333
1
W
Nike
3,867
645
19
3
0
144,103
0
L
Fenrir
3,414
569
22
4
0
120,407
0
W
Sylvanus
4,415
736
31
5
0
119,252
2
W
Danzaburou
3,802
634
21
4
0
111,111
1
W
Tiamat
5,116
853
42
7
0
118,631
0
L
Hera
3,783
631
35
6
0
105,216
1
W
Tsukuyomi
4,480
747
39
7
0
138,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role