Player Matchup

Bakasura
Bakasura
HiMyNameIsVinh
Bakasura
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 39L
1,591 Elo+
Party 1
Cerberus
Cerberus
JJWZZUP-_-
Cerberus
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 19L
1,464 Elo+
Solo
Aphrodite
Aphrodite
Shishmano
Aphrodite
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 50L
1,582 Elo+
Party 1
Team Averages
Level 90
1,500 SR
1,546 Elo+

VS

Team Averages
Level 82
1,677 SR
1,517 Elo+
Cupid
Cupid
Glenndawson100
Cupid
Level 53
God Stats
14W - 11L
1,615 SR
Queue Stats
18W - 15L
1,506 Elo+
Party 2
Eset
Eset
Ragnar_-502-_
Eset
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,382 Elo+
Solo
Chaac
Chaac
kylehtekoala
Chaac
Level 128
God Stats
12W - 2L
1,915 SR
Queue Stats
245W - 188L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
6 / 3 / 2
8,042
731
6,458
8,248
3,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
JJWZZUP-_-
Cerberus
11
3 / 3 / 8
8,394
763
6,046
11,753
8,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Shishmano
Aphrodite
11
2 / 1 / 6
7,459
678
3,148
6,955
6,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 3
7,675
698
6,205
6,130
1,895
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 6 / 5
7,308
664
2,700
5,975
1,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
3 / 2 / 3
7,646
695
11,552
9,501
3,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
11
Kills
7
7
Deaths
11
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
Bakasura
6
3
2
2.33
W
Cerberus
JJWZZUP-_-
Cerberus
3
3
8
2.33
L
1
6
5
0.58
W
Aphrodite
Shishmano
Aphrodite
2
1
6
5
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,652
Damage
20,457
26,956
Taken
21,606
18,037
Mitigated
6,791
10,454
Healing
3,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,205
4,116
183
846
6,130
1,895
513
2,182
3,622
0
25,757
W
Bakasura
6,458
3,586
0
1,315
8,248
3,440
0
1,068
7,180
0
15,273
W
Cerberus
JJWZZUP-_-
Cerberus
6,046
294
0
3,620
11,753
8,383
0
1,229
10,524
23,643
0
L
2,700
532
357
92
5,975
1,318
58
2,544
2,790
13,167
0
W
Aphrodite
Shishmano
Aphrodite
3,148
544
1,548
3,971
6,955
6,214
0
443
6,512
26,033
0
L
11,552
1,748
0
2,472
9,501
3,578
226
4,246
4,595
0
37,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,895
Gold Earned
22,629
124
Minions Killed
124
0
Camps Cleared
0
544,683
Distance Traveled
573,139
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,675
698
53
5
0
172,512
0
W
Bakasura
8,042
731
31
3
0
180,131
0
W
Cerberus
8,394
763
56
5
0
184,238
0
L
Eset
7,308
664
25
2
0
191,986
2
W
Aphrodite
7,459
678
37
3
0
180,314
0
L
Chaac
7,646
695
46
4
0
208,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role