Player Matchup

Ares
Ares
Applebrisk2327
Ares
Level 24
God Stats
28W - 6L
1,766 SR
Queue Stats
73W - 47L
1,621 Elo+
Party 1
Bellona
Bellona
Candy The Fox
Bellona
Level 22
God Stats
4W - 1L
1,781 SR
Queue Stats
42W - 32L
1,566 Elo+
Party 1
Cthulhu
Cthulhu
Jiggles Jangles
Cthulhu
Level 24
God Stats
2W - 0L
1,278 SR
Queue Stats
97W - 75L
1,557 Elo+
Party 1
Kukulkan
Kukulkan
WichoUzumaki809
Kukulkan
Level 29
God Stats
3W - 2L
1,643 SR
Queue Stats
113W - 126L
1,501 Elo+
Solo
Da Ji
Da Ji
xMoonlitFoxx
Da Ji
Level 24
God Stats
17W - 14L
1,828 SR
Queue Stats
167W - 162L
1,426 Elo+
Solo
Team Averages
Level 25
1,659 SR
1,534 Elo+

VS

Team Averages
Level 12
1,554 SR
1,571 Elo+
Olorun
Olorun
HarlemMagician94
Olorun
Level 13
God Stats
11W - 8L
1,339 SR
Queue Stats
11W - 8L
1,548 Elo+
Solo
Zeus
Zeus
King23Sniper
Zeus
Level 13
God Stats
9W - 17L
1,669 SR
Queue Stats
32W - 29L
1,658 Elo+
Solo
Cthulhu
Cthulhu
SuperSledge1
Cthulhu
Level 4
God Stats
0W - 1L
1,696 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nike
Nike
Tsunade_Servant
Nike
Level 24
God Stats
4W - 9L
1,567 SR
Queue Stats
269W - 279L
1,485 Elo+
Solo
Hel
Hel
bommer_914
Hel
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 22
14,221
1,094
17,757
13,599
16,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
19
11 / 0 / 14
13,514
1,040
11,856
12,788
10,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
1 / 0 / 20
11,963
920
10,459
9,744
10,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
19
4 / 2 / 15
12,617
971
17,072
8,476
3,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
7 / 0 / 8
12,511
962
9,049
6,964
3,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Team 1 Tickets

274

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 0
10,388
799
4,549
11,101
4,807
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
1 / 3 / 1
11,423
879
15,149
13,231
6,424
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SuperSledge1
Cthulhu
14
0 / 2 / 1
9,852
758
1,780
2,266
1,275
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 11 / 2
11,121
855
11,980
28,258
24,639
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 7 / 1
10,895
838
12,335
17,523
14,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
8
27
Kills
3
3
Deaths
27
79
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
22
15
W
Bellona
11
0
14
18
L
0
4
0
0
W
1
0
20
11
L
1
3
1
0.5
L
Cthulhu
SuperSledge1
Cthulhu
0
2
1
0.25
L
1
11
2
0.18
W
Kukulkan
4
2
15
5.75
L
1
7
1
0.21
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,193
Damage
45,793
51,571
Taken
72,379
44,293
Mitigated
51,804
9,751
Healing
4,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,757
1,392
0
3,390
13,599
16,235
0
9,010
4,589
23,564
0
W
Bellona
11,856
5,070
2,868
1,549
12,788
10,170
0
8,490
4,298
0
24,023
L
4,549
3,232
1,587
1,109
11,101
4,807
0
7,752
3,255
15,211
0
W
10,459
1,724
1,312
0
9,744
10,698
0
6,763
2,981
32,372
0
L
15,149
500
0
428
13,231
6,424
0
9,130
4,001
50,043
0
L
Cthulhu
SuperSledge1
Cthulhu
1,780
103
0
0
2,266
1,275
0
1,113
1,111
4,608
0
L
11,980
895
0
0
28,258
24,639
0
15,698
12,308
0
30,539
W
Kukulkan
17,072
1,847
112
391
8,476
3,690
0
5,494
2,982
67,079
0
L
12,335
844
242
862
17,523
14,659
0
10,827
6,416
30,196
0
W
9,049
2,065
0
129
6,964
3,500
0
4,056
2,908
0
16,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,826
Gold Earned
53,679
245
Minions Killed
197
7
Camps Cleared
3
1,311,179
Distance Traveled
879,528
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,221
1,094
12
1
1
263,246
0
W
Bellona
13,514
1,040
34
3
1
273,062
0
L
Olorun
10,388
799
37
3
0
209,868
4
W
Cthulhu
11,963
920
51
4
1
252,342
0
L
Zeus
11,423
879
82
6
1
205,862
1
L
Cthulhu
9,852
758
6
0
0
32,253
0
L
Nike
11,121
855
37
3
1
206,599
0
W
Kukulkan
12,617
971
129
10
3
253,517
0
L
Hel
10,895
838
35
3
1
224,946
0
W
Da Ji
12,511
962
19
1
1
269,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role