Player Matchup

Neith
Neith
Anoobis322
Neith
Level 24
God Stats
22W - 26L
1,524 SR
Queue Stats
220W - 244L
1,383 Elo+
Party 1
Nemesis
Nemesis
Canek1891Canek
Nemesis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
PRO100YkRoP
Persephone
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 65L
1,331 Elo+
Party 1
Bellona
Bellona
Thrasher502
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
977 Elo+
Party 3
Thor
Thor
adwaikss
Thor
Level 5
God Stats
0W - 3L
1,167 SR
Queue Stats
0W - 5L
1,028 Elo+
Party 3
Team Averages
Level 15
1,438 SR
1,244 Elo+

VS

Team Averages
Level 18
1,611 SR
1,278 Elo+
Hercules
Hercules
AdaSuSmite
Hercules
Level 18
God Stats
32W - 24L
1,558 SR
Queue Stats
83W - 95L
1,303 Elo+
Party 2
The Morrigan
The Morrigan
Black-Out_IX
The Morrigan
Level 7
God Stats
2W - 0L
1,695 SR
Queue Stats
2W - 5L
1,210 Elo+
Solo
Arachne
Arachne
HanderRF
Arachne
Level 22
God Stats
5W - 1L
1,500 SR
Queue Stats
71W - 95L
1,237 Elo+
Solo
Thanatos
Thanatos
JoyNois
Thanatos
Level 19
God Stats
30W - 34L
1,531 SR
Queue Stats
66W - 86L
1,321 Elo+
Party 2
Izanami
Izanami
omismone
Izanami
Level 25
God Stats
3W - 1L
1,773 SR
Queue Stats
100W - 126L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
3 / 8 / 2
10,592
441
10,843
17,457
5,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 13 / 2
9,199
383
2,948
19,557
11,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Persephone
PRO100YkRoP
Persephone
20
12 / 8 / 1
13,226
551
16,601
16,017
6,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Thrasher502
Bellona
14
2 / 8 / 4
9,864
411
5,053
18,817
11,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
10
0 / 10 / 0
8,061
336
1,220
15,200
3,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AdaSuSmite
Hercules
18
3 / 2 / 11
12,325
514
9,145
22,243
14,706
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Morrigan
Black-Out_IX
The Morrigan
11
1 / 5 / 3
9,484
395
3,188
7,696
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Arachne
HanderRF
Arachne
19
8 / 8 / 13
13,462
561
12,912
16,547
9,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
JoyNois
Thanatos
20
22 / 2 / 2
14,542
606
16,420
14,783
6,206
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
omismone
Izanami
20
11 / 0 / 10
13,849
577
16,433
14,731
7,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
84
17
Kills
45
47
Deaths
17
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hercules
AdaSuSmite
Hercules
3
2
11
4.25
L
Neith
3
8
2
0.5
W
The Morrigan
Black-Out_IX
The Morrigan
1
5
3
0.5
L
0
13
2
0.08
W
Arachne
HanderRF
Arachne
8
8
13
1.81
W
Thanatos
JoyNois
Thanatos
22
2
2
11.5
L
Persephone
PRO100YkRoP
Persephone
12
8
1
1.56
L
Bellona
Thrasher502
Bellona
2
8
4
0.5
L
Thor
0
10
0
0
W
Izanami
omismone
Izanami
11
0
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,665
Damage
58,098
87,048
Taken
76,000
38,201
Mitigated
40,695
8,926
Healing
36,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AdaSuSmite
Hercules
9,145
3,278
0
8,188
22,243
14,706
1,973
4,761
17,482
0
47,843
L
Neith
10,843
5,109
0
4,077
17,457
5,161
4,005
358
17,075
0
75,962
W
The Morrigan
Black-Out_IX
The Morrigan
3,188
607
0
1,023
7,696
2,830
240
5,080
2,616
18,388
1,326
L
2,948
700
0
1,548
19,557
11,115
1,275
0
19,557
0
39,755
W
Arachne
HanderRF
Arachne
12,912
9,811
0
3,444
16,547
9,557
2,155
3,169
13,378
0
62,966
W
Thanatos
JoyNois
Thanatos
16,420
3,279
0
19,113
14,783
6,206
1,148
2,323
12,460
0
76,332
L
Persephone
PRO100YkRoP
Persephone
16,601
3,639
0
877
16,017
6,147
1,506
1,219
14,479
88,446
0
L
Bellona
Thrasher502
Bellona
5,053
1,208
0
1,688
18,817
11,897
788
551
18,218
0
29,363
L
Thor
1,220
82
0
736
15,200
3,881
208
0
15,200
0
27,193
W
Izanami
omismone
Izanami
16,433
11,019
0
4,945
14,731
7,396
3,645
2,309
12,422
0
140,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,942
Gold Earned
63,662
447
Minions Killed
463
0
Camps Cleared
0
1,955,630
Distance Traveled
2,181,486
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,325
514
69
3
0
508,634
0
L
Neith
10,592
441
118
5
0
401,786
1
W
The Morrigan
9,484
395
32
1
0
225,705
2
L
Nemesis
9,199
383
72
3
0
363,642
3
W
Arachne
13,462
561
89
4
0
483,775
2
W
Thanatos
14,542
606
86
4
0
544,991
1
L
Persephone
13,226
551
154
6
0
360,586
0
L
Bellona
9,864
411
59
2
0
435,827
2
L
Thor
8,061
336
44
2
0
393,789
0
W
Izanami
13,849
577
187
8
0
418,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role