Player Matchup

Tyr
Tyr
Colachrissy
Tyr
Level 33
God Stats
3W - 3L
1,220 SR
Queue Stats
85W - 43L
1,601 Elo+
Party 2
Zeus
Zeus
G_o_WTomio
Zeus
Level 26
God Stats
6W - 0L
1,715 SR
Queue Stats
103W - 102L
1,500 Elo+
Party 3
Artemis
Artemis
LastCloudRhino
Artemis
Level 116
God Stats
18W - 7L
1,641 SR
Queue Stats
487W - 434L
1,517 Elo+
Party 3
Cthulhu
Cthulhu
ZehnCaesar666
Cthulhu
Level 56
God Stats
33W - 12L
1,814 SR
Queue Stats
76W - 38L
1,639 Elo+
Party 2
King Arthur
King Arthur
koafri
King Arthur
Level 78
God Stats
24W - 24L
1,709 SR
Queue Stats
237W - 222L
1,478 Elo+
Party 3
Team Averages
Level 62
1,620 SR
1,547 Elo+

VS

Team Averages
Level 81
1,484 SR
1,443 Elo+
Poseidon
Poseidon
 
Poseidon
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Apg__24
Danzaburou
Level 46
God Stats
15W - 6L
1,690 SR
Queue Stats
247W - 217L
1,390 Elo+
Party 1
Cerberus
Cerberus
ERROR__3
Cerberus
Level 88
God Stats
33W - 33L
1,528 SR
Queue Stats
709W - 722L
1,443 Elo+
Solo
Bellona
Bellona
Eferias
Bellona
Level 46
God Stats
31W - 40L
1,502 SR
Queue Stats
31W - 40L
1,441 Elo+
Solo
Ymir
Ymir
pedro_lf16
Ymir
Level 69
God Stats
1W - 5L
1,201 SR
Queue Stats
296W - 270L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 0
7,466
622
2,492
6,459
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 3 / 1
6,557
546
2,794
4,272
1,078
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 2
6,545
545
4,428
5,814
1,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
10
1 / 1 / 4
6,458
538
6,837
7,402
2,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
koafri
King Arthur
12
1 / 0 / 1
6,968
581
6,634
6,437
2,897
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
3 / 2 / 0
6,845
570
3,761
5,564
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Apg__24
Danzaburou
10
1 / 2 / 1
5,891
491
3,567
5,256
1,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
ERROR__3
Cerberus
9
1 / 2 / 2
5,767
481
3,280
8,770
3,542
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
Eferias
Bellona
10
0 / 2 / 0
5,756
480
3,194
9,301
5,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 2 / 2
5,787
482
1,351
7,409
3,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
10
Kills
5
5
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
2
0
1.5
L
Danzaburou
Apg__24
Danzaburou
1
2
1
0.75
W
5
0
0
5
L
Cerberus
ERROR__3
Cerberus
1
2
2
1
L
Bellona
Eferias
Bellona
0
2
0
0
W
1
3
1
0.5
W
2
1
2
3
W
Cthulhu
1
1
4
3
W
King Arthur
koafri
King Arthur
1
0
1
1.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,185
Damage
15,153
30,384
Taken
36,300
11,833
Mitigated
16,549
11,622
Healing
9,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,761
450
0
534
5,564
1,687
0
2,009
3,529
35,063
0
L
Danzaburou
Apg__24
Danzaburou
3,567
1,462
0
793
5,256
1,720
369
2,094
3,162
0
30,004
W
2,492
311
0
3,201
6,459
3,675
122
1,494
4,877
0
38,592
L
Cerberus
ERROR__3
Cerberus
3,280
128
0
3,557
8,770
3,542
0
2,758
6,012
28,661
0
L
Bellona
Eferias
Bellona
3,194
1,260
0
3,807
9,301
5,759
0
0
9,301
0
28,445
W
2,794
124
0
690
4,272
1,078
610
2,580
1,352
27,827
0
W
4,428
3,025
0
2,081
5,814
1,664
236
1,484
4,330
0
37,658
W
Cthulhu
6,837
207
179
2,954
7,402
2,519
0
1,887
5,515
25,950
0
W
King Arthur
koafri
King Arthur
6,634
1,062
0
2,517
6,437
2,897
190
479
5,918
0
41,315
L
1,351
91
0
1,231
7,409
3,841
0
2,744
4,665
26,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,994
Gold Earned
30,046
344
Minions Killed
325
0
Camps Cleared
0
1,184,474
Distance Traveled
1,138,842
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,845
570
73
6
0
207,361
0
L
Danzaburou
5,891
491
64
5
0
223,986
0
W
Tyr
7,466
622
82
7
0
276,752
0
L
Cerberus
5,767
481
80
7
0
245,650
1
L
Bellona
5,756
480
73
6
0
235,377
5
W
Zeus
6,557
546
73
6
0
210,918
2
W
Artemis
6,545
545
84
7
0
210,969
4
W
Cthulhu
6,458
538
36
3
0
242,643
0
W
King Arthur
6,968
581
69
6
0
243,192
6
L
Ymir
5,787
482
35
3
0
226,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role