Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
ZeusKingOG
Athena
Level 17
God Stats
5W - 7L
1,678 SR
Queue Stats
120W - 127L
1,424 Elo+
Solo
Izanami
Izanami
malhavik93
Izanami
Level 28
God Stats
111W - 112L
1,610 SR
Queue Stats
278W - 365L
1,414 Elo+
Solo
Aphrodite
Aphrodite
vladiguapo
Aphrodite
Level 27
God Stats
2W - 2L
1,581 SR
Queue Stats
44W - 40L
1,363 Elo+
Party 1
Pele
Pele
xsarauchix
Pele
Level 29
God Stats
45W - 41L
1,347 SR
Queue Stats
316W - 354L
1,334 Elo+
Party 1
Team Averages
Level 23
1,543 SR
1,407 Elo+

VS

Team Averages
Level 13
1,363 SR
1,338 Elo+
Kali
Kali
Ajoker123262
Kali
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 9L
1,425 Elo+
Solo
Bellona
Bellona
Crimson-_-Beast
Bellona
Level 18
God Stats
39W - 36L
1,425 SR
Queue Stats
349W - 329L
1,333 Elo+
Party 2
Da Ji
Da Ji
HiTo_ElBrayan
Da Ji
Level 21
God Stats
5W - 9L
1,193 SR
Queue Stats
205W - 201L
1,358 Elo+
Party 2
Jormungandr
Jormungandr
KingNicman 07
Jormungandr
Level 7
God Stats
0W - 1L
1,197 SR
Queue Stats
0W - 4L
1,075 Elo+
Solo
Aphrodite
Aphrodite
MancillaBW
Aphrodite
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
280W - 315L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 3 / 6
5,659
566
4,028
6,766
2,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
ZeusKingOG
Athena
11
9 / 1 / 4
7,275
728
4,780
9,701
5,314
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
malhavik93
Izanami
11
5 / 0 / 1
6,840
684
3,417
3,548
1,104
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
vladiguapo
Aphrodite
11
5 / 1 / 9
7,053
705
6,778
5,129
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

11
2 / 0 / 0
5,669
567
2,025
6,414
1,855
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,833
483
2,710
6,370
2,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 3 / 1
5,007
501
2,942
5,136
2,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
1 / 3 / 0
5,766
577
2,134
7,639
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
KingNicman 07
Jormungandr
6
2 / 8 / 0
4,650
465
3,163
10,852
4,629
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Aphrodite
MancillaBW
Aphrodite
7
0 / 6 / 0
4,039
404
892
4,763
1,658

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
23
Kills
3
5
Deaths
24
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
3
6
1.67
L
0
4
0
0
L
0
3
1
0.17
L
1
3
0
0.33
L
Jormungandr
KingNicman 07
Jormungandr
2
8
0
0.25
L
Aphrodite
MancillaBW
Aphrodite
0
6
0
0
W
Athena
ZeusKingOG
Athena
9
1
4
11
W
Izanami
malhavik93
Izanami
5
0
1
5.5
W
Aphrodite
vladiguapo
Aphrodite
5
1
9
9.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,028
Damage
11,841
31,558
Taken
34,760
12,195
Mitigated
13,747
12,955
Healing
4,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,028
684
117
821
6,766
2,052
1,136
1,582
5,184
0
17,939
L
2,710
769
0
115
6,370
2,315
19
1,987
4,383
0
17,440
L
2,942
1,135
0
563
5,136
2,556
51
1,228
3,908
0
21,230
L
2,134
479
0
3,032
7,639
2,589
0
1,607
6,032
0
34,221
L
Jormungandr
KingNicman 07
Jormungandr
3,163
673
24
114
10,852
4,629
0
3,843
7,009
15,486
0
L
Aphrodite
MancillaBW
Aphrodite
892
227
0
448
4,763
1,658
0
2,893
1,870
5,420
0
W
Athena
ZeusKingOG
Athena
4,780
1,814
0
1,783
9,701
5,314
243
795
8,906
23,205
0
W
Izanami
malhavik93
Izanami
3,417
2,111
0
760
3,548
1,104
2,414
227
3,321
0
37,799
W
Aphrodite
vladiguapo
Aphrodite
6,778
1,658
2,543
3,791
5,129
1,870
487
1,451
3,678
31,721
0
W
2,025
445
354
2,786
6,414
1,855
534
0
6,414
0
21,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,496
Gold Earned
24,295
238
Minions Killed
199
0
Camps Cleared
0
941,270
Distance Traveled
920,386
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,659
566
27
3
0
215,611
2
L
Kali
4,833
483
37
4
0
181,485
1
L
Bellona
5,007
501
48
5
0
211,069
1
L
Da Ji
5,766
577
80
8
0
213,935
2
L
Jormungandr
4,650
465
24
2
0
178,665
1
L
Aphrodite
4,039
404
10
1
0
135,232
0
W
Athena
7,275
728
39
4
0
209,171
4
W
Izanami
6,840
684
73
7
0
177,352
1
W
Aphrodite
7,053
705
58
6
0
163,549
1
W
Pele
5,669
567
41
4
0
175,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role