Player Matchup

Izanami
Izanami
Desequilibre
Izanami
Level 45
God Stats
50W - 36L
1,652 SR
Queue Stats
189W - 198L
1,465 Elo+
Party 3
Da Ji
Da Ji
Dqnut
Da Ji
Level 106
God Stats
3W - 3L
1,759 SR
Queue Stats
269W - 251L
1,561 Elo+
Party 1
Cabrakan
Cabrakan
HolyKirin
Cabrakan
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
OnerRok
Tyr
Level 49
God Stats
34W - 35L
1,548 SR
Queue Stats
422W - 407L
1,518 Elo+
Party 1
Chang'e
Chang'e
АТВИНТА
Chang'e
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 63
1,592 SR
1,509 Elo+

VS

Team Averages
Level 57
1,620 SR
1,539 Elo+
Eset
Eset
Kargo
Eset
Level 68
God Stats
16W - 8L
1,710 SR
Queue Stats
195W - 160L
1,535 Elo+
Party 2
Yemoja
Yemoja
ShinjuLi
Yemoja
Level 34
God Stats
21W - 22L
1,521 SR
Queue Stats
121W - 108L
1,510 Elo+
Party 2
Bellona
Bellona
Wegbo
Bellona
Level 48
God Stats
51W - 34L
1,615 SR
Queue Stats
285W - 198L
1,549 Elo+
Solo
Thanatos
Thanatos
geddaslayer
Thanatos
Level 48
God Stats
2W - 0L
1,733 SR
Queue Stats
134W - 116L
1,547 Elo+
Party 2
Neith
Neith
masken02
Neith
Level 89
God Stats
14W - 10L
1,521 SR
Queue Stats
194W - 135L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Desequilibre
Izanami
16
7 / 3 / 4
10,124
533
14,401
13,140
6,138
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
Dqnut
Da Ji
16
11 / 6 / 8
10,618
559
16,829
18,156
7,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
HolyKirin
Cabrakan
11
0 / 4 / 11
7,875
414
6,871
17,185
12,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tyr
14
2 / 6 / 2
8,890
468
6,867
17,415
11,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
4 / 8 / 5
8,789
463
9,742
14,856
5,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Kargo
Eset
16
10 / 7 / 8
11,115
585
16,052
14,996
5,312
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
ShinjuLi
Yemoja
14
1 / 5 / 14
9,087
478
6,706
14,852
11,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Wegbo
Bellona
17
6 / 3 / 9
10,900
574
20,021
17,775
14,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
geddaslayer
Thanatos
16
4 / 5 / 15
10,360
545
12,301
16,173
6,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
masken02
Neith
15
6 / 4 / 3
9,926
522
7,153
9,884
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
76
24
Kills
27
27
Deaths
24
30
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Izanami
Desequilibre
Izanami
7
3
4
3
L
Da Ji
Dqnut
Da Ji
11
6
8
2.5
L
Cabrakan
HolyKirin
Cabrakan
0
4
11
1.38
W
Eset
Kargo
Eset
10
7
8
2
L
Tyr
2
6
2
0.5
W
Yemoja
ShinjuLi
Yemoja
1
5
14
1.6
W
Bellona
Wegbo
Bellona
6
3
9
3.5
W
Thanatos
geddaslayer
Thanatos
4
5
15
2.3
W
Neith
masken02
Neith
6
4
3
1.88
L
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,710
Damage
62,233
80,752
Taken
73,680
42,946
Mitigated
41,637
24,444
Healing
29,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Desequilibre
Izanami
14,401
9,298
0
3,862
13,140
6,138
1,299
3,090
10,050
0
81,180
L
Da Ji
Dqnut
Da Ji
16,829
4,916
0
4,693
18,156
7,697
0
2,949
15,207
0
71,988
L
Cabrakan
HolyKirin
Cabrakan
6,871
290
0
5,226
17,185
12,119
0
6,890
10,295
16,094
0
W
Eset
Kargo
Eset
16,052
1,176
1,286
2,503
14,996
5,312
84
5,734
8,899
51,989
0
L
Tyr
6,867
1,078
0
6,300
17,415
11,961
0
3,344
14,071
0
44,554
W
Yemoja
ShinjuLi
Yemoja
6,706
1,357
2,803
2,026
14,852
11,307
0
3,410
11,324
27,766
0
W
Bellona
Wegbo
Bellona
20,021
9,745
0
7,203
17,775
14,307
960
2,758
14,556
0
74,031
W
Thanatos
geddaslayer
Thanatos
12,301
4,225
0
10,841
16,173
6,220
0
3,345
12,560
0
65,799
W
Neith
masken02
Neith
7,153
3,414
0
3,111
9,884
4,491
626
681
9,178
0
50,692
L
9,742
925
935
3,428
14,856
5,031
0
6,485
8,371
35,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,296
Gold Earned
51,388
414
Minions Killed
439
0
Camps Cleared
0
1,612,398
Distance Traveled
1,725,947
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,124
533
152
8
0
314,710
4
L
Da Ji
10,618
559
89
5
0
314,424
3
L
Cabrakan
7,875
414
12
1
0
315,641
8
W
Eset
11,115
585
80
4
0
346,122
1
L
Tyr
8,890
468
92
5
0
328,464
1
W
Yemoja
9,087
478
39
2
0
310,778
10
W
Bellona
10,900
574
137
7
0
365,808
2
W
Thanatos
10,360
545
98
5
0
394,501
2
W
Neith
9,926
522
85
4
0
308,738
3
L
Chang'e
8,789
463
69
4
0
339,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role