Player Matchup

Fenrir
Fenrir
Haku_TTV
Fenrir
Level 26
God Stats
10W - 15L
1,497 SR
Queue Stats
54W - 51L
1,344 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Hazer_Kira
Cu Chulainn
Level 27
God Stats
19W - 10L
1,422 SR
Queue Stats
61W - 65L
1,339 Elo+
Party 1
Olorun
Olorun
luismy_el_sidras
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Set
Set
nikulcho
Set
Level 25
God Stats
5W - 11L
1,361 SR
Queue Stats
47W - 52L
1,379 Elo+
Party 1
Medusa
Medusa
thewolfgirl288
Medusa
Level 14
God Stats
6W - 6L
1,673 SR
Queue Stats
9W - 13L
1,395 Elo+
Solo
Team Averages
Level 19
1,491 SR
1,391 Elo+

VS

Team Averages
Level 23
1,553 SR
1,401 Elo+
Thor
Thor
Aadam_346
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
Patashov1
Neith
Level 28
God Stats
13W - 15L
1,492 SR
Queue Stats
119W - 134L
1,404 Elo+
Solo
Nu Wa
Nu Wa
TH0MASPERD1COU
Nu Wa
Level 30
God Stats
27W - 30L
1,505 SR
Queue Stats
56W - 68L
1,385 Elo+
Solo
Mulan
Mulan
TearsInHeaven90
Mulan
Level 28
God Stats
3W - 2L
1,520 SR
Queue Stats
11W - 14L
1,317 Elo+
Solo
Cu Chulainn
Cu Chulainn
wheaters247
Cu Chulainn
Level 28
God Stats
1W - 0L
1,747 SR
Queue Stats
67W - 57L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Haku_TTV
Fenrir
20
15 / 2 / 4
13,501
540
13,541
20,221
11,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Hazer_Kira
Cu Chulainn
6
0 / 4 / 0
7,021
281
1,443
7,720
2,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
8 / 9 / 11
11,389
456
14,744
22,328
8,482
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 5 / 10
11,510
460
11,465
18,619
8,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 5 / 12
10,236
409
4,262
13,095
5,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
0 / 10 / 5
7,666
307
4,038
8,473
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Patashov1
Neith
20
7 / 5 / 4
13,956
558
9,672
13,372
6,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 10 / 10
10,972
439
21,205
17,731
4,461
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
10 / 5 / 7
12,686
507
14,733
15,532
19,668
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
wheaters247
Cu Chulainn
19
5 / 2 / 7
12,351
494
9,578
13,052
13,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
58
31
Kills
25
25
Deaths
32
37
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thor
0
10
5
0.25
L
Fenrir
Haku_TTV
Fenrir
15
2
4
8.5
L
Cu Chulainn
Hazer_Kira
Cu Chulainn
0
4
0
0
W
Neith
Patashov1
Neith
7
5
4
1.8
W
3
10
10
0.8
W
10
5
7
2.7
L
8
9
11
1.5
L
8
5
10
2.6
L
0
5
12
1.2
W
Cu Chulainn
wheaters247
Cu Chulainn
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,455
Damage
59,226
81,983
Taken
68,160
36,911
Mitigated
46,122
21,496
Healing
10,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
4,038
1,534
0
346
8,473
2,217
0
2,351
6,122
0
8,811
L
Fenrir
Haku_TTV
Fenrir
13,541
2,668
0
9,894
20,221
11,569
0
3,914
16,182
0
103,346
L
Cu Chulainn
Hazer_Kira
Cu Chulainn
1,443
539
0
1,239
7,720
2,798
161
2,403
5,267
0
8,906
W
Neith
Patashov1
Neith
9,672
4,775
0
4,500
13,372
6,172
9,659
2,618
10,754
0
87,837
W
21,205
3,695
146
1,752
17,731
4,461
2,108
3,159
14,572
53,987
0
W
14,733
2,726
0
3,388
15,532
19,668
1,716
3,109
12,423
812
73,990
L
14,744
7,777
761
6,651
22,328
8,482
1,977
5,048
17,105
55,457
0
L
11,465
6,151
0
1,215
18,619
8,850
0
7,756
10,763
0
60,408
L
4,262
1,595
0
1,736
13,095
5,212
413
3,007
10,063
0
49,821
W
Cu Chulainn
wheaters247
Cu Chulainn
9,578
1,777
0
568
13,052
13,604
657
3,507
9,545
612
60,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,657
Gold Earned
57,631
419
Minions Killed
426
0
Camps Cleared
0
1,864,997
Distance Traveled
1,953,257
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,666
307
7
0
0
212,914
1
L
Fenrir
13,501
540
146
6
0
533,401
2
L
Cu Chulainn
7,021
281
27
1
0
152,049
0
W
Neith
13,956
558
162
6
0
434,242
0
W
Nu Wa
10,972
439
57
2
0
424,924
1
W
Mulan
12,686
507
111
4
0
402,674
0
L
Olorun
11,389
456
90
4
0
396,737
0
L
Set
11,510
460
84
3
0
447,085
1
L
Medusa
10,236
409
72
3
0
335,725
1
W
Cu Chulainn
12,351
494
89
4
0
478,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role