Player Matchup

Danzaburou
Danzaburou
CameronJames23
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Franck2206
Janus
Level 60
God Stats
5W - 3L
1,705 SR
Queue Stats
113W - 129L
1,523 Elo+
Party 2
King Arthur
King Arthur
Mikawosi
King Arthur
Level 143
God Stats
27W - 40L
1,436 SR
Queue Stats
189W - 184L
1,554 Elo+
Party 2
Fenrir
Fenrir
Scrabyy
Fenrir
Level 85
God Stats
2W - 4L
1,355 SR
Queue Stats
39W - 34L
1,543 Elo+
Solo
Athena
Athena
dzordzinio
Athena
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 50L
1,645 Elo+
Solo
Team Averages
Level 107
1,499 SR
1,553 Elo+

VS

Team Averages
Level 145
1,525 SR
1,550 Elo+
Set
Set
Elfeden
Set
Level 147
God Stats
10W - 8L
1,522 SR
Queue Stats
417W - 373L
1,547 Elo+
Solo
Artio
Artio
Pyrò
Artio
Level 160
God Stats
16W - 20L
1,553 SR
Queue Stats
251W - 232L
1,523 Elo+
Party 1
Tyr
Tyr
THEAP9
Tyr
Level 141
God Stats
12W - 10L
1,558 SR
Queue Stats
46W - 37L
1,548 Elo+
Solo
Heimdallr
Heimdallr
rshrsh
Heimdallr
Level 156
God Stats
9W - 15L
1,521 SR
Queue Stats
87W - 91L
1,539 Elo+
Solo
Kukulkan
Kukulkan
theanimalstoneD
Kukulkan
Level 119
God Stats
4W - 3L
1,471 SR
Queue Stats
531W - 519L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CameronJames23
Danzaburou
17
5 / 1 / 3
10,770
567
16,034
15,857
7,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
15
3 / 8 / 3
9,313
490
6,578
11,897
4,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Mikawosi
King Arthur
18
4 / 1 / 5
10,945
576
15,948
18,343
17,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
Scrabyy
Fenrir
18
6 / 3 / 4
10,734
565
7,806
15,129
7,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
dzordzinio
Athena
15
3 / 2 / 9
9,792
515
7,919
11,051
8,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
16
2 / 6 / 5
10,353
545
11,425
15,152
7,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Pyrò
Artio
14
4 / 1 / 4
9,423
496
6,841
13,253
7,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tyr
THEAP9
Tyr
15
1 / 8 / 2
9,269
488
12,122
23,440
20,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
rshrsh
Heimdallr
15
2 / 4 / 1
9,033
475
8,921
17,684
7,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
11
5 / 2 / 1
8,595
452
5,610
5,085
1,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
21
Kills
14
15
Deaths
21
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CameronJames23
Danzaburou
5
1
3
6.5
L
Set
2
6
5
0.75
W
Janus
3
8
3
0.56
W
King Arthur
Mikawosi
King Arthur
4
1
5
6.5
L
Artio
Pyrò
Artio
4
1
4
6
W
Fenrir
Scrabyy
Fenrir
6
3
4
2.67
L
Tyr
THEAP9
Tyr
1
8
2
0.25
W
Athena
dzordzinio
Athena
3
2
9
3.75
L
Heimdallr
rshrsh
Heimdallr
2
4
1
0.63
L
Kukulkan
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,285
Damage
44,919
72,277
Taken
74,614
46,145
Mitigated
45,127
25,888
Healing
27,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CameronJames23
Danzaburou
16,034
8,186
0
11,038
15,857
7,754
2,270
1,608
14,249
0
91,453
L
Set
11,425
4,653
0
3,896
15,152
7,463
1,644
3,534
11,538
0
67,630
W
Janus
6,578
808
0
211
11,897
4,425
520
3,471
8,423
55,062
0
W
King Arthur
Mikawosi
King Arthur
15,948
1,570
0
6,862
18,343
17,811
22
1,484
16,859
0
78,798
L
Artio
Pyrò
Artio
6,841
570
1,288
5,330
13,253
7,254
0
4,326
8,807
27,035
0
W
Fenrir
Scrabyy
Fenrir
7,806
2,168
0
6,180
15,129
7,213
0
2,824
12,305
0
74,229
L
Tyr
THEAP9
Tyr
12,122
770
0
8,324
23,440
20,649
0
1,758
21,222
0
56,294
W
Athena
dzordzinio
Athena
7,919
2,221
0
1,597
11,051
8,942
260
3,064
7,987
21,098
0
L
Heimdallr
rshrsh
Heimdallr
8,921
3,602
0
7,757
17,684
7,981
0
3,468
14,174
0
55,620
L
Kukulkan
5,610
887
0
767
5,085
1,780
224
985
3,998
36,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,554
Gold Earned
46,673
546
Minions Killed
459
0
Camps Cleared
0
2,023,481
Distance Traveled
1,491,636
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,770
567
137
7
0
392,984
0
L
Set
10,353
545
140
7
0
321,296
4
W
Janus
9,313
490
111
6
0
394,093
2
W
King Arthur
10,945
576
146
8
0
385,848
1
L
Artio
9,423
496
38
2
0
308,221
5
W
Fenrir
10,734
565
119
6
0
413,322
10
L
Tyr
9,269
488
94
5
0
354,461
4
W
Athena
9,792
515
33
2
0
437,234
5
L
Heimdallr
9,033
475
114
6
0
323,292
6
L
Kukulkan
8,595
452
73
4
0
184,366
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role