Player Matchup

Fenrir
Fenrir
Alpha_Wolf_AD
Fenrir
Level 66
God Stats
4W - 2L
1,826 SR
Queue Stats
339W - 339L
1,357 Elo+
Party 1
Apollo
Apollo
Hutchliid
Apollo
Level 26
God Stats
47W - 53L
1,430 SR
Queue Stats
213W - 228L
1,358 Elo+
Party 1
Kukulkan
Kukulkan
Kuichigai
Kukulkan
Level 44
God Stats
1W - 2L
1,173 SR
Queue Stats
153W - 159L
1,380 Elo+
Solo
Amaterasu
Amaterasu
SweedyBloody1
Amaterasu
Level 25
God Stats
8W - 5L
1,655 SR
Queue Stats
65W - 71L
1,472 Elo+
Party 2
Khepri
Khepri
herverhatton
Khepri
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 62L
1,492 Elo+
Party 2
Team Averages
Level 53
1,517 SR
1,412 Elo+

VS

Team Averages
Level 41
1,507 SR
1,447 Elo+
Rama
Rama
Arietis4
Rama
Level 49
God Stats
13W - 11L
1,498 SR
Queue Stats
294W - 316L
1,408 Elo+
Solo
Kukulkan
Kukulkan
EnhancedSorrow
Kukulkan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
PolKristof
Thor
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 34L
1,410 Elo+
Solo
King Arthur
King Arthur
TaChY
King Arthur
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Solo
Nu Wa
Nu Wa
kraiona
Nu Wa
Level 31
God Stats
17W - 14L
1,536 SR
Queue Stats
84W - 92L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 4
7,965
498
5,735
11,207
4,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Apollo
Hutchliid
Apollo
13
5 / 1 / 2
7,859
491
6,840
7,321
2,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Kuichigai
Kukulkan
16
5 / 1 / 3
9,422
589
8,401
7,950
3,122
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
SweedyBloody1
Amaterasu
13
3 / 2 / 3
7,837
490
6,220
10,894
6,910
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Khepri
12
2 / 1 / 4
7,626
477
5,064
11,695
9,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
1 / 3 / 2
6,631
414
5,980
8,851
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
12
3 / 4 / 1
7,492
468
6,325
7,645
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 6 / 1
6,137
384
4,311
10,204
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
TaChY
King Arthur
11
1 / 4 / 2
6,943
434
7,472
12,627
8,793
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
kraiona
Nu Wa
10
1 / 3 / 3
6,576
411
8,411
6,868
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
19
Kills
7
7
Deaths
20
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
Rama
1
3
2
0.67
L
Kukulkan
3
4
1
0.88
W
Apollo
Hutchliid
Apollo
5
1
2
6
W
Kukulkan
Kuichigai
Kukulkan
5
1
3
6.5
L
1
6
1
0.25
W
Amaterasu
SweedyBloody1
Amaterasu
3
2
3
2.25
L
King Arthur
TaChY
King Arthur
1
4
2
0.5
W
Khepri
2
1
4
4
L
Nu Wa
kraiona
Nu Wa
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,260
Damage
32,499
49,067
Taken
46,195
27,054
Mitigated
19,153
15,390
Healing
8,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,735
1,805
0
1,806
11,207
4,868
0
2,068
8,922
0
42,066
L
Rama
5,980
4,734
0
2,939
8,851
2,542
0
3,109
5,742
0
31,002
L
Kukulkan
6,325
1,506
0
0
7,645
2,945
0
4,812
2,833
40,177
0
W
Apollo
Hutchliid
Apollo
6,840
4,013
0
4,443
7,321
2,623
1,968
2,697
4,376
0
57,188
W
Kukulkan
Kuichigai
Kukulkan
8,401
589
0
500
7,950
3,122
208
3,767
4,117
69,466
0
L
4,311
1,342
0
1,327
10,204
3,030
0
3,050
7,154
0
20,792
W
Amaterasu
SweedyBloody1
Amaterasu
6,220
3,213
0
4,894
10,894
6,910
716
1,750
8,659
0
27,958
L
King Arthur
TaChY
King Arthur
7,472
1,513
0
3,083
12,627
8,793
156
0
12,627
0
31,286
W
Khepri
5,064
426
0
3,747
11,695
9,531
141
3,579
7,665
25,001
0
L
Nu Wa
kraiona
Nu Wa
8,411
2,006
357
460
6,868
1,843
165
2,494
4,374
29,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,709
Gold Earned
33,779
408
Minions Killed
260
0
Camps Cleared
0
1,443,751
Distance Traveled
1,361,077
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,965
498
70
4
0
309,457
2
L
Rama
6,631
414
57
4
0
261,411
2
L
Kukulkan
7,492
468
74
5
0
292,587
5
W
Apollo
7,859
491
109
7
0
251,183
0
W
Kukulkan
9,422
589
138
9
0
303,633
2
L
Thor
6,137
384
32
2
0
301,083
0
W
Amaterasu
7,837
490
59
4
0
264,648
2
L
King Arthur
6,943
434
52
3
0
249,581
0
W
Khepri
7,626
477
32
2
0
314,830
7
L
Nu Wa
6,576
411
45
3
0
256,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role