Player Matchup

Geb
Geb
Savas_Ay43
Geb
Level 97
God Stats
3W - 0L
1,709 SR
Queue Stats
65W - 75L
1,467 Elo+
Party 2
Olorun
Olorun
UzunSwat
Olorun
Level 94
God Stats
4W - 1L
1,556 SR
Queue Stats
27W - 24L
1,463 Elo+
Party 2
Pele
Pele
young_ero
Pele
Level 67
God Stats
1W - 2L
1,123 SR
Queue Stats
23W - 20L
1,478 Elo+
Party 2
Team Averages
Level 86
1,463 SR
1,469 Elo+

VS

Team Averages
Level 52
1,657 SR
1,387 Elo+
Cerberus
Cerberus
Destroyeurr
Cerberus
Level 64
God Stats
2W - 2L
1,721 SR
Queue Stats
12W - 19L
1,406 Elo+
Party 1
Chernobog
Chernobog
I3laZeLegendS
Chernobog
Level 64
God Stats
4W - 1L
1,745 SR
Queue Stats
33W - 65L
1,400 Elo+
Party 1
Danzaburou
Danzaburou
sSHOTOs
Danzaburou
Level 29
God Stats
11W - 10L
1,505 SR
Queue Stats
41W - 61L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 11
7,211
721
6,701
7,191
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
UzunSwat
Olorun
10
0 / 2 / 12
7,190
719
4,825
5,087
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
13
11 / 1 / 0
9,067
907
9,281
5,234
2,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Destroyeurr
Cerberus
8
2 / 4 / 2
6,438
644
6,150
11,413
4,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
I3laZeLegendS
Chernobog
9
0 / 4 / 4
6,316
632
2,543
6,689
1,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
sSHOTOs
Danzaburou
10
2 / 4 / 1
6,704
670
4,090
6,501
1,931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
12
Kills
4
4
Deaths
12
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Destroyeurr
Cerberus
2
4
2
0.75
L
Chernobog
I3laZeLegendS
Chernobog
0
4
4
0.5
W
1
1
11
6.5
W
Olorun
UzunSwat
Olorun
0
2
12
3
L
Danzaburou
sSHOTOs
Danzaburou
2
4
1
0.63
W
Pele
11
1
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,807
Damage
12,783
17,512
Taken
24,603
7,216
Mitigated
8,833
6,173
Healing
5,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Destroyeurr
Cerberus
6,150
155
203
2,405
11,413
4,949
0
6,151
5,262
12,272
0
L
Chernobog
I3laZeLegendS
Chernobog
2,543
1,511
381
1,727
6,689
1,953
0
3,338
3,351
0
16,225
W
6,701
248
0
1,732
7,191
3,326
296
2,186
5,005
22,037
0
W
Olorun
UzunSwat
Olorun
4,825
2,588
823
2,570
5,087
1,710
1,302
2,225
2,862
23,981
0
L
Danzaburou
sSHOTOs
Danzaburou
4,090
722
284
583
6,501
1,931
0
2,057
4,444
0
29,078
W
Pele
9,281
2,405
0
1,048
5,234
2,180
1,425
1,825
3,409
0
26,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,468
Gold Earned
19,458
114
Minions Killed
109
0
Camps Cleared
0
551,703
Distance Traveled
517,372
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,438
644
35
4
0
192,244
1
L
Chernobog
6,316
632
29
3
0
159,007
1
W
Geb
7,211
721
14
1
0
193,148
1
W
Olorun
7,190
719
59
6
0
166,337
2
L
Danzaburou
6,704
670
45
5
0
166,121
3
W
Pele
9,067
907
41
4
0
192,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role