Player Matchup

Kuzenbo
Kuzenbo
Degg
Kuzenbo
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,196 Elo+
Party 2
Yemoja
Yemoja
FORGETMN
Yemoja
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
JustZdrav4o
Fenrir
Level 26
God Stats
10W - 10L
1,436 SR
Queue Stats
148W - 164L
1,345 Elo+
Solo
Janus
Janus
Tadylex223
Janus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,821 Elo+
Solo
Skadi
Skadi
Thekillerz1
Skadi
Level 37
God Stats
5W - 3L
1,500 SR
Queue Stats
29W - 30L
1,370 Elo+
Party 2
Team Averages
Level 22
1,487 SR
1,446 Elo+

VS

Team Averages
Level 15
1,552 SR
1,325 Elo+
Neith
Neith
GhostRSA88
Neith
Level 17
God Stats
12W - 14L
1,438 SR
Queue Stats
75W - 108L
1,181 Elo+
Party 1
Yemoja
Yemoja
GodmodeBOT
Yemoja
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,625 Elo+
Party 3
Anhur
Anhur
KratosRSA
Anhur
Level 25
God Stats
8W - 5L
1,636 SR
Queue Stats
119W - 163L
1,319 Elo+
Party 1
Nike
Nike
Wobbli
Nike
Level 18
God Stats
1W - 1L
1,685 SR
Queue Stats
169W - 203L
1,260 Elo+
Party 3
Loki
Loki
l0ckD2wN
Loki
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 147L
1,240 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Degg
Kuzenbo
14
1 / 1 / 2
8,584
477
6,904
7,964
6,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
FORGETMN
Yemoja
14
1 / 1 / 9
8,977
499
5,732
7,773
6,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
14
4 / 1 / 3
8,899
494
8,216
7,546
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
14
7 / 0 / 2
9,278
515
8,207
5,531
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
14 / 2 / 1
10,273
571
12,507
9,055
3,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 6 / 2
7,663
426
5,454
8,176
2,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
GodmodeBOT
Yemoja
11
1 / 8 / 1
7,416
412
1,840
11,293
7,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
KratosRSA
Anhur
12
1 / 6 / 0
7,769
432
2,821
12,384
4,533
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
Wobbli
Nike
13
1 / 4 / 0
8,093
450
6,666
17,236
10,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
11
0 / 3 / 0
6,819
379
1,208
11,245
3,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
27
Kills
4
5
Deaths
27
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Degg
Kuzenbo
1
1
2
2
W
Yemoja
FORGETMN
Yemoja
1
1
9
5.5
L
Neith
1
6
2
0.33
L
Yemoja
GodmodeBOT
Yemoja
1
8
1
0.19
W
Fenrir
4
1
3
5.5
L
Anhur
KratosRSA
Anhur
1
6
0
0.17
W
Janus
7
0
2
8
W
14
2
1
7.25
L
Nike
Wobbli
Nike
1
4
0
0.25
L
Loki
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,566
Damage
17,989
37,869
Taken
60,334
21,347
Mitigated
28,379
10,486
Healing
9,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Degg
Kuzenbo
6,904
2,310
0
1,337
7,964
6,941
594
0
7,673
39,622
0
W
Yemoja
FORGETMN
Yemoja
5,732
715
886
1,346
7,773
6,481
2,604
433
7,215
28,402
0
L
Neith
5,454
2,148
0
307
8,176
2,550
961
2,604
5,464
0
32,074
L
Yemoja
GodmodeBOT
Yemoja
1,840
883
466
580
11,293
7,277
165
2,153
9,140
14,915
0
W
Fenrir
8,216
2,050
0
4,308
7,546
2,695
0
128
7,393
0
58,665
L
Anhur
KratosRSA
Anhur
2,821
706
0
1,029
12,384
4,533
380
3,544
8,656
0
47,541
W
Janus
8,207
1,158
0
500
5,531
1,602
1,078
0
5,431
44,603
0
W
12,507
6,881
0
2,109
9,055
3,628
2,036
1,279
7,776
0
52,282
L
Nike
Wobbli
Nike
6,666
474
0
5,807
17,236
10,814
90
9,191
7,342
0
42,686
L
Loki
1,208
428
0
1,521
11,245
3,205
0
2,273
8,889
0
35,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,011
Gold Earned
37,760
376
Minions Killed
333
0
Camps Cleared
0
1,650,960
Distance Traveled
1,467,834
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,584
477
66
4
0
333,297
6
W
Yemoja
8,977
499
36
2
0
313,082
2
L
Neith
7,663
426
58
3
0
298,549
1
L
Yemoja
7,416
412
19
1
0
245,002
5
W
Fenrir
8,899
494
97
5
0
383,532
2
L
Anhur
7,769
432
91
5
0
265,648
0
W
Janus
9,278
515
98
5
0
338,485
0
W
Skadi
10,273
571
79
4
0
282,564
0
L
Nike
8,093
450
88
5
0
320,449
1
L
Loki
6,819
379
77
4
0
338,186
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role