Player Matchup

Scylla
Scylla
OriginalTJH
Scylla
Level 60
God Stats
2W - 3L
1,736 SR
Queue Stats
123W - 135L
1,406 Elo+
Solo
Khepri
Khepri
Pijawka
Khepri
Level 158
God Stats
1W - 1L
1,805 SR
Queue Stats
87W - 74L
1,444 Elo+
Solo
King Arthur
King Arthur
SlaZe15
King Arthur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,330 Elo+
Solo
Chang'e
Chang'e
SoraAMV
Chang'e
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,368 Elo+
Solo
Kumbhakarna
Kumbhakarna
pewdiefelixqwe
Kumbhakarna
Level 123
God Stats
1W - 1L
1,735 SR
Queue Stats
75W - 74L
1,428 Elo+
Solo
Team Averages
Level 97
1,655 SR
1,395 Elo+

VS

Team Averages
Level 94
1,588 SR
1,371 Elo+
Terra
Terra
Ragknar9001
Terra
Level 77
God Stats
2W - 5L
1,265 SR
Queue Stats
292W - 296L
1,445 Elo+
Solo
Jormungandr
Jormungandr
maullido
Jormungandr
Level 148
God Stats
8W - 0L
1,846 SR
Queue Stats
426W - 454L
1,404 Elo+
Solo
Thanatos
Thanatos
sostibor12
Thanatos
Level 86
God Stats
1W - 0L
1,594 SR
Queue Stats
298W - 328L
1,459 Elo+
Party 1
Chronos
Chronos
zazulina
Chronos
Level 127
God Stats
7W - 1L
1,732 SR
Queue Stats
257W - 275L
1,433 Elo+
Party 1
Xbalanque
Xbalanque
Водохлест
Xbalanque
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,116 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
18 / 4 / 14
16,674
794
44,013
21,661
9,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Pijawka
Khepri
19
3 / 6 / 14
13,408
638
12,856
36,189
40,719
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
SlaZe15
King Arthur
20
2 / 5 / 27
13,184
628
17,406
43,741
30,777
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
SoraAMV
Chang'e
20
8 / 4 / 17
13,856
660
26,028
24,273
13,400
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kumbhakarna
pewdiefelixqwe
Kumbhakarna
20
7 / 4 / 20
14,467
689
16,600
36,233
46,322
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 19
13,424
639
20,959
33,414
40,849
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
maullido
Jormungandr
20
3 / 9 / 12
13,498
643
32,443
35,314
39,790
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
sostibor12
Thanatos
20
11 / 10 / 7
15,149
721
31,077
28,171
16,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
zazulina
Chronos
20
4 / 5 / 13
14,884
709
42,366
28,888
16,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
3 / 10 / 10
13,211
629
13,815
19,222
9,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
84
38
Kills
23
23
Deaths
39
92
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Scylla
18
4
14
6.25
L
Khepri
Pijawka
Khepri
3
6
14
1.67
W
2
5
19
2.3
L
King Arthur
SlaZe15
King Arthur
2
5
27
3.1
L
Chang'e
SoraAMV
Chang'e
8
4
17
4.13
W
Jormungandr
maullido
Jormungandr
3
9
12
1
L
Kumbhakarna
pewdiefelixqwe
Kumbhakarna
7
4
20
4.25
W
Thanatos
sostibor12
Thanatos
11
10
7
1.45
W
Chronos
zazulina
Chronos
4
5
13
2.1
W
3
10
10
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,903
Damage
140,660
162,097
Taken
145,009
140,984
Mitigated
122,613
80,788
Healing
59,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
44,013
2,168
3,948
4,576
21,661
9,766
1,527
16,172
5,489
75,149
0
L
Khepri
Pijawka
Khepri
12,856
1,149
4,692
7,959
36,189
40,719
1,046
16,245
19,944
22,571
0
W
20,959
1,499
16,467
13,032
33,414
40,849
75
21,744
11,003
32,847
0
L
King Arthur
SlaZe15
King Arthur
17,406
2,880
3,948
8,965
43,741
30,777
344
26,360
17,381
0
32,697
L
Chang'e
SoraAMV
Chang'e
26,028
4,185
24,769
9,786
24,273
13,400
2,328
19,102
5,171
44,298
0
W
Jormungandr
maullido
Jormungandr
32,443
5,451
2,110
3,336
35,314
39,790
48
23,128
11,472
63,439
0
L
Kumbhakarna
pewdiefelixqwe
Kumbhakarna
16,600
1,440
5,929
6,216
36,233
46,322
1,417
17,889
18,344
43,861
0
W
Thanatos
sostibor12
Thanatos
31,077
10,309
2,772
10,999
28,171
16,203
1,043
19,395
8,504
0
38,792
W
Chronos
zazulina
Chronos
42,366
14,768
4,050
6,485
28,888
16,316
3,242
18,724
9,847
90,435
0
W
13,815
8,541
31
309
19,222
9,455
1,936
14,631
4,512
0
36,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,589
Gold Earned
70,166
206
Minions Killed
189
0
Camps Cleared
0
1,835,506
Distance Traveled
1,684,766
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
16,674
794
81
4
0
382,546
0
L
Khepri
13,408
638
19
1
0
257,969
0
W
Terra
13,424
639
18
1
0
392,927
1
L
King Arthur
13,184
628
14
1
0
410,286
0
L
Chang'e
13,856
660
38
2
0
372,272
0
W
Jormungandr
13,498
643
36
2
0
315,515
0
L
Kumbhakarna
14,467
689
54
3
0
412,433
0
W
Thanatos
15,149
721
15
1
0
317,083
0
W
Chronos
14,884
709
78
4
0
330,521
0
W
Xbalanque
13,211
629
42
2
0
328,720
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role